Dungeon Crawl Stone Soup version 0.27-a0-1188-g73eefd5def (webtiles) character file. Game seed: 4230376450378172722 434 celly00 the Caller (level 7, 0/52 HPs) Began as a Merfolk Summoner on May 21, 2021. Slain by an ogre ... wielding a +0 giant club (27 damage) ... on level 5 of the Dungeon. The game lasted 00:10:38 (7099 turns). celly00 the Caller (Merfolk Summoner) Turns: 7099, Time: 00:10:38 Health: 0/52 AC: 3 Str: 8 XL: 7 Next: 0% Magic: 1/12 EV: 14 Int: 16 God: Gold: 137 SH: 0 Dex: 15 Spells: 3/13 levels left rFire . . . SeeInvis + j - +1 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . d - +1 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.17/turn o - ring of see invisible MPRegen 0.13/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons g - a +0 dagger j - a +1 trident (weapon) Missiles f - 2 throwing nets s - 125 stones Armour a - a +0 robe (worn) d - a +1 hat (worn) m - the -8 buckler of Haunted Wonder {Dex+7} (You found it on level 4 of the Dungeon) It affects your dexterity (+7). Jewellery b - a ring of ice c - an amulet of guardian spirit o - a ring of see invisible (left hand) Wands q - a wand of flame (42) Scrolls e - 2 scrolls of enchant weapon l - a scroll of enchant armour n - a scroll of blinking {unknown} Y - 3 scrolls of teleportation {@r3} Potions h - a potion of invisibility {unknown} i - a potion of heal wounds {unknown} k - a potion of flight {unknown} B - 2 potions of brilliance J - 2 potions of curing {@q1} Q - 3 potions of magic Skills: + Level 3.3 Fighting + Level 5.1 Dodging - Level 2.1 Stealth + Level 3.6 Spellcasting + Level 5.2 Summonings + Level 1.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 19% N/A 3% 2 f - Call Canine Familiar Summ 19% N/A 6% 3 l - Summon Lightning Spi Summ/Air 13% N/A 43% 4 z - Summon Small Mammal Summ 76% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 2% N/A 19% 1 Summon Guardian Golem Hex/Summ 11% N/A 19% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Confusing Touch Hex 2% N/A 47% 3 Dazzling Flash Conj/Hex 4% N/A 47% 3 Tukima's Dance Hex 2% N/A 47% 3 Summon Ice Beast Ice/Summ 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Elyvilon Gozag Vehumet Shops: D:3 ( Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. The scorpion misses your crimson imp. Your crimson imp hits the scorpion. The scorpion closely misses your crimson imp. Your crimson imp misses the scorpion. You swap places. The scorpion completely misses your crimson imp. The scorpion closely misses your crimson imp. Your crimson imp hits the scorpion but does no damage. Your shadow imp hits the ogre. The scorpion stings your crimson imp! Your crimson imp is poisoned. The scorpion poisons your crimson imp! Your crimson imp hits the scorpion. Your magical contamination has completely faded away. Something stings your crimson imp. Your crimson imp dies! Your shadow imp gestures at the scorpion. The scorpion writhes in agony. Your shadow imp gestures at the scorpion. The scorpion writhes in agony! The scorpion dies! You have reached level 7! Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The ogre misses you. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your crimson imp hits the ogre. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club. Your shadow imp hits the ogre. You barely miss the ogre. The ogre is moderately wounded. The ogre barely misses you. Your shadow imp barely misses the ogre. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##.....>......#.......... ##..........5..####..(.... #..........#...# #....... #.........##..## .....#.. ..............# ......# . ........###.### ...###... .........<##.###.... .... .........###.....## .... .........@O55.....# ........###5.#.^..# ........# ####...... ........# ...... .......## ..... ....... ..... .8...8 .... You could see an ogre (ally target), a friendly crimson imp (summoned), a friendly white imp (summoned) and a friendly shadow imp (summoned). Vanquished Creatures A black bear (D:4) An iguana (D:3) Ijyb (D:3) An orc wizard (D:3) A hound skeleton (D:4) A gnoll (D:4) An adder (D:3) An adder skeleton (D:4) A dart slug (D:3) An orc (D:4) 3 ball pythons 3 bats 2 endoplasms 3 giant cockroaches A goblin (D:2) 2 hobgoblins A kobold (D:4) A quokka (D:4) 3 frilled lizards A rat (D:3) 30 creatures vanquished. Vanquished Creatures (collateral kills) 2 scorpions 2 bullfrog zombies (D:5) An orc priest (D:4) An orc wizard (D:4) 4 adders 9 gnolls A white imp (D:5) 2 ufetubi (D:5) A worm (D:2) 2 dart slugs 5 orcs (D:3) 3 bats 2 endoplasms 4 goblins 4 hobgoblins 6 jackals 6 kobolds 4 quokkas 4 ball pythons 4 frilled lizards 67 creatures vanquished. Vanquished Creatures (others) A plant (D:3) 1 creature vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | celly00 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 699 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/5 705 | D:1 | Learned a level 2 spell: Call Imp 1049 | D:1 | You fall into a shaft and drop 1 floor! 1403 | D:2 | Reached skill level 1 in Fighting 1746 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 1750 | D:1 | Learned a level 3 spell: Call Canine Familiar 2812 | D:2 | Found a faded altar of an unknown god. 4078 | D:3 | Noticed Ijyb 4106 | D:3 | Killed Ijyb 4107 | D:3 | Reached XP level 4. HP: 28/33 MP: 2/8 4194 | D:3 | Found Wygafis's Antique Weapon Boutique. 5220 | D:4 | Found an opulent altar of Gozag. 5246 | D:4 | Found a staircase to the Ecumenical Temple. 5253 | D:4 | Noticed a scorpion 5262 | D:4 | Killed a scorpion 5263 | D:4 | Reached XP level 5. HP: 38/38 MP: 3/9 5859 | D:3 | Reached XP level 6. HP: 34/46 MP: 4/10 5871 | D:3 | Learned a level 4 spell: Summon Lightning Spire 6073 | D:4 | Reached skill level 5 in Summonings 6532 | D:4 | Found a radiant altar of Vehumet. 6532 | D:4 | Identified the -8 buckler of Haunted Wonder {Dex+7} 6591 | D:4 | Noticed a black bear 6610 | D:4 | Killed a black bear 6691 | D:4 | Found a white marble altar of Elyvilon. 6875 | D:5 | Entered Level 5 of the Dungeon 6950 | D:5 | Reached skill level 5 in Dodging 6950 | D:5 | Reached skill level 1 in Air Magic 7089 | D:5 | Reached XP level 7. HP: 28/52 MP: 4/12 7099 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, serial_glass, glass_columns_a, glass_columns_b, chequers_arboretum D:2: layout_loops_cross, shapermc_ecumenical_altar_hornbeckon, patterned_corridor D:3: layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, kennysheep_nub, chequers_serial_rivers_room_a, minmay_increasing_density, uniq_ijyb D:4: layout_rooms, nicolae_overflow_crystal_walls, general_overflow_altar, lemuel_coloured_pillars_altar, minmay_temple_entry_from_below_a D:5: layout_cave_pools, serial_shops, shop, serial_column_ruins, column_ruins_square_medium, column_ruins_circle_medium, column_ruins_grid_2, column_ruins_grid_1, column_ruins_open_tiny, column_ruins_open_tiny, column_ruins_corridor_corner, column_ruins_corridor_plus, column_ruins_grid_3, sigmund_edmund_badplayer Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 5 | 5.1 Fighting | 1 2 3 | 3.3 Spellcasting | 3 | 3.6 Summonings | 5 | 5.2 Air Magic | 1 | 1.1 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 20 | | || 20 Dagger | 41 | | || 41 Trident | 14 | 102 | 3 || 119 Cast: Summon Small Mamm | 20 | | || 20 Call Imp | 56 | 77 | 2 || 135 Use: Scroll | 2 | 6 | || 8 Potion | | 1 | || 1 Stab: Distracted | 2 | 3 | || 5 Sleeping | 2 | 3 | || 5 Armor: Robe | 17 | 21 | || 38 Dodge: Dodged | 62 | 91 | 2 || 155 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7142 | 7029 | 113 | 853 | 5102 | 5 | 1428.4 | Dungeon | 7142 | 7029 | 113 | 853 | 5102 | 5 | 1428.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2178 daAuts D:1: 2097 daAuts D:2: 1693 daAuts D:4: 944 daAuts D:5: 228 daAuts