Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 16190586735013014324 157 cermafil the Magician (level 5, -2/38 HPs) Began as a Djinni Fire Elementalist on Oct 29, 2023. Slain by Terence ... wielding a +0 falchion (7 damage) ... on level 3 of the Dungeon. The game lasted 00:07:15 (2416 turns). cermafil the Magician (Djinni Fire Elementalist) Turns: 2416, Time: 00:07:15 Health: -2/38 AC: 4 Str: 7 XL: 5 Next: 66% Gold: 67 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ i - +1 helmet {SInv} rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 helmet i - a +1 helmet of see invisible (worn) Scrolls e - 2 scrolls of fear j - a scroll of blinking Potions d - a potion of lignification h - a potion of mutation Skills: + Level 2.1 Fighting + Level 2.1 Armour - Level 3.0 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Summon Small Mammal Summ 56% N/A 4% 1 g - Scorch Fire 28% 2d6 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your transformation is almost over. Terence hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence shouts, "DIE!!!" Terence hits you but does no damage. You hit Terence. Terence is heavily wounded. Terence drinks a potion. Terence is healed! You hit Terence but do no damage. Terence is lightly wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is lightly wounded. Terence says, "Don't bother to defend, it's useless." Terence hits you but does no damage. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. You feel less wooden. Your +1 helmet of see invisible unmelds from your body. Your +0 robe unmelds from your body. You feel perceptive. Terence misses you. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 falchion! You die... .....# #.# ##.### #.# .#.#.# #.# §#.#.# #.# ....<# #.# ####.# .# #.# ......§# #.# #.# ####.### #.# #@# ###..#####.# #@# .........#.# #.# ...#.#.....# #.# ..#...#..#.#####.# [#.....#...#.....# ...._......#.##### .#(....#.#...# ..#...#..##### ...#.#...# You could see Terence. Vanquished Creatures A sky beast (D:3) 3 adders 3 orcs (D:2) 7 bats 4 endoplasms 2 goblins 3 hobgoblins 3 jackals (D:1) 2 kobolds 4 ball pythons 3 frilled lizards 3 rats 38 creatures vanquished. Vanquished Creatures (others) 129 foxfires 129 creatures vanquished. Grand Total: 167 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cermafil the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | cermafil set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 206 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 636 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 636 | D:1 | Learned a level 1 spell: Summon Small Mammal 1935 | D:2 | Reached skill level 1 in Fighting 1935 | D:2 | Reached skill level 1 in Armour 1935 | D:2 | Reached XP level 4. HP: 20/32 MP: 0/0 2189 | D:3 | Noticed a sky beast 2212 | D:3 | Killed a sky beast 2213 | D:3 | Reached XP level 5. HP: 22/38 MP: 0/0 2213 | D:3 | Learned a level 2 spell: Searing Ray 2304 | D:3 | Found a stormy altar of Qazlal. 2357 | D:3 | Noticed Terence 2416 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_corners D:2: layout_loops_corners D:3: minmay_chambers_of_threes, layout_basic, nicolae_qazlal_beasts_of_the_sky, zin_scriptorium, lemuel_tele_altar, kennysheep_cross_room, nicolae_kite_square_tiling_tiny, uniq_terence, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Fighting | 1 2 | 2.1 Armour | 1 2 | 2.1 Dodging | 3 | 3.0 Spellcasting | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 2 | 23 || 25 Cast: Foxfire | 78 | 21 || 99 Searing Ray | | 2 || 2 Use: Scroll | | 4 || 4 Potion | | 2 || 2 Armour: Robe | 15 | 4 || 19 Skin | | 14 || 14 Dodge: Dodged | 41 | 22 || 63