cfcfcfcfcf the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 2, D) a +0 robe (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 0, D) a ring of magical power (61, 3, D) an iguana corpse (skeletalised by now) (61, 12, D) a +0 demon whip of flaming (62, 1, D) the +4 quarterstaff "Fojod" {elec, rElec rCorr Stlth+} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (63, 0, D) a +4 ring of protection (63, 1, D) a jackal corpse (skeletalised by now) (63, 8, D) the +1 hand axe of Lust {flame, rF- Will- rCorr SInv} rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (67, 0, D) a staff of death (68, 0, D) +5 gold dragon scales (69, 0, D) a +2 flail of draining (70, 8, D) a +2 battleaxe of freezing (70, 9, D) a +0 robe of willpower (71, 8, D) a +0 shortbow of freezing (71, 16, D) an orb of wrath (71, 26, D) a staff of death (unseen) (71, 27, D) Etobef's Disquisition on Decomposition Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Alistair's Intoxication Alchemy 5 (unseen) (72, 16, D) a +3 leather armour of fire resistance (72, 26, D) the +7 broad axe "Dautups" {freeze, +Blink rF+ rC+ rN+} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. +Blink: It lets you blink. (unseen) (72, 27, D) the +10 spear of Quick Death {drain, ^Drain +Blink Str+2 Dex+7} Str+2: It affects your strength (+2). Dex+7: It affects your dexterity (+7). +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. (unseen) (73, 1, D) the +1 ring mail of the Equator {Rampage *Corrode Int+5} Int+5: It affects your intelligence (+5). *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (unseen) (73, 16, D) a ring of protection from cold (73, 17, D) a +0 scale mail of fire resistance (73, 20, D) a hell hound corpse (73, 26, D) a +2 rapier of electrocution (unseen) (73, 27, D) a book of Transmutation (75, 1, D) the +6 dagger of Qazlal's Whim {elec, rPois} rPois: It protects you from poison. (unseen)