Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14661140853332501809 18 cfcfcfcfcf the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Mar 29, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (718 turns). cfcfcfcfcf the Conjurer (Draconian Conjurer) Turns: 718, Time: 00:01:01 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 51% Magic: 3/5 EV: 12 Int: 18 God: Gold: 41 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -9) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Jewellery e - an amulet of magic regeneration Scrolls b - 4 scrolls of teleportation {unknown} c - a scroll of revelation {unknown} d - 2 scrolls of poison {unknown} f - a scroll of blinking {unknown} Potions g - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.5 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Vhi's Electric Charge Tloc/Air 4% N/A 86% 4 Arcjolt Conj/Air 4% 1d14 90% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The adder barely misses you. You don't have enough magic to cast this spell. Unknown command. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! The rat completely misses you. There is an open gate here. You closely miss the rat. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The rat misses you. You closely miss the rat. You feel sick. The adder closely misses you. The adder bites you but does no damage. The rat bites you. Unknown command. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) Okay, then. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * You feel sick. The adder barely misses you. The rat bites you. Unknown command. Unknown command. Magic courses through your body. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The rat closely misses you. Unknown command. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The adder completely misses you. The adder bites you. You die... #.# ....# #.# .....# #.# ......# ####.######. #.....##........... #.....####.......# #....♣###.#####.# #....##..# #...S@..## ##..r'.## #....'.# #..).### #....♣# #.....# #.....## .....# ....# You could see an adder and a rat. Vanquished Creatures A dart slug (D:2) 4 goblins 2 hobgoblins (D:1) 5 ball pythons (D:1) A bat (D:2) A frilled lizard (D:2) 2 kobolds (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cfcfcfcfcf the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 322 | D:1 | Reached skill level 2 in Stealth 322 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 476 | D:1 | Reached skill level 2 in Dodging 598 | D:1 | Learned a level 2 spell: Searing Ray 718 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_basic, minmay_tripent D:2: layout_loops_ring, minmay_misc_feat_encased, st_stairs_6, minmay_gold_behind_fungi, kennysheep_donut Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.5 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 23 Tailslap || 4 Cast: Magic Dart || 18 Searing Ray || 5 Use: Potion || 1 Armour: Skin || 19 Dodge: Dodged || 14