Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13032311276661895741 4 cermafil the Shield-Bearer (level 1, -1/17 HPs) Began as a Demigod Wanderer on Mar 25, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (114 turns). cermafil the Shield-Bearer (Demigod Wanderer) Turns: 114, Time: 00:00:28 Health: -1/17 AC: 5 Str: 13 XL: 1 Next: 40% Magic: 3/3 EV: 9 Int: 10 God: Gold: 10 SH: 7 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . b - +2 buckler rNeg . . . c - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +2 buckler (worn) c - a +0 ring mail (worn) Scrolls e - 2 scrolls of identify {unknown} Potions d - a potion of invisibility Skills: * Level 2.1 Fighting - Level 1.7 Short Blades - Level 1.0 Throwing - Level 1.7 Armour - Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door here. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. The endoplasm hits you but does no damage. You block the endoplasm's attack. You hit the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #.......#.....# #. #.......#.....# #. #.......#.....# #. #.......'.)...+ #. #.......#.....#### #. ..........)........ #. #######.#.############. #................. #@J############### #................. #...##########.#### #...# #......# #...... ##§≈#'.# #.#.....#....#.# #.#.....≈....≈.# #. ...!.≈.⌠<.≈.# ....≈....≈.# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cermafil the Demigod Wanderer began the quest for the Orb. 0 | D:1 | cermafil set off with the following items: a +0 short | sword, a +2 buckler, a +0 ring mail, a potion of | invisibility. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 114 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.1 Short Blades | | 1.7 Throwing | | 1.0 Armour | | 1.7 Shields | | 2.6 Action || total ---------------------------++------- Melee: Short sword || 16 Armour: Ring mail || 4 Dodge: Dodged || 4 Block: Buckler || 5