cfcfcfcfcf Level 1 of the Dungeon (0, 0, D:1) a stone (3, -9, D:1) a +0 short sword (28, 6, D:1) a +0 dagger (39, 34, D:1) a +0 dagger (39, 37, D:1) a +0 club (45, 39, D:1) 4 stones (46, 33, D:1) 3 stones (50, -8, D:1) a +0 club a +0 dagger (53, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -32, D:2) a +0 dagger 5 stones (12, -27, D:2) a +0 rapier (16, 12, D:2) a +0 leather armour (30, -8, D:2) a +0 short sword (44, -14, D:2) a +0 club (50, -19, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (12, 20, D:3) a +3 dagger (19, -4, D:3) a +0 dagger (19, 18, D:3) a +0 spear (25, 15, D:3) a +0 dagger a stone (26, 10, D:3) a +0 whip (27, 11, D:3) a +0 spear (28, -3, D:3) 9 stones (28, 14, D:3) a +0 flail (31, 15, D:3) a +0 ring mail (33, 14, D:3) a +0 dagger 2 stones (34, -22, D:3) a dragon-blood talisman (35, 22, D:3) a +0 rapier (36, 0, D:3) a +0 ring mail (45, 6, D:3) a +2 whip of venom Level 4 of the Dungeon [Shop] Beicko's Assorted Antiques the +7 shortbow "Heussalu" {drain, rPois rF- Str+2 Dex+4} (1315 gold) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rPois: It protects you from poison a +1 pair of gloves of infusion (379 gold) a wand of flame (7) (112 gold) a +0 leather armour (46 gold) a wand of flame (12) (193 gold) (9, -36, D:4) a +0 flail (9, -31, D:4) a +0 club a +0 dagger (11, -31, D:4) a +0 club a +0 dagger a +0 dagger a +0 mace a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 dagger a +0 club (12, -31, D:4) a +0 sling a +0 dagger (14, -26, D:4) 5 stones (18, 3, D:4) a +0 dagger (20, -2, D:4) a +0 whip a stone (25, -5, D:4) a +0 long sword (45, -49, D:4) a +0 rapier (45, -41, D:4) 2 stones (47, -22, D:4) a +0 short sword (54, -43, D:4) a +0 dagger (57, -51, D:4) 3 stones (65, -43, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +4 flail a +0 robe (6, -1, D:5) a +0 great sword a +0 robe a +3 war axe a +0 robe (8, 48, D:5) a +0 mace a +2 leather armour of cold resistance (16, 23, D:5) a +0 flail (17, 22, D:5) a +0 flail a +0 short sword a +0 leather armour a +0 whip (18, 6, D:5) a +0 giant club (22, 21, D:5) a +4 spear a +0 robe (24, 6, D:5) a +0 chain mail a +0 dire flail of protection (29, 23, D:5) a +0 flail a +0 club (29, 24, D:5) a +0 whip a +0 club a +0 robe a +0 flail of holy wrath (29, 25, D:5) a +0 spear (32, 20, D:5) a +0 war axe a +0 robe (42, 35, D:5) a +0 robe a +0 scythe (47, 16, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Matt's Tremendous Tomes Sif Muna's Catalogue of Stoicism (1250 gold) Spells Type Level a - Passwall Earth 3 b - Sticky Flame Fire/Alchemy 4 c - Fireball Conjuration/Fire 5 d - Lee's Rapid Deconstruction Earth 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Plasma Beam Fire/Air 6 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Shatter Earth 9 the Disquisition on Generative Vapour (1200 gold) Spells Type Level a - Call Imp Summoning 2 b - Airstrike Air 4 c - Vhi's Electric Charge Translocation/Air 4 d - Arcjolt Conjuration/Air 5 e - Summon Mana Viper Hexes/Summoning 5 f - Conjure Ball Lightning Conjuration/Air 6 g - Summon Hydra Summoning 7 h - Chain Lightning Conjuration/Air 9 the Volume of Unholy Astrapomancy (864 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Shock Conjuration/Air 1 c - Mercury Vapours Alchemy/Air 2 d - Mephitic Cloud Conjuration/Alchemy/Air 3 e - Anguish Hexes/Necromancy 4 f - Martyr's Knell Necromancy/Summoning 4 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Infestation Necromancy 8 Sif Muna's Vellum of Grisly Electricity (1104 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Sublimation of Blood Necromancy 2 c - Anguish Hexes/Necromancy 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Arcjolt Conjuration/Air 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Haunt Necromancy/Summoning 7 h - Maxwell's Capacitive Coupling Air 8 the Atlas of Maleficia (936 gold) Spells Type Level a - Slow Hexes 1 b - Jinxbite Hexes 2 c - Dazzling Flash Conjuration/Hexes 3 d - Tukima's Dance Hexes 3 e - Anguish Hexes/Necromancy 4 f - Summon Mana Viper Hexes/Summoning 5 g - Metabolic Englaciation Hexes/Ice 5 h - Discord Hexes 8 the Thoughts on the Missiles and Frost (864 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Momentum Strike Conjuration/Translocation 2 c - Searing Ray Conjuration 2 d - Summon Ice Beast Ice/Summoning 3 e - Frozen Ramparts Ice 3 f - Ozocubu's Armour Ice 3 g - Irradiate Conjuration/Alchemy 5 h - Polar Vortex Ice 9 Olifabub's Compendium of Excavation and Confrontation (960 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Sting Conjuration/Alchemy 1 c - Hailstorm Conjuration/Ice 3 d - Stone Arrow Conjuration/Earth 3 e - Iskenderun's Mystic Blast Conjuration/Translocation 4 f - Bombard Conjuration/Earth 6 g - Conjure Ball Lightning Conjuration/Air 6 h - Lehudib's Crystal Spear Conjuration/Earth 8 Cixeqar's Parchment of the Breezy Voyage (1104 gold) Spells Type Level a - Blink Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Vhi's Electric Charge Translocation/Air 4 e - Manifold Assault Translocation 4 f - Silence Hexes/Air 5 g - Maxwell's Capacitive Coupling Air 8 h - Disjunction Translocation 8 (0, 0, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour (1, 2, D:6) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (2, 2, D:6) a +0 short sword (4, 16, D:6) a +0 dagger (6, -3, D:6) a staff of alchemy (14, 0, D:6) a +0 whip a +0 ring mail a +0 hand axe a +0 leather armour (15, 7, D:6) 6 stones (16, -9, D:6) 4 gold pieces (40, -23, D:6) the +2 pair of gloves of the Valley of Death {Harm Stlth+} Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (49, -9, D:6) a +0 quarterstaff (50, -10, D:6) 6 stones (53, 16, D:6) a +0 robe (56, 22, D:6) a +0 robe Level 7 of the Dungeon (8, -35, D:7) a +0 falchion (8, -34, D:7) a +0 mace (10, -36, D:7) a +0 ring mail a +0 hand axe (17, -26, D:7) a +0 long sword a +0 arbalest a +0 plate armour (17, -25, D:7) a +0 dagger a +0 robe a +0 dagger a +0 orcbow a +0 dagger a +0 robe (17, -24, D:7) a +0 short sword a +0 chain mail (17, -23, D:7) a +0 orcbow (17, -12, D:7) a +0 whip (17, -11, D:7) a +0 club 2 stones a +0 short sword (17, -10, D:7) a +2 dagger of venom a +0 short sword a +3 leather armour a +2 dagger of flaming 6 stones (18, -25, D:7) a +0 dagger (18, -24, D:7) a +0 short sword (18, -12, D:7) a +0 short sword (18, -10, D:7) a +0 dagger 5 stones a +0 leather armour (35, -22, D:7) a +0 mace (36, -22, D:7) a +0 hand axe a +0 dagger (36, -21, D:7) a +0 mace (37, -22, D:7) a +0 mace (38, -39, D:7) 4 stones (52, -22, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a phial of floods (1, 0, D:8) a manual of Invocations (7, 16, D:8) a +0 trident (20, 16, D:8) a +1 heavy trident (21, 17, D:8) a +0 whip (23, 20, D:8) a +0 mace (29, 19, D:8) a +0 scale mail (32, 26, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 spear (6, -13, D:9) a +0 giant club a +0 giant club (19, -23, D:9) a +0 dagger of holy wrath a +0 robe (23, -33, D:9) a +0 dagger (24, -33, D:9) a +0 hand axe a +0 plate armour (24, -32, D:9) a +0 dagger a +0 robe a +0 hand axe a +2 flail of venom a +0 scale mail a +0 whip a +0 flail (24, -31, D:9) a +0 mace a +0 leather armour (28, -6, D:9) 8 stones (29, -17, D:9) a +0 plate armour a +0 scale mail (34, -17, D:9) a +3 short sword a +0 robe (36, -17, D:9) a +2 long sword a +0 robe a +0 falchion a +0 robe a +4 dire flail of freezing a +0 robe 5 large rocks a +0 battleaxe a +0 robe (38, -15, D:9) a +0 hand axe (45, -10, D:9) a +0 whip a +0 club (46, -10, D:9) a +0 dagger a stone a +2 dagger of venom (46, -9, D:9) a +0 whip 5 stones (47, 12, D:9) a +0 dagger a +0 robe a +0 hand axe (49, 13, D:9) a +0 trident (60, -5, D:9) a +0 whip (60, -4, D:9) a +0 dagger (61, -4, D:9) a +0 dagger a stone a +0 dagger a +0 club (63, -35, D:9) a +0 flail a +0 plate armour (64, -35, D:9) a +0 mace a +0 ring mail a +0 helmet (64, -34, D:9) a +0 flail a +0 leather armour (64, 9, D:9) a +1 scale mail of fire resistance (67, -34, D:9) a +0 giant club a +0 giant club (70, -36, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) a yak skeleton a yak skeleton a yak skeleton (3, 3, D:10) a +0 spear (4, 2, D:10) a +0 spear (4, 4, D:10) a +3 halberd of venom (5, -18, D:10) a +0 leather armour (5, 3, D:10) a +0 halberd (16, -36, D:10) a scroll of noise (17, -36, D:10) a +0 giant spiked club a +0 giant club (18, -36, D:10) 134 gold pieces a +0 dire flail the ogre corpse of Lodul (18, -1, D:10) a wolf corpse (20, -36, D:10) a +0 giant club an ogre corpse (21, -37, D:10) a +0 giant spiked club (22, -37, D:10) a +0 giant club (23, -42, D:10) a potion of resistance (23, -3, D:10) a +0 spear a +0 animal skin the gnoll corpse of Grum (25, -28, D:10) a +0 trident (26, -34, D:10) a scroll of enchant weapon (28, -19, D:10) a +0 club (31, -6, D:10) a +0 short sword a kobold corpse the Ecumenical Temple