cermafil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (10, -29, D:1) 5 poisoned darts (10, -1, D:1) a +0 club (12, -21, D:1) a +0 short sword (13, 14, D:1) 2 stones (16, -14, D:1) a +0 dagger (25, 9, D:1) a +0 dagger (26, -1, D:1) 9 stones (28, -1, D:1) 3 stones (32, -21, D:1) a +0 leather armour (34, -32, D:1) a +0 chain mail (36, -32, D:1) 8 stones (45, -18, D:1) a +0 dagger (49, 9, D:1) 8 stones (57, -5, D:1) a +0 club (58, -22, D:1) a +0 club (59, -21, D:1) a +0 short sword 5 stones a +0 dagger (64, -4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (4, 16, D:2) a scroll of enchant armour (6, 18, D:2) a +0 scythe a +0 robe a potion of curing the human corpse of Sigmund (18, 15, D:2) 6 stones (19, 1, D:2) a ball python corpse (26, 10, D:2) a hobgoblin corpse (26, 11, D:2) the felid corpse of Natasha (29, 7, D:2) a worm corpse