Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14160063118447985210 18 cfcfcfcfcf the Conjurer (level 2, 0/15 HPs) Began as a Tengu Conjurer on Apr 11, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (442 turns). cfcfcfcfcf the Conjurer (Tengu Conjurer) Turns: 442, Time: 00:00:48 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 70% Magic: 0/6 EV: 12 Int: 18 God: Gold: 38 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} e - a scroll of vulnerability {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of curing {unknown} f - a potion of attraction {unknown} h - a potion of lignification {unknown} Skills: + Level 2.9 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The bat hits you but does no damage. The bat completely misses you. The bat completely misses you. The bat hits you but does no damage. You completely miss the bat. Your kick misses the bat. The bat is severely wounded. The bat misses you. The bat closely misses you. You hit the bat. You kill the bat! You see here a frilled lizard corpse. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. * * * LOW MAGIC WARNING * * * An endoplasm comes into view. You hit the kobold but do no damage. Your kick misses the kobold. Your peck misses the kobold. The kobold is severely wounded. The kobold closely misses you. You closely miss the kobold. Your kick misses the kobold. The kobold is severely wounded. The kobold hits you with a +0 club. You hit the kobold but do no damage. The kobold is severely wounded. The kobold closely misses you. You barely miss the kobold. Your kick misses the kobold. You peck the kobold. You kill the kobold! You hit the endoplasm. You peck the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ..... ##.............. # .. #........#.#... .. ##.#..........# #. #..#........## #. ##..(........8 #†### ##...##.#...# #...# #...##.#>..# #.).#J### #...##.....# #.###@..###.######...8 .. #........# #..## ## #.......## #...# ###.....########.... #......## #........ #.#...## #........ ###.#...######........ ..................#### ################### You could see an endoplasm. Vanquished Creatures A bat (D:1) 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cfcfcfcfcf the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 76 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 137 | D:1 | Learned a level 2 spell: Searing Ray 442 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_rooms, minmay_hexomino_c4 Action || total ---------------------------++------- Melee: Unarmed || 17 Kick || 2 Peck || 2 Cast: Magic Dart || 24 Armour: Robe || 13 Dodge: Dodged || 14