Dungeon Crawl Stone Soup version 0.27-a0-1066-g29160eaed2 (webtiles) character file. Game seed: 14850826613200369267 67 celly00 the Caller (level 4, 0/28 HPs) Began as an Octopode Summoner on Apr 24, 2021. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:52 (2805 turns). celly00 the Caller (Octopode Summoner) Turns: 2805, Time: 00:03:53 Health: 0/28 AC: 1 Str: 7 XL: 4 Next: 18% Magic: 3/7 EV: 13 Int: 18 God: Gold: 114 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles a - 4 boomerangs Scrolls c - a scroll of acquirement {unknown} e - a scroll of teleportation {unknown} Z - 2 scrolls of identify {@r1} Potions J - a potion of curing {@q1} Skills: + Level 1.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting * Level 4.9 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 2% 1 d - Call Canine Familiar Summ 20% N/A 7% 3 s - Call Imp Summ 20% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 11% N/A 19% 3 Summon Ice Beast Ice/Summ 11% N/A 52% 4 Summon Lightning Spire Summ/Air 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (ally target) Attack! The orc priest miscasts a cantrip. Your crimson imp hits the orc priest. Your crimson imp completely misses the orc priest. The orc priest hits your crimson imp but does no damage. The orc priest barely misses your crimson imp. Your crimson imp completely misses the orc priest. Your crimson imp blinks! The orc priest hits your crimson imp with a +0 hand axe. Your crimson imp barely misses the orc priest. The orc priest hits your crimson imp with a +0 hand axe! Your crimson imp barely misses the orc priest. Your crimson imp blinks! Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Something hits your crimson imp. You swap places. Your crimson imp hits the orc priest but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (lightly wounded, ally target) Attack! The orc priest looks encouraged for a moment. Your crimson imp hits the orc priest but does no damage. Something hits your crimson imp. Something completely misses your crimson imp. Your crimson imp closely misses the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .# #. .##.. .##.# .##.# .##.## # .#...##.# ........# .#...############## ......# #......@.# #.#÷#.####.######r# ..)....#.....# #.# #)#.#..#.....####r# #.......55......#5# #......#.o...##.#o# #.#.####.....##..#.# #.#.# ###.##...###.. #.#†# #.##.#..# ##.# You could see an orc priest (ally target), a friendly crimson imp (summoned), a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A goblin (D:2) A hobgoblin (D:2) A jackal (D:2) 5 kobolds A quokka (D:1) 4 bats A frilled lizard (D:1) A quokka skeleton (D:3) 3 rats 18 creatures vanquished. Vanquished Creatures (collateral kills) A bullfrog skeleton (D:3) An adder skeleton (D:3) A worm (D:3) A dart slug (D:1) 3 orcs (D:3) 2 ball pythons 3 bats 4 endoplasms (D:1) 3 hobgoblins A jackal (D:2) A kobold (D:1) A ball python skeleton (D:3) A frilled lizard (D:2) 7 goblins 30 creatures vanquished. Vanquished Creatures (others) A withered plant (D:3) 1 creature vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | celly00 the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 465 | D:1 | You fall into a shaft and drop 1 floor! 472 | D:2 | Reached XP level 2. HP: 18/18 MP: 0/5 483 | D:2 | Learned a level 2 spell: Call Imp 1593 | D:2 | Found a faded altar of an unknown god. 1613 | D:2 | Reached skill level 1 in Fighting 1619 | D:2 | Reached XP level 3. HP: 18/23 MP: 1/6 2554 | D:3 | Reached XP level 4. HP: 19/28 MP: 1/7 2669 | D:3 | Learned a level 3 spell: Call Canine Familiar 2805 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_arch_garden D:3: layout_loops_ring, serial_undead, serial_undead_b, serial_undead_d, serial_undead_e, serial_undead_d, chequers_serial_rivers_room_a, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Summonings | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 40 | 3 || 43 Constrict | 12 | 1 || 13 Tentacles | 3 | || 3 Cast: Summon Small Mamm | 71 | 2 || 73 Call Imp | 3 | 9 || 12 Use: Scroll | 1 | || 1 Stab: Sleeping | 2 | || 2 Armor: Skin | 7 | || 7 Dodge: Dodged | 41 | 3 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2810 | 2737 | 73 | 163 | 2143 | 3 | 936.7 | Dungeon | 2810 | 2737 | 73 | 163 | 2143 | 3 | 936.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1338 daAuts D:1: 1106 daAuts D:3: 365 daAuts