Dungeon Crawl Stone Soup version 0.27-a0-1189-gb8eb6cee8e (webtiles) character file. Game seed: 8380420140968764048 170 celly00 the Caller (level 5, -1/38 HPs) Began as a Merfolk Summoner on May 23, 2021. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:06:33 (4275 turns). celly00 the Caller (Merfolk Summoner) Turns: 4275, Time: 00:06:34 Health: -1/38 AC: 4 Str: 9 XL: 5 Next: 51% Magic: 3/9 EV: 13 Int: 15 God: Gold: 109 SH: 0 Dex: 14 Spells: 3/9 levels left rFire . . . SeeInvis . d - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . g - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn h - +4 ring of slaying MPRegen 0.11/turn (no ring) @: lethally poisoned (-1 -> -9) A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 spear (weapon) Missiles j - 15 boomerangs s - 188 stones (quivered) Armour a - a +0 robe (worn) g - a +1 helmet (worn) Jewellery h - a +4 ring of slaying (left hand) Wands e - a wand of charming (1) i - a wand of iceblast (8) Scrolls b - a scroll of enchant armour l - a scroll of amnesia Potions A - a potion of attraction I - a potion of invisibility Skills: + Level 2.1 Fighting - Level 4.0 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting * Level 5.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 17% N/A 3% 2 l - Summon Lightning Spi Summ/Air 10% N/A 56% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 68% N/A 2% 1 Call Canine Familiar Summ 17% N/A 7% 3 Summon Guardian Golem Hex/Summ 10% N/A 21% 3 Summon Ice Beast Ice/Summ 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Annotations: D:3 3 runed translucent doors, boysha's ghost, amateur DjGl Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The water moccasin completely misses your crimson imp. Your crimson imp hits the water moccasin. Your crimson imp misses the water moccasin. Reach: d) +0 spear Press: ? - help, Dir - move target, f/p - water moccasin Aim: a water moccasin (heavily wounded, ally target, about 49% to evade your +0 spear) You reach to attack! You closely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin completely misses your crimson imp. Your crimson imp blinks! Your crimson imp misses the water moccasin. Your crimson imp barely misses the water moccasin. Your crimson imp closely misses the water moccasin. Reach: d) +0 spear Press: ? - help, Dir - move target, f/p - water moccasin Aim: a water moccasin (heavily wounded, ally target, about 49% to evade your +0 spear) You hit the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. Your crimson imp hits the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Okay, then. * * * LOW HITPOINT WARNING * * * You feel very sick. Your crimson imp hits the water moccasin. Your crimson imp barely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. Your crimson imp closely misses the water moccasin. Your crimson imp blinks! The water moccasin closely misses you. * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! Your crimson imp hits the water moccasin. Unknown command. You die... ########## #........# ........# #.....# #..@..## #......# # #.###S..# .. #. #55.# #. #. #.ยง.# #.###. ####...# #....# #......# ##....# #.....## #.....####.....# You could see a water moccasin (ally target) and 2 friendly crimson imps. Vanquished Creatures 2 adders (D:2) 3 worms A dart slug (D:3) 7 endoplasms 6 giant cockroaches 4 goblins 4 hobgoblins A jackal (D:3) 5 kobolds 2 quokkas 4 ball pythons 5 bats 3 rats 47 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:3) Ijyb (D:3) A hound skeleton (D:3) 3 adders 3 gnolls 2 worms (D:2) 2 dart slugs (D:3) 2 ball pythons 5 endoplasms 2 giant cockroaches 3 goblins A hobgoblin (D:1) A jackal (D:3) 4 kobolds A quokka (D:3) 5 bats 4 frilled lizards 41 creatures vanquished. Grand Total: 88 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | celly00 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 54 | D:1 | Found a faded altar of an unknown god. 347 | D:1 | Reached XP level 2. HP: 15/20 MP: 1/5 796 | D:1 | Learned a level 2 spell: Call Imp 1168 | D:1 | Reached skill level 1 in Fighting 1186 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 2306 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/7 3026 | D:3 | Noticed Ijyb 3228 | D:3 | Found a hazy altar of Hepliaklqana. 3283 | D:3 | Found a runed translucent gate. 3283 | D:3 | Found a runed translucent gate. 3283 | D:3 | Found a runed translucent gate. 3438 | D:3 | Reached skill level 5 in Summonings 3438 | D:3 | Reached XP level 5. HP: 38/38 MP: 2/9 3504 | D:3 | Learned a level 4 spell: Summon Lightning Spire 3682 | D:3 | Killed Ijyb 3931 | D:3 | Noticed boysha's ghost (amateur DjGl) 4253 | D:4 | Noticed a water moccasin 4274 | D:4 | HP: 1/38 [poisoned by a water moccasin] 4275 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: minmay_thinvault, layout_basic D:3: layout_rooms, lemuel_doored_altar, gammafunk_ghost_icy, uniq_ijyb D:4: layout_rooms, kennysheep_mini, minmay_temple_entry_poolview, minivault_24 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.0 Fighting | 1 2 | 2.1 Summonings | 5 | 5.2 Stealth | | 2.1 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Dagger | 56 | 49 || 105 Spear | | 42 || 42 Throw: Stone | 5 | || 5 Cast: Summon Small Mamm | 14 | || 14 Call Imp | 26 | 37 || 63 Use: Scroll | 3 | 6 || 9 Stab: Sleeping | 4 | 4 || 8 Distracted | | 1 || 1 Armor: Robe | 20 | 27 || 47 Dodge: Dodged | 48 | 73 || 121 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4281 | 4076 | 205 | 104 | 3246 | 4 | 1070.2 | Dungeon | 4281 | 4076 | 205 | 104 | 3246 | 4 | 1070.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1754 daAuts D:1: 1430 daAuts D:3: 1011 daAuts D:4: 84 daAuts