cermafil Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, 15, D:1) a +0 robe (5, -1, D:1) 7 stones (9, 32, D:1) a +0 short sword (22, 13, D:1) a +0 short sword 3 stones (32, 10, D:1) a +0 club (32, 13, D:1) a +0 spear (41, 24, D:1) a +0 robe (42, 26, D:1) a +0 short sword a stone (51, 35, D:1) 5 curare-tipped darts (65, -9, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 21, D:2) a rat corpse (5, -7, D:2) a +0 short sword (6, 7, D:2) a quokka corpse (6, 24, D:2) a +0 sling (6, 27, D:2) a +0 chain mail (11, 8, D:2) a rat corpse (18, 31, D:2) a scroll of amnesia (19, 30, D:2) 10 gold pieces (21, 5, D:2) a ball python corpse (skeletalised by now) (21, 19, D:2) a ball python corpse (21, 26, D:2) a +0 flail a gnoll corpse (22, 25, D:2) a +0 club (23, 21, D:2) a potion of resistance (25, 32, D:2) a +6 ring of intelligence (26, 9, D:2) a ball python skeleton (26, 20, D:2) 13 gold pieces (33, 13, D:2) a potion of heal wounds (34, -1, D:2) 3 stones (34, 4, D:2) 3 curare-tipped darts (40, 5, D:2) a rat corpse (skeletalised by now) (52, 5, D:2) a hobgoblin corpse (skeletalised by now) (58, 5, D:2) a quokka corpse (skeletalised by now)