cermafil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -10, D:1) a +0 dagger (4, 25, D:1) a +0 war axe (5, 25, D:1) 6 boomerangs (20, 12, D:1) 6 stones (26, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, 18, D:2) 3 boomerangs (6, 29, D:2) a +0 sling (12, 0, D:2) 5 stones (14, 11, D:2) a +0 club (17, 6, D:2) a +0 short sword (20, 34, D:2) 3 stones (21, -1, D:2) a +0 whip (21, 35, D:2) a +0 club (25, 26, D:2) a +0 rapier (25, 46, D:2) a +0 club (32, 46, D:2) a +0 whip (33, 6, D:2) a +0 club (37, 27, D:2) a +0 short sword (38, 18, D:2) a +0 leather armour (43, 16, D:2) a +0 whip (49, 16, D:2) a rat corpse (skeletalised by now) (50, 18, D:2) a +0 club (52, 24, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour an orc corpse Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (5, 5, D:6) a +0 club 3 boomerangs a +0 leather armour an orc corpse