Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 5080505842736155916 3472 celly00 the Merchant of Misery (level 9, -9/69 HPs) Began as a Vampire Necromancer on May 9, 2021. Was a Believer of Kikubaaqudgha. Mangled by a two-headed ogre ... wielding a +0 giant club (21 damage) ... on level 8 of the Dungeon. The game lasted 00:25:13 (11694 turns). celly00 the Merchant of Misery (VpNe) Turns: 11694, Time: 00:25:14 Health: -9/69 AC: 5 Str: 7 XL: 9 Next: 79% Magic: 11/19 EV: 12 Int: 20 God: Kikubaaqudgha [**....] Gold: 763 SH: 0 Dex: 15 Spells: 8/21 levels left rFire . . . SeeInvis + b - +11 hunting sling of the Warrior-Mage {freeze, rC- rN+ rCorr} rCold . . . Faith . (no shield) rNeg + . . Spirit . n - +2 robe {rC+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... c - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.41/turn t - ring of willpower MPRegen 0.16/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, unbreathing 1, vampiric 2 a: Exsanguinate, Renounce Religion, Receive Corpses You were on level 8 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer and Bailey. You collected 931 gold pieces. You spent 168 gold pieces at shops. Inventory: Hand Weapons b - the +11 hunting sling of the Warrior-Mage (weapon) {freeze, rC- rN+ rCorr} (You acquired it on level 6 of the Dungeon) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to cold. It protects you from negative energy. It protects you from acid and corrosion. g - a +0 short sword of freezing k - a +2 dagger of venom m - a +0 hunting sling Missiles l - 6 boomerangs r - 2 throwing nets s - 104 stones (quivered ammo) u - 71 sling bullets Armour c - a +0 pair of boots (worn) n - a +2 robe of cold resistance (worn) Jewellery q - a ring of fire t - a ring of willpower (left hand) Wands d - a wand of digging (4) e - a wand of charming (8) h - a wand of acid (14) i - a wand of iceblast (11) Scrolls a - a scroll of enchant armour o - a scroll of amnesia p - a scroll of enchant weapon D - 2 scrolls of blinking E - 2 scrolls of fear F - 6 scrolls of fog K - a scroll of immolation Y - 4 scrolls of teleportation {@r3} Potions f - a potion of experience {unknown} j - a potion of cancellation {unknown} w - a potion of magic {unknown} A - 2 potions of attraction B - 4 potions of brilliance H - 2 potions of haste {@q3} J - 5 potions of curing {@q1} L - a potion of flight M - 2 potions of might N - 2 potions of heal wounds {@q2} P - a potion of lignification R - 3 potions of resistance U - 4 potions of mutation Miscellaneous v - a lightning rod (4/4) Skills: + Level 6.2 Fighting + Level 2.5 Slings - Level 2.1 Dodging - Level 3.0 Stealth + Level 6.6 Spellcasting * Level 11.0 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 b - Animate Dead Necr 25% N/A 1% 4 c - Agony Necr 50% N/A 3% 5 s - Vampiric Draining Necr 25% 2d9 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 100% N/A 1% 1 Corpse Rot Necr/Air N/A N/A 1% 2 Apportation Tloc 12% N/A 10% 1 Corona Hex 6% N/A 10% 1 Summon Small Mammal Summ 24% N/A 10% 1 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Sewer (visited) Bailey (visited) Lair: D:8-11 Altars: Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Trog Uskayaw Vehumet Xom Shops: D:4 !:[[ Annotations: D:2 Terence D:4 exclusion: door Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. You are afflicted with vampirism and can become a bat while bloodless. Message History The stone freezes the two-headed ogre. The two-headed ogre is lightly wounded. You shoot a stone. The stone hits the two-headed ogre!! The stone freezes the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a stone. The stone hits the two-headed ogre. The stone freezes the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a stone. The stone hits the two-headed ogre! The stone freezes the two-headed ogre. The two-headed ogre is severely wounded. You shoot a stone. The stone hits the two-headed ogre. The stone freezes the two-headed ogre. The two-headed ogre is almost dead. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, chance to affect: 71%) The two-headed ogre struggles to resist. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead are walking! The two-headed ogre barely misses you. The two-headed ogre closely misses you. Casting: Animate Dead (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, ally target) You draw life force from the two-headed ogre! You feel life coursing into your body. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ........#..# >.......#..## ........#...# ####+#.Z....## #.Z.....# #.......## #....)...# #........## +.......@.# #.......O.## #.......(..# #........(.# .....#+##+#(# ..... ... ..... (... .... (... ..... You could see a two-headed ogre (ally target), a friendly orc zombie and a friendly orc wizard zombie. Vanquished Creatures Joseph (D:7) An unseen horror (D:7) A shadow (D:5) A steam dragon (D:6) A water moccasin (D:5) A sky beast (D:5) Duvessa (D:4) 4 orc warriors (Bailey) A black bear (D:6) An ogre (D:6) A centaur (D:7) 5 bullfrogs A scorpion (D:5) A wyvern skeleton (D:7) Dowan (D:4) A howler monkey (D:6) 3 orc priests A centaur skeleton (D:7) 6 hounds A gnoll shaman (D:6) 2 iguanas 10 orc wizards Natasha (thrice) (D:3) A killer bee zombie (D:7) A hound zombie (D:5) A howler monkey zombie (D:7) 8 adders 8 gnolls 7 river rats (Sewer) A worm (D:3) 2 dart slugs 47 orcs 18 ball pythons 7 endoplasms 2 giant cockroaches 16 goblins 11 hobgoblins 4 jackals (D:3) 24 kobolds 7 quokkas 8 bats 8 frilled lizards 26 rats 256 creatures vanquished. Vanquished Creatures (collateral kills) A bullfrog skeleton (D:5) A gnoll (Bailey) An orc (D:3) A ball python (Sewer) 4 creatures vanquished. Grand Total: 260 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | celly00 the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 306 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 483 | D:1 | Reached skill level 1 in Fighting 951 | D:1 | Found a faded altar of an unknown god. 1114 | D:2 | Noticed Terence 1271 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1271 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1275 | D:2 | Learned a level 3 spell: Vampiric Draining 2540 | D:3 | Reached skill level 5 in Necromancy 2781 | D:3 | Found a shimmering altar of Xom. 2781 | D:3 | Found a shadowy altar of Dithmenos. 2788 | D:3 | Reached XP level 4. HP: 32/33 MP: 6/8 2806 | D:3 | Found a hazy altar of Hepliaklqana. 2808 | D:3 | Found a faded altar of an unknown god. 2810 | D:3 | Found a bloodstained altar of Trog. 3094 | D:3 | Noticed a bullfrog 3098 | D:3 | Killed a bullfrog 3099 | D:3 | Reached XP level 5. HP: 34/38 MP: 4/9 3230 | D:3 | Noticed Natasha 3233 | D:3 | Killed Natasha 3278 | D:3 | Noticed Natasha 3283 | D:3 | Killed Natasha 3328 | D:3 | Learned a level 4 spell: Animate Dead 3453 | D:3 | Noticed Natasha 3456 | D:3 | Killed Natasha 3567 | D:3 | Reached skill level 6 in Necromancy 3567 | D:3 | Reached XP level 6. HP: 37/46 MP: 3/11 4256 | D:3 | Found a shimmering altar of Xom. 4256 | D:3 | Found a shadowy altar of Dithmenos. 4262 | D:3 | Found a hazy altar of Hepliaklqana. 4264 | D:3 | Found a faded altar of an unknown god. 4266 | D:3 | Found a bloodstained altar of Trog. 4595 | D:4 | Found Saarua's Book Shoppe. 4628 | D:4 | Found a radiant altar of Vehumet. 4665 | D:4 | Noticed Dowan 4695 | D:4 | Killed Dowan 4805 | D:4 | Noticed Duvessa 4898 | D:4 | Found Kealidao's Armour Emporium. 4925 | D:4 | Found Sompuri's Armour Shoppe. 5159 | D:4 | Killed Duvessa 5176 | D:4 | Found a hide-covered altar of Uskayaw. 5204 | D:4 | Found a glowing drain. 5215 | Sewer | Entered a sewer 5295 | Sewer | Reached XP level 7. HP: 50/52 MP: 9/13 5580 | Sewer | Reached skill level 7 in Necromancy 6605 | D:4 | Found Zesuac's Distillery. 6613 | D:4 | Bought a potion of heal wounds for 60 gold pieces 6613 | D:4 | Bought a potion of curing for 36 gold pieces 6613 | D:4 | Bought a potion of curing for 36 gold pieces 6613 | D:4 | Bought a potion of curing for 36 gold pieces 7146 | D:5 | Entered Level 5 of the Dungeon 7158 | D:5 | Learned a level 5 spell: Agony 7222 | D:5 | Found an opulent altar of Gozag. 7468 | D:5 | Reached skill level 8 in Necromancy 7608 | D:5 | Reached XP level 8. HP: 51/54 MP: 11/15 7774 | D:5 | Found a staircase to the Ecumenical Temple. 7786 | Temple | Entered the Ecumenical Temple 7789 | Temple | Became a worshipper of Kikubaaqudgha 7907 | D:5 | Reached skill level 5 in Spellcasting 8478 | D:5 | Reached skill level 9 in Necromancy 8794 | D:6 | Reached skill level 5 in Fighting 9660 | D:6 | Reached XP level 9. HP: 58/68 MP: 8/17 9664 | D:6 | Reached * piety under Kikubaaqudgha 9664 | D:6 | Identified Kikubaaqudgha's Volume of Stolen Souls | (Kikubaaqudgha gifted it to you on level 6 of the Dungeon) 9664 | D:6 | Received a gift from Kikubaaqudgha 9974 | D:6 | Identified a scroll of acquirement 9974 | D:6 | Acquired the +11 hunting sling of the Warrior-Mage {freeze, | rC- rN+ rCorr} 10228 | D:7 | Found a flagged portal. 10282 | Bailey | Entered a bailey 10299 | Bailey | Reached skill level 10 in Necromancy 10314 | Bailey | Reached skill level 1 in Slings 10326 | Bailey | Reached ** piety under Kikubaaqudgha 10585 | D:7 | Noticed Joseph 10590 | D:7 | Killed Joseph 11349 | D:7 | Noticed an unseen horror 11353 | D:7 | Killed an unseen horror 11614 | D:8 | Reached skill level 11 in Necromancy 11684 | D:8 | Noticed a two-headed ogre 11694 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, shapermc_ecumenical_altar_venn D:2: layout_loops_corners, uniq_terence D:3: layout_loops_ring, chequers_temple_overflow_minitemple, hangedman_feature_mirror, uniq_natasha D:4: kennysheep_six_static_rooms, layout_basic, eat_drink_and_be_merry_uskayaw, nicolae_vehumet_radiance, enter_ossuary_5, serial_shops, shop, shop_statue, nicolae_shop_behind_doors, shop_fountains, nicolae_shop_statue_plus, portal_sewer_entry_d, uniq_duvessa D:5: layout_rooms, lemuel_crystal_altar, minmay_temple_entry_tees, columned_hall_lemuel, serial_bayou_crossing D:6: layout_loops_corners, nrook_loot_triangle D:7: layout_layer_cave, enter_bailey_3, uniq_joseph D:8: minmay_the_grid_triangle_9x9_rhombus_full [minmay_the_grid_triangle_9x9_sprig, minmay_the_grid_triangle_9x9_flanged_cone, minmay_the_grid_triangle_9x9_longest, minmay_the_grid_triangle_9x9_sparse_checkered, minmay_the_grid_triangle_9x9_checkered, minmay_the_grid_triangle_9x9_negative_grid, minmay_the_grid_triangle_9x9_alien, minmay_the_grid_triangle_9x9_prize_center], layout_gridville, serial_park_tiny_pond, chequers_serial_rivers_small_a Temple: nicolae_temple_hex_pool Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 6 | 6.2 Necromancy | 5 6 8 9 11 | 11.0 Spellcasting | 3 4 5 6 | 6.6 Slings | 2 | 2.5 Dodging | | 2.1 Stealth | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 14 | 91 || 105 Bite | | 2 | 6 || 8 Fire: Hunting sling | | | 133 || 133 Throw: Stone | | | 4 || 4 Cast: Pain | 95 | 97 | 254 || 446 Animate Dead | | 5 | 18 || 23 Vampiric Draining | | | 9 || 9 Abil: Exsanguinate | | | 1 || 1 Revivify | | | 1 || 1 Use: Scroll | 5 | 2 | 16 || 23 Potion | | 1 | 7 || 8 Stab: Distracted | | 1 | 1 || 2 Armor: Robe | 1 | 5 | 55 || 61 Dodge: Dodged | 9 | 23 | 159 || 191 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11834 | 11364 | 470 | 1028 | 7998 | 11 | 1075.8 | Dungeon | 10304 | 9834 | 470 | 414 | 7625 | 8 | 1288.0 | Temple | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | Sewer | 1259 | 1259 | 0 | 550 | 309 | 1 | 1259.0 | Bailey | 264 | 264 | 0 | 64 | 64 | 1 | 264.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2315 daAuts D:5: 1568 daAuts D:7: 1332 daAuts D:6: 1312 daAuts Sewer: 1259 daAuts D:4: 1251 daAuts D:1: 1219 daAuts D:2: 1213 daAuts Bailey: 264 daAuts D:8: 90 daAuts Temple: 6 daAuts