Dungeon Crawl Stone Soup version 0.27-a0-909-g0721f309d1 (webtiles) character file. Game seed: 853808251250788919 16 celly00 the Covered (level 2, 0/26 HPs) Began as a Gnoll Wanderer on Apr 8, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (615 turns). celly00 the Covered (Gnoll Wanderer) Turns: 615, Time: 00:00:51 Health: 0/26 AC: 2 Str: 13 XL: 2 Next: 58% Magic: 2/2 EV: 11 Int: 11 God: Gold: 35 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . b - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn h - ring of wizardry MPRegen 0.08/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +2 hand crossbow b - a +0 quarterstaff (weapon) f - a +0 dagger Missiles d - 18 bolts k - 5 curare-tipped darts (quivered) Armour e - a +0 robe (worn) Jewellery h - a ring of wizardry (left hand) Scrolls c - a scroll of torment {unknown} i - a scroll of identify {unknown} j - a scroll of vulnerability {unknown} Y - a scroll of teleportation {@r3} Potions g - a potion of mutation {unknown} Skills: + Level 4.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 2.5 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 2.5 Crossbows + Level 0.4 Throwing + Level 6.5 Armour + Level 0.4 Dodging + Level 4.1 Stealth + Level 2.5 Shields + Level 0.4 Unarmed Combat + Level 0.4 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. You bite the jackal, but do no damage. The jackal bites you. The jackal misses you. You barely miss the jackal. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your bite misses the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. The jackal completely misses you. You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal barely misses you. x2; The jackal completely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You miss the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal bites you. You die... .........##..♣♣∩..♣♣♣..∩ ..............♣♣∩.....∩♣ ........##..>.♣♣♣♣∩.∩♣♣♣ ......^.##.....♣♣♣♣.♣♣♣♣ .......†...##.#..♣♣.♣♣.. ...........##..#........ ...........###.......... ......†h...# #..#.###.## ##.....@...# #..#.# #... ...........# #..#.# #..# .#.........####.#.###... #.................##..# #.................##..# ..########.......>.##..# . #.####........# #.# #...###.## # #...# #.## You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | celly00 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | celly00 set off with the following items: a +2 hand | crossbow, 19 bolts, a +0 quarterstaff, a +0 robe, a +0 | dagger, a scroll of teleportation {@r3} 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 276 | D:1 | Reached XP level 2. HP: 17/26 MP: 2/2 615 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, minmay_tiny_reverse_x Action || total -------------------------++------- Melee: Quarterstaff || 50 Bite || 3 Fire: Hand crossbow || 2 Armor: Robe || 16 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 622 | 622 | 0 | 0 | 512 | 1 | 622.0 | Dungeon | 622 | 622 | 0 | 0 | 512 | 1 | 622.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 622 daAuts