celly00 Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (9, -7, D:1) a +0 dagger a stone (19, 28, D:1) a +0 club (34, 31, D:1) a +0 robe (37, 1, D:1) 17 stones (37, 5, D:1) a +0 dagger of venom (42, 34, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Feneafoc's Book Emporium a book of Minor Magic (260 gold) a book of Hexes (650 gold) a book of Callings (390 gold) a book of Debilitation (520 gold) the Almanac of the Dislocated Mountains (1001 gold) Spells Type Level Known a - Apportation Translocation 1 no b - Passwall Transmutation/Earth 2 no c - Petrify Transmutation/Earth 4 no d - Summon Forest Summoning/Translocation 5 no e - Disjunction Translocation 8 no a book of Changes (325 gold) a manual of Maces & Flails (1435 gold) the Almanac of Congealing Execration (795 gold) Spells Type Level Known a - Confusing Touch Hexes 3 no b - Fulminant Prism Conjuration/Hexes 4 no c - Summon Ice Beast Ice/Summoning 4 no d - Simulacrum Ice/Necromancy 6 no (0, 0, D:2) a +0 leather armour (2, 6, D:2) a +0 dagger (6, -13, D:2) a +0 leather armour (8, 2, D:2) a +0 dagger (15, -8, D:2) a +0 dagger (17, -16, D:2) a book of Callings (18, 11, D:2) a +0 shortbow (22, -1, D:2) a +0 leather armour (25, 11, D:2) a +0 club Level 3 of the Dungeon (2, -6, D:3) a +0 dagger (7, -25, D:3) a +0 scythe a +0 robe (9, -35, D:3) a +0 dagger (11, -43, D:3) 12 stones (15, -41, D:3) 15 arrows (19, -36, D:3) a +0 dagger (23, -35, D:3) a +1 whip of electrocution a +0 spear a +0 whip (24, -35, D:3) a +0 scale mail a +0 trident (31, -16, D:3) a +0 trident (32, -33, D:3) 14 arrows (38, -31, D:3) a +0 scale mail a +0 short sword (39, -32, D:3) a +0 hand axe a +0 chain mail (40, -33, D:3) a +0 flail (41, -35, D:3) a +0 club a +0 scale mail (42, -35, D:3) a +0 club Level 4 of the Dungeon [Shop] Arghip's Distillery a potion of curing (30 gold) a potion of haste (100 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of magic (80 gold) a potion of resistance (100 gold) 2 potions of haste (200 gold) 2 potions of ambrosia (160 gold) a potion of flight (30 gold) [Shop] Voucoufu's Antique Weapon Emporium a +0 rapier (80 gold) a +0 whip (50 gold) a +0 falchion (60 gold) a +0 dagger (40 gold) a +0 longbow (90 gold) a +0 battleaxe (130 gold) a +0 arbalest (90 gold) a +0 spear (60 gold) a +2 demon blade of venom (600 gold) a +0 rapier (80 gold) a +0 quarterstaff (80 gold) [Shop] Kedu's Weapon Boutique the +9 battleaxe of Halad {elec, rN+ Dex+4} (808 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from negative energy. a +0 dagger (20 gold) the +1 dagger of Unreason {elec, rC+} (240 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from cold. a +2 rapier of electrocution (220 gold) a +0 spear (30 gold) a +0 dagger (20 gold) a +0 hand axe (30 gold) a +0 short sword (30 gold) (0, 0, D:4) a +2 mace of holy wrath (1, 20, D:4) a +0 club (3, -1, D:4) a +2 quarterstaff of chaos a +0 cloak (4, 20, D:4) a +0 scale mail (8, 20, D:4) a +1 whip of freezing a +0 robe (27, -2, D:4) 9 sling bullets (28, -9, D:4) 8 arrows (40, 15, D:4) a +0 club (44, -35, D:4) a +0 club (45, -27, D:4) a +0 flail (48, -29, D:4) a +0 dagger (48, 20, D:4) a +0 club (49, -15, D:4) a +0 flail (55, 8, D:4) a +0 whip (56, 8, D:4) a +0 hand axe a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 trident (0, 2, D:5) a +0 flail of protection a +0 leather armour (1, 2, D:5) a +0 dagger a +0 robe (1, 4, D:5) a +0 dire flail a +0 chain mail (14, -28, D:5) a +0 whip a +0 leather armour (16, -35, D:5) 20 arrows (16, -7, D:5) 15 gold pieces (16, -6, D:5) 9 gold pieces (17, -8, D:5) a +0 glaive (17, -5, D:5) 18 gold pieces (18, -7, D:5) 2 potions of attraction Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -13, D:6) a +0 shortbow 24 arrows (7, -11, D:6) a +0 club (11, -15, D:6) a +0 leather armour (13, -26, D:6) a +0 chain mail (13, -11, D:6) a +0 war axe (14, -12, D:6) a +0 whip a +0 leather armour (16, -18, D:6) a +0 club 10 stones (17, -21, D:6) 17 arrows (19, -16, D:6) a +0 hand axe (25, -29, D:6) 15 sling bullets (27, -14, D:6) a +0 hand axe (38, -18, D:6) a +0 giant club (46, -21, D:6) a +0 short sword (47, -15, D:6) a +0 spear (47, -14, D:6) a +2 whip of pain a +0 spear of freezing (47, -12, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (3, 14, D:7) 26 stones (18, -11, D:7) a +0 robe (22, 2, D:7) 9 sling bullets (23, 11, D:7) 19 stones a +0 scale mail (24, 0, D:7) a +0 ring mail (26, 6, D:7) a +0 robe (34, 10, D:7) a book of Minor Magic (37, -7, D:7) a +0 mace a +0 scale mail a +0 rapier (37, -6, D:7) a +0 dagger a +0 flail (37, 9, D:7) a +0 dagger (38, -7, D:7) a +0 dagger a +0 robe (38, -2, D:7) a +0 robe (42, -3, D:7) a +0 vorpal glaive (55, 33, D:7) 22 stones (59, 25, D:7) 16 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 16 arrows a +0 dagger a +0 robe a +0 club (2, -6, D:8) a +0 flail (10, 7, D:8) 15 stones Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Gehah {Reflect Harm SH+5} (3700 gold) [amulet of reflection] It reflects blocked missile attacks. It affects your SH (+5). It increases damage dealt and taken. the +1 plate armour of the Worm {Harm Stlth+} (3780 gold) It increases damage dealt and taken. It makes you more stealthy. the +6 mace of the Last Thickets {protect, *Noise +Blink rPois Will+} (5390 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. It lets you blink. It may make noises in combat. It increases your willpower. the amulet of Moderation {Reflect rPois rC- Int+8 SH+5 Stlth-} (4960 gold) [amulet of reflection] It reflects blocked missile attacks. It affects your intelligence (+8). It makes you vulnerable to cold. It protects you from poison. It affects your SH (+5). It makes you less stealthy. [Shop] Firerchu's Weapon Emporium 8 stones (12 gold) a +0 hunting sling (24 gold) 26 stones (41 gold) 20 sling bullets (160 gold) a +0 rapier (64 gold) 3 boomerangs (24 gold) 3 boomerangs (24 gold) a +1 hunting sling of freezing (155 gold) 13 stones (20 gold) a +0 spear (48 gold) a +0 broad axe (64 gold) [Shop] Oseoxkie's Weapon Emporium a +0 whip (35 gold) a +0 glaive (91 gold) a +0 broad axe (56 gold) a +0 morningstar (56 gold) the +8 long sword "Byquhi" {elec, rC- rCorr Dex+3} (848 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from acid and corrosion. a +0 glaive (91 gold) a +0 dagger (28 gold) a +0 long sword (49 gold) 20 sling bullets (140 gold) a +3 vampiric demon blade (868 gold) a +0 flail (49 gold) [Shop] Ruxezar's Antique Armour Shop a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +0 pair of gloves (139 gold) a +2 scale mail of fire resistance (651 gold) a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +0 buckler (139 gold) [Shop] Yriegeul's Antique Armour Emporium a +0 buckler (121 gold) a +0 ring mail (108 gold) a +0 chain mail (121 gold) +0 fire dragon scales (1620 gold) a +0 scale mail (108 gold) a +2 scale mail of willpower (567 gold) a +0 robe (18 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +0 helmet (121 gold) a +0 scale mail (108 gold) a +1 plate armour of willpower (945 gold) [Shop] Dirchi's General Store a +0 ring mail (68 gold) a +0 scale mail (68 gold) a potion of resistance (170 gold) a scroll of identify (34 gold) a +0 ring mail (68 gold) a condenser vane (680 gold) a wand of flame (21) (195 gold) a +0 robe (11 gold) (0, 0, D:9) a +0 dagger (13, 2, D:9) 8 stones a +0 plate armour a +4 trident of flaming (14, -15, D:9) a +0 plate armour a +0 war axe (14, -12, D:9) a +0 club (14, 0, D:9) a +0 lajatang (15, 1, D:9) a +0 whip a +0 leather armour (16, -16, D:9) a +0 dagger a +0 robe (16, 4, D:9) 35 stones (17, 2, D:9) a +0 club a +0 leather armour (17, 13, D:9) a +0 club (18, -17, D:9) a -2 spear a +1 animal skin (27, -25, D:9) a +0 quarterstaff (28, -5, D:9) a +0 ring mail a +0 dagger (28, -4, D:9) a +0 leather armour a +0 dagger (29, -5, D:9) a +0 robe a +0 dagger (29, -4, D:9) 31 arrows a +0 shortbow (33, 1, D:9) a +0 leather armour a +0 dagger a +0 leather armour a +0 club (33, 5, D:9) a +0 morningstar (36, -19, D:9) a +4 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger 5 stones (3, 0, D:10) a +0 dagger (5, 0, D:10) a +1 dagger of distortion (9, -5, D:10) a book of Power (14, 5, D:10) a +0 shortbow 13 arrows (17, 1, D:10) a +0 rapier (18, -23, D:10) a +0 spear (20, 4, D:10) a +0 plate armour a +0 flail (23, 5, D:10) a +0 leather armour a +0 club a +0 dagger (24, 5, D:10) a +0 leather armour a +0 club a +0 giant club a +0 giant club (26, 19, D:10) a +0 dagger (34, -20, D:10) 25 bolts (40, 11, D:10) a +0 plate armour (44, -10, D:10) a +0 tower shield Level 11 of the Dungeon (0, 0, D:11) 15 arrows (6, 0, D:11) 26 stones (13, 0, D:11) a +0 giant club a +0 giant club a two-headed ogre skeleton (16, 0, D:11) a +0 giant club a +0 giant club (18, 18, D:11) a +0 shortbow 20 arrows (19, -10, D:11) 17 stones (21, -9, D:11) a +0 chain mail (22, -11, D:11) a +0 mace (22, -8, D:11) a +0 falchion a +0 longbow 11 arrows (24, 23, D:11) a +0 flail (34, -13, D:11) a +2 short sword of draining a +0 ring mail a +0 flail a +0 flail (35, -13, D:11) a +0 robe a +0 antimagic dagger (36, -16, D:11) a large rock (37, 0, D:11) 6 large rocks a cyclops corpse (skeletalised by now) (37, 2, D:11) a +0 club (39, -21, D:11) 23 stones (41, -9, D:11) a +0 leather armour a +0 long sword (44, -16, D:11) 13 stones (47, 2, D:11) 5 large rocks the Ecumenical Temple