Dungeon Crawl Stone Soup version 0.27-a0-941-g386ccf399c (webtiles) character file. Game seed: 17705883786380681309 49 celly00 the Magician (level 3, -1/30 (31) HPs) Began as a Gnoll Wanderer on Apr 11, 2021. Slain by a wight ... wielding a +0 great sword (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:41 (2748 turns). celly00 the Magician (Gnoll Wanderer) Turns: 2748, Time: 00:05:41 HP: -1/30 (31) AC: 3 Str: 10 XL: 3 Next: 77% MP: 0/11 EV: 11 Int: 13 God: Gold: 110 SH: 10 Dex: 17 Spells: 11/16 levels left rFire . . . SeeInvis + u - +2 dagger (speed) rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . d - +0 robe rPois . Reflect + s - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ e - amulet of reflection HPRegen 0.10/turn w - +6 ring of dexterity MPRegen 0.12/turn m - ring of see invisible @: lightly drained A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +0 short sword of venom u - a +2 dagger of speed (weapon) Missiles h - 7 javelins Armour c - a +0 buckler (worn) d - a +0 robe (worn) s - a +0 helmet (worn) Jewellery e - an amulet of reflection (around neck) l - a ring of flight m - a ring of see invisible (right hand) n - a ring of fire w - a +6 ring of dexterity (left hand) Scrolls f - 3 scrolls of identify {unknown} j - a scroll of magic mapping {unknown} o - a scroll of teleportation {unknown} r - a scroll of vulnerability {unknown} t - a scroll of enchant armour {unknown} Potions b - a potion of flight {unknown} g - a potion of mutation {unknown} k - a potion of haste {unknown} p - a potion of heal wounds {unknown} q - a potion of brilliance {unknown} v - 2 potions of attraction {unknown} P - a potion of lignification Skills: + Level 4.5 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 2.6 Armour + Level 0.9 Dodging + Level 2.4 Stealth + Level 2.6 Shields + Level 0.9 Unarmed Combat + Level 7.1 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 3.8 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 14% 1 s - Call Imp Summ 14% N/A 5% 2 B - Blink Tloc N/A N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 56% N/A 3% 1 Animate Skeleton Necr 12% N/A 14% 1 Apportation Tloc 12% N/A 14% 1 Corona Hex 6% N/A 14% 1 Slow Hex 6% N/A 21% 2 Conjure Flame Conj/Fire 6% 6-21 38% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Gozag Makhleb Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (almost destroyed, ally target) Attack! The wight hits your shadow imp with a +0 great sword! Your shadow imp dies! Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (almost destroyed, 0% to evade) The magic dart hits the wight but does no damage. The wight is almost destroyed. Casting: Magic Dart (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (almost destroyed, 0% to evade) The magic dart hits the wight but does no damage. The wight is almost destroyed. Casting: Magic Dart (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the wight. The wight is almost destroyed. You closely miss the wight. The wight is almost destroyed. You barely miss the wight. The wight is almost destroyed. The wight hits you with a +0 great sword! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The wight hits you with a +0 great sword! You die... ... .z... ..b_ ...# .....#..# .........b..#### #...... ##....# #..... #.###.# ##....# #.....# ......# #.########.# #.....# #†##.z@5...# #..§§.## #.##.####### #.§§)§.####.....# P♣♣§.♣.....###..### ♣.♣≈♣P.♣♣P♣♣ #....# ♣♣.♣♣♣♣.♣.♣ #.##.# ♣§.♣♣♣P♣♣♣♣ ♣..#.#### ♣§.♣.♣.♣♣♣ ♣..#....## ♣P.♣.P.♣P♣ ♣♣.......# You could see a wight (ally target) and a friendly white imp (summoned). Vanquished Creatures 4 ball pythons 3 bats An endoplasm (D:1) A giant cockroach (D:2) 2 goblins A hobgoblin (D:2) A jackal (D:1) 2 kobolds (D:2) 2 quokkas (D:3) 4 frilled lizards (D:1) 3 rats 24 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A worm (D:3) 2 dart slugs An orc (D:3) A bat (D:3) 5 endoplasms A goblin (D:3) 2 hobgoblins (D:3) A jackal (D:1) A quokka (D:3) A ball python (D:3) 2 frilled lizards (D:1) 2 rats 21 creatures vanquished. Vanquished Creatures (others) 5 plants (D:3) 5 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | celly00 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | celly00 set off with the following items: a +0 dagger, a +0 | buckler, a +0 robe, a potion of lignification; and the | following spell memorised: Magic Dart; and the following | spells available to memorise: Call Imp, Blink, Slow, | Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 8/8 486 | D:1 | Reached XP level 2. HP: 26/26 MP: 8/10 491 | D:1 | Learned a level 2 spell: Call Imp 494 | D:1 | Learned a level 2 spell: Blink 1211 | D:2 | Reached XP level 3. HP: 21/31 MP: 3/11 1570 | D:2 | You are sucked into a shaft and drop 2 floors! 1601 | D:4 | Found an opulent altar of Gozag. 2002 | D:2 | Reached skill level 1 in Invocations 2260 | D:3 | Found a white marble altar of Elyvilon. 2464 | D:3 | Found a burning altar of Makhleb. 2748 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring D:2: layout_rooms, minivault_11 D:3: wad_woods_stonehenge, layout_basic, marbit_many_paths, bloody_makhleb, hellmonk_ecumenical_altar_leap_of_faith D:4: layout_basic, lemuel_round_altar, minmay_temple_entry_statues_fountains, uniq_blork_the_orc Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 2.6 Dodging | | 0.9 Stealth | | 2.4 Shields | | 2.6 Unarmed Combat | | 0.9 Spellcasting | | 7.1 Conjurations | | 0.6 Hexes | | 0.6 Summonings | | 3.8 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Dagger || 22 Short sword || 21 Bite || 5 Cast: Magic Dart || 35 Call Imp || 47 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 33 Block: Buckler || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2745 | 2712 | 33 | 228 | 2050 | 4 | 686.2 | Dungeon | 2745 | 2712 | 33 | 228 | 2050 | 4 | 686.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1121 daAuts D:2: 1033 daAuts D:3: 477 daAuts D:4: 112 daAuts