cfcfcfcfcf Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, 11, D:1) a +0 dagger (18, 33, D:1) a +0 dagger (20, 6, D:1) 6 stones (33, 25, D:1) 6 javelins (34, 41, D:1) a +0 short sword (36, 35, D:1) a +0 dagger a +0 dagger (44, 2, D:1) a +0 club (44, 13, D:1) 2 stones (46, 9, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -10, D:2) a +0 robe (11, -38, D:2) 5 javelins (12, -33, D:2) a +0 club (13, -2, D:2) a +0 club (17, -43, D:2) a +0 club (26, -21, D:2) a +0 short sword (27, -14, D:2) 8 stones (36, -7, D:2) a +0 dagger (43, -17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 3 stones (10, 9, D:3) a +0 club (18, 7, D:3) a +0 scale mail (21, -27, D:3) a +0 dagger (24, 22, D:3) a +0 club (25, 23, D:3) a +0 whip a +0 flail a +0 leather armour (25, 27, D:3) a +0 flail a +0 leather armour (25, 28, D:3) a +0 flail a +0 leather armour (26, -29, D:3) a +0 quarterstaff (26, 29, D:3) a +0 chain mail (27, -8, D:3) a +0 short sword 3 stones (28, 14, D:3) a +0 robe (31, -13, D:3) a +0 hand axe (32, -22, D:3) a +0 hand axe (34, 12, D:3) a +0 club (34, 13, D:3) a +0 flail (35, 12, D:3) a +0 spear (35, 13, D:3) a +0 halberd (41, -23, D:3) a +0 trident (51, -1, D:3) a +0 leather armour (63, -3, D:3) 6 poisoned darts Level 4 of the Dungeon (5, 48, D:4) a +0 dagger a +0 sling (17, -11, D:4) a +0 sling a +0 dagger (21, 29, D:4) 5 stones a +0 whip (23, 17, D:4) 5 stones (34, 43, D:4) a beast talisman (49, 46, D:4) a staff of death Level 5 of the Dungeon (3, 5, D:5) a +0 scimitar a +0 chain mail (4, 4, D:5) a +0 short sword (20, -7, D:5) 4 stones (41, 27, D:5) a +0 great sword (52, 9, D:5) a +0 club (54, 20, D:5) a +0 dagger a +0 dagger a +0 dagger (55, 18, D:5) a +0 dagger a +0 dagger (55, 19, D:5) a +0 club a +0 sling a +0 dagger a +0 giant club a +0 dagger (56, 16, D:5) 3 large rocks (56, 17, D:5) 6 large rocks Level 6 of the Dungeon Level 7 of the Dungeon Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, -2, D:8) a +0 hand axe (2, -3, D:8) a +0 hand axe (2, -2, D:8) a +0 leather armour a +0 flail (2, -1, D:8) a +0 robe a +0 dagger a +0 hand axe (3, -2, D:8) a +0 hand axe (3, -1, D:8) a +0 club a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 whip (5, 18, D:9) a +5 falchion a +0 robe (8, 0, D:9) a +0 robe a +0 morningstar a +0 robe a +2 battleaxe (9, 0, D:9) a +0 falchion (10, -3, D:9) a +1 dagger (13, -4, D:9) a +0 robe (30, -6, D:9) a +0 spear a +0 flail of protection (30, -5, D:9) a +0 halberd a +0 flail a +0 leather armour a +0 club (33, -10, D:9) a +0 leather armour a +0 dagger (33, 7, D:9) a +0 morningstar a +0 robe (34, -10, D:9) a +0 robe a +0 dagger (34, 8, D:9) a +2 war axe a +0 robe a +0 dire flail a +0 robe (36, -12, D:9) a +0 hand axe (40, 32, D:9) 5 stones (51, -5, D:9) a +0 short sword a +0 chain mail (55, 33, D:9) a +0 scale mail (57, -2, D:9) a +0 mace (57, 28, D:9) a +0 sling (58, -2, D:9) a +0 flail a +0 chain mail (58, 23, D:9) a +0 ring mail Level 10 of the Dungeon (29, -2, D:10) a +0 plate armour (38, 1, D:10) a +0 robe (38, 2, D:10) a serpent talisman (39, 1, D:10) a +0 club (42, -3, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (0, 1, D:11) a +0 orcbow (1, 0, D:11) a +0 shortbow a +0 orcbow (2, 1, D:11) a +0 shortbow (2, 2, D:11) a +0 shortbow (31, 19, D:11) the +0 robe "Gidenn" {^Contam rF+ Regen+ Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF+: It protects you from fire. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. Level 12 of the Dungeon (0, 0, D:12) the +2 robe of Noughts and Crosses {rElec Str+5} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. (9, 8, D:12) a staff of alchemy (14, 11, D:12) a +0 mace (15, 11, D:12) a +2 flail of protection a +0 ring mail a +0 dagger a +0 robe (18, -33, D:12) a +0 hand axe a +0 robe (19, -33, D:12) a +0 hand axe a +0 leather armour (28, -28, D:12) a +0 war axe a +0 leather armour (29, -35, D:12) 6 stones (31, -19, D:12) 8 stones (34, -36, D:12) a +0 spear (38, -31, D:12) a +0 dagger a +2 dagger of chaos a +0 robe Level 13 of the Dungeon [Shop] Xitsuy's Book Boutique a book of Battle (364 gold) Great Wizards, Vol. II (532 gold) a book of Vapours (364 gold) a book of the Senses (560 gold) a book of Power (588 gold) the Codex of the Gift (476 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Irradiate Conjuration/Alchemy 5 a Fen Folio (588 gold) a book of Spatial Translocations (252 gold) a Trismegistus Codex (392 gold) (0, 0, D:13) a -2 hat (3, -4, D:13) a -2 chain mail (3, 4, D:13) a -2 pair of gloves (8, 19, D:13) a +0 shortbow (48, 8, D:13) a stone Level 14 of the Dungeon (19, 3, D:14) a +0 orcbow a +0 shortbow (20, 3, D:14) a +0 shortbow (21, 3, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) 8 stones (6, 5, D:15) a +0 broad axe (7, 4, D:15) a +0 rapier a +0 battleaxe (10, 3, D:15) a wand of flame (14) (12, 22, D:15) a +0 robe (14, -1, D:15) a +0 scimitar (19, 26, D:15) a +0 plate armour (20, 15, D:15) a +4 rapier (22, -1, D:15) a +2 robe of positive energy a +0 dagger of distortion (25, 1, D:15) a +0 robe a +2 whip of flaming (26, -11, D:15) a +0 rapier (28, -5, D:15) a +0 robe a +0 dagger (30, -2, D:15) a +0 robe a +1 dagger of holy wrath (32, 35, D:15) 4 stones (41, 13, D:15) a +0 leather armour a +1 great sword of holy wrath the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a ring of positive energy the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). Level 2 of the Orcish Mines [Shop] Qyukisao's General Store a scroll of fog (60 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) 5 stones (7 gold) 3 stones (4 gold) a +6 ring of dexterity (540 gold) 2 stones (3 gold) a scroll of enchant weapon (112 gold) [Shop] Peak's Antique Armour Shoppe a +0 pair of boots (135 gold) a +0 robe (21 gold) a +2 leather armour of positive energy (480 gold) a +0 plate armour (690 gold) a +0 scale mail (120 gold) the -1 barding of Lixaul {^Contam *Slow rN+++ Int+8 SInv} (1674 gold) Int+8: It affects your intelligence (+8). rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. *Slow: It may slow you when you take damage. a +0 leather armour (60 gold) a +0 leather armour (60 gold) a +0 robe (21 gold) a +0 robe (21 gold) [Shop] Piafuxie's Antique Armour Shoppe a +0 pair of boots (121 gold) a +2 chain mail of willpower (580 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) the +4 pair of gloves of the Arcane {rElec rPois Int-2 Stlth+} (1115 gold) Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison Stlth+: It makes you more stealthy. [Shop] Niublum's Magic Scroll Shop a scroll of fog (52 gold) a scroll of brand weapon (123 gold) 2 scrolls of poison (104 gold) a scroll of teleportation (39 gold) a scroll of fog (52 gold) a scroll of blinking (97 gold) (0, 0, Orc:2) an amulet of faith (1, -10, Orc:2) a +0 war axe a +0 chain mail (2, 4, Orc:2) a +0 battleaxe 3 boomerangs a +0 plate armour (3, 1, Orc:2) a +0 great sword a +0 plate armour a +0 scimitar a +0 plate armour (3, 5, Orc:2) a +2 great sword a +0 chain mail a +0 war axe a +0 plate armour (4, -3, Orc:2) a +0 hand axe a +0 flail a +0 giant club a +0 troll leather armour (9, -11, Orc:2) a +0 hand axe a +0 plate armour a +0 giant club a +0 flail a +0 plate armour (9, -10, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (9, -9, Orc:2) a +0 war axe a +0 chain mail (9, 2, Orc:2) a +0 war axe a +0 plate armour (40, 20, Orc:2) a +0 giant spiked club a +0 giant club (43, 24, Orc:2) a +0 giant club (43, 31, Orc:2) a +0 hand axe (43, 32, Orc:2) a +0 hand axe a +0 morningstar a +0 chain mail (43, 33, Orc:2) a +0 dagger a +0 robe (44, 33, Orc:2) a +0 hand axe a +0 leather armour (46, 33, Orc:2) a +0 short sword a +0 chain mail (47, 32, Orc:2) a +0 hand axe a +0 plate armour (57, 23, Orc:2) a +0 dagger a +0 robe a +0 whip a +0 club (58, 23, Orc:2) a +0 flail a +0 leather armour a +0 dagger a +0 ring mail a +2 dagger of venom a +0 robe (59, 23, Orc:2) a +0 short sword a boomerang a +0 plate armour (62, 23, Orc:2) a +2 heavy hand axe (63, 12, Orc:2) a +3 ring mail a +0 long sword (66, 10, Orc:2) a +0 leather armour a +0 rapier Level 1 of the Elven Halls (0, 0, Elf:1) a +0 quarterstaff (3, 12, Elf:1) a +2 short sword of distortion (19, 6, Elf:1) a +4 dagger (20, 31, Elf:1) a +2 heavy halberd (21, 26, Elf:1) a +5 dire flail of venom (25, 42, Elf:1) a +0 leather armour a +4 dagger a +0 shortbow (37, 43, Elf:1) the Book of the Cemetery Spells Type Level a - Necrotise Necromancy 1 b - Dispel Undead Necromancy 4 (38, 40, Elf:1) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (54, -11, Elf:1) a book of Chaos (59, -8, Elf:1) a +0 long sword of protection a +0 ring mail (59, 43, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (60, 42, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (60, 43, Elf:1) a +0 short sword a +0 chain mail (61, 42, Elf:1) a +0 rapier a +0 chain mail (64, -5, Elf:1) a book of Misfortune Level 2 of the Elven Halls [Shop] Hirrem's Jewellery Shoppe a ring of see invisible (270 gold) a ring of poison resistance (360 gold) a ring of wizardry (540 gold) an amulet of the acrobat (540 gold) a ring of ice (450 gold) a ring of protection from fire (450 gold) a dragon-blood talisman (1080 gold) a +6 ring of dexterity (648 gold) a +6 ring of dexterity (648 gold) (0, 0, Elf:2) a +0 long sword a +0 leather armour a +2 buckler (2, 25, Elf:2) a +0 bardiche of freezing (4, 3, Elf:2) a +0 short sword (4, 24, Elf:2) a +1 scimitar of electrocution (4, 27, Elf:2) a +0 long sword (8, 9, Elf:2) a +2 flail of protection (12, 41, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (14, 48, Elf:2) a +0 scale mail (18, 37, Elf:2) a +0 short sword a +0 longbow a +0 leather armour a scroll of noise (19, 37, Elf:2) a +0 dire flail a boomerang a +0 plate armour a +0 battleaxe a +0 chain mail a +0 long sword a +0 short sword (20, 37, Elf:2) a +0 war axe (22, 37, Elf:2) a +0 dagger of protection a +0 robe (22, 39, Elf:2) a +0 rapier a +0 ring mail (23, 39, Elf:2) 4 poisoned darts (24, 36, Elf:2) a +0 club a +0 shortbow a +0 dagger a +0 leather armour (26, 44, Elf:2) a +0 long sword a +0 ring mail (31, 5, Elf:2) a +0 short sword a +0 leather armour (31, 6, Elf:2) a +0 long sword a +0 buckler (33, -5, Elf:2) a blade talisman (36, 43, Elf:2) 2 poisoned darts (41, 21, Elf:2) 6 poisoned darts (42, 9, Elf:2) a +0 leather armour (44, 13, Elf:2) a +0 longbow a +0 dagger a +0 leather armour (45, 16, Elf:2) a +0 robe (46, 13, Elf:2) a +0 shortbow a +2 dagger of draining a +0 leather armour (47, 15, Elf:2) a scroll of brand weapon (49, 40, Elf:2) a +0 long sword (50, 10, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (50, 12, Elf:2) a +0 longbow a +0 dagger 8 stones a +0 leather armour (50, 13, Elf:2) a +0 shortbow a +2 antimagic short sword a +0 leather armour (50, 14, Elf:2) 6 stones (50, 43, Elf:2) a staff of air (51, 12, Elf:2) a +0 long sword a +0 leather armour (51, 16, Elf:2) a wand of charming (21) (52, 12, Elf:2) a +0 long sword a +0 long sword a +0 leather armour (53, 6, Elf:2) a +0 short sword (53, 10, Elf:2) a +0 long sword a +0 long sword (53, 11, Elf:2) a +0 long sword a +0 leather armour a +0 shortbow a +0 dagger a +0 leather armour a +0 dagger (53, 12, Elf:2) a +0 short sword a +0 chain mail a +0 buckler (53, 13, Elf:2) a +0 dagger (54, 17, Elf:2) 3 poisoned darts Level 1 of the Lair of Beasts (1, 0, Lair:1) the +1 leather armour "Zoygen" {Harm} Harm: It increases damage dealt and taken. the +0 ring mail of Ikkevocw {rF++ Stlth-} rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. (6, -9, Lair:1) a +0 plate armour (15, -31, Lair:1) a +0 flail (56, 16, Lair:1) a +3 scimitar of flaming Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) the ring "Seehycit" {Fire rPois rN+} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison rN+: It protects you from negative energy. Level 4 of the Lair of Beasts (5, 44, Lair:4) 4 atropa-tipped darts (14, 24, Lair:4) a +2 demon trident of venom 5 javelins a +0 chain mail Level 5 of the Lair of Beasts (9, -24, Lair:5) 3 stones a +4 ring of slaying (11, -18, Lair:5) a +0 mace Level 2 of the Swamp (0, 0, Swamp:2) a +0 robe (7, -10, Swamp:2) 3 stones (13, -39, Swamp:2) a +2 heavy arbalest (27, -1, Swamp:2) a +0 spear a +0 spear (28, 0, Swamp:2) a +0 quarterstaff a +0 robe Level 3 of the Swamp (31, 2, Swamp:3) a +0 leather armour (34, -23, Swamp:3) a staff of death Level 4 of the Swamp (0, 0, Swamp:4) +0 swamp dragon scales (1, 0, Swamp:4) a +0 long sword (1, 8, Swamp:4) 6 stones (8, 9, Swamp:4) a +0 halberd (11, -10, Swamp:4) a +0 short sword a +0 robe (11, -3, Swamp:4) a +0 ring mail (11, -2, Swamp:4) a +0 short sword (12, -8, Swamp:4) a +0 spear a +0 robe a +0 quarterstaff (21, -9, Swamp:4) a +0 war axe (25, 8, Swamp:4) a +0 chain mail (28, -3, Swamp:4) +0 swamp dragon scales (36, -2, Swamp:4) the ring of Decle {Fire Str+3} [ring of fire] Fire: It enhances your fire magic. Str+3: It affects your strength (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Level 1 of the Snake Pit (4, -14, Snake:1) a +0 mace a +0 short sword a +0 robe (5, -15, Snake:1) a +0 halberd a +0 robe (6, -15, Snake:1) a +0 spear a +0 robe (7, -15, Snake:1) a +0 battleaxe (7, -10, Snake:1) 2 poisoned darts (26, -9, Snake:1) a +0 flail a +0 kite shield of protection (27, -10, Snake:1) a +0 war axe (32, -8, Snake:1) a +0 war axe Level 2 of the Snake Pit (0, 6, Snake:2) a +2 heavy trident a +0 robe (16, 7, Snake:2) a +0 longbow a +0 long sword a +0 robe (32, -6, Snake:2) a +0 battleaxe a +0 robe (35, -28, Snake:2) a +0 club (42, -10, Snake:2) a granite talisman (42, 5, Snake:2) a +0 trident (50, -4, Snake:2) a +0 shortbow a +1 battleaxe of flaming Level 3 of the Snake Pit (0, 0, Snake:3) 3 scrolls of brand weapon (1, -41, Snake:3) a +0 war axe (3, -46, Snake:3) a +0 club (3, -44, Snake:3) a +0 whip a +0 robe (4, -46, Snake:3) a +0 scimitar a +0 robe (4, -30, Snake:3) a +0 leather armour (20, -35, Snake:3) a +0 mace a +0 scimitar a +0 shortbow a +0 kite shield a +0 trident of flaming (25, -17, Snake:3) a +0 club a +0 robe (26, -31, Snake:3) a +1 vampiric halberd (27, -50, Snake:3) a +0 mace (27, -49, Snake:3) a +0 arbalest a +3 halberd a +0 halberd a +0 robe (27, -48, Snake:3) a +0 morningstar (27, -19, Snake:3) a +1 scale mail of fire resistance (27, -16, Snake:3) a +0 scimitar a +0 scimitar of protection (28, -49, Snake:3) a +0 war axe a +0 robe (38, -28, Snake:3) a +0 long sword (48, -23, Snake:3) 4 poisoned darts (55, -6, Snake:3) a +0 hand axe a +0 robe (56, -12, Snake:3) a +0 shortbow a +0 dire flail (58, -25, Snake:3) a +0 halberd a +0 robe (58, -13, Snake:3) a +0 war axe a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) a +0 hand axe a +0 robe (6, -8, Snake:4) a +0 trident (11, 9, Snake:4) a +1 heavy halberd (25, 11, Snake:4) a ring of resist corrosion (26, 9, Snake:4) a +0 war axe a +0 robe (27, 9, Snake:4) a +0 trident a +0 robe (27, 10, Snake:4) a +0 spear a +0 robe (29, 7, Snake:4) a +0 glaive (30, -3, Snake:4) a +0 plate armour (33, 0, Snake:4) a +0 rapier (36, 17, Snake:4) a +0 trident (42, 15, Snake:4) a +0 long sword a +0 robe (43, 16, Snake:4) a +0 long sword a +0 robe (60, 26, Snake:4) a +0 spear a +0 robe (61, 37, Snake:4) a +0 mace (61, 40, Snake:4) a +0 war axe a +0 quarterstaff a +0 robe (63, 27, Snake:4) a +0 mace a +0 robe Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +1 trident "Toumocs" {freeze, rElec rPois Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison (1, -3, Slime:5) a book of Cantrips (1, -2, Slime:5) a +0 falchion (2, -5, Slime:5) the +5 morningstar of Pautsuc {heavy, rF+ rC+ Int-3} Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (2, -4, Slime:5) a +0 great sword (2, -2, Slime:5) a +0 hand axe (3, -5, Slime:5) 7 stones (4, -6, Slime:5) a +0 trident (4, -3, Slime:5) a +3 ring mail of poison resistance (unseen) (4, -2, Slime:5) +1 storm dragon scales (unseen) (5, -3, Slime:5) a +1 spear of venom (unseen) (6, -8, Slime:5) the +0 robe of the Vestibule of Hell {Int+2} Int+2: It affects your intelligence (+2). (7, 1, Slime:5) the ring "Meadi Urate" {Ice rElec Stlth+} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (8, -6, Slime:5) the +1 flail "Huufefus" {venom, +Blink rPois} rPois: It protects you from poison +Blink: It lets you blink. Level 1 of the Vaults [Shop] Quasuel's Weapon Boutique a +2 vampiric trident (450 gold) 4 atropa-tipped darts (72 gold) the +10 mace of Gozag's Grace {antimagic, rPois rF+ rN+} (1628 gold) rF+: It protects you from fire. rPois: It protects you from poison rN+: It protects you from negative energy. a +0 hand axe (60 gold) a +1 dagger of flaming (212 gold) a +5 flail of protection (624 gold) a +0 sling (30 gold) a +0 scimitar (80 gold) the +6 sling of Slow Death {flame, Will+ Str+4} (1074 gold) Str+4: It affects your strength (+4). Will+: It increases your willpower. a +1 short sword of venom (212 gold) (0, 0, Vaults:1) a +0 arbalest (2, 0, Vaults:1) a +0 ring mail a +2 war axe of freezing a +0 chain mail (2, 1, Vaults:1) a +0 great mace a +0 leather armour (3, 2, Vaults:1) a +0 flail a +0 ring mail (5, 4, Vaults:1) the +3 buckler "Himn" {rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. (5, 5, Vaults:1) 4 stones (6, -34, Vaults:1) a +0 dagger a +0 robe (6, 4, Vaults:1) 4 poisoned darts (13, 8, Vaults:1) a +0 orcbow (30, -35, Vaults:1) a +0 dagger (31, -36, Vaults:1) a +0 arbalest (47, -40, Vaults:1) a +0 dagger a +0 robe (63, -38, Vaults:1) a +2 kite shield of fire resistance (66, -23, Vaults:1) a +0 dire flail a +0 animal skin (67, 2, Vaults:1) a +0 dagger a +0 arbalest of flaming a +0 robe Level 2 of the Vaults (0, 0, Vaults:2) the +0 robe of Disappointment {rF+} rF+: It protects you from fire. (14, 37, Vaults:2) a +0 robe Level 3 of the Vaults (0, 0, Vaults:3) a +0 robe a +0 dagger (0, 1, Vaults:3) a +0 arbalest a +0 arbalest a +0 arbalest a +1 ring mail of willpower a +0 glaive (0, 15, Vaults:3) an amulet of regeneration (1, 0, Vaults:3) a +0 scale mail a +0 flail of draining a +0 chain mail a +2 great mace of holy wrath a +2 arbalest of freezing (9, -21, Vaults:3) a +0 morningstar a +0 ring mail (25, -13, Vaults:3) a +0 ring mail (38, -5, Vaults:3) the +10 long sword "Kasan" {heavy, rC+ rCorr Str-3} Str-3: It affects your strength (-3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Level 4 of the Vaults (23, 18, Vaults:4) a +0 arbalest a +0 war axe a +0 arbalest a +0 chain mail a +0 arbalest of draining a +0 arbalest (24, 17, Vaults:4) a +0 arbalest a +0 arbalest (24, 18, Vaults:4) a +0 arbalest (24, 19, Vaults:4) a +0 arbalest (24, 20, Vaults:4) a +0 arbalest (24, 40, Vaults:4) a +0 helmet (29, 34, Vaults:4) a +0 arbalest (30, 34, Vaults:4) a +0 morningstar a +0 flail a +0 leather armour (32, 43, Vaults:4) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (34, 37, Vaults:4) a +6 ring of intelligence (41, -9, Vaults:4) a +0 great mace a +0 scale mail (43, 37, Vaults:4) a +3 dagger of venom (63, -10, Vaults:4) 6 stones (63, 14, Vaults:4) a +0 arbalest (65, -8, Vaults:4) a granite talisman (65, 18, Vaults:4) a +0 great mace a +0 scale mail (66, 43, Vaults:4) a +0 great sword of flaming Level 5 of the Vaults (0, 0, Vaults:5) a +0 dire flail a +0 scale mail (1, -45, Vaults:5) a +0 robe (24, 7, Vaults:5) the +2 flail of the Final Decision {flame, Dex+2} Dex+2: It affects your dexterity (+2). (26, -28, Vaults:5) a +0 long sword a +0 leather armour a +0 war axe a +0 plate armour (26, -27, Vaults:5) a +0 great sword a +0 chain mail a +1 broad axe a +0 plate armour a +0 battleaxe a +0 plate armour a +0 broad axe a +0 chain mail a +2 kite shield of protection (26, -25, Vaults:5) a +0 war axe a +0 plate armour a +0 kite shield (27, -27, Vaults:5) a +1 heavy war axe a +0 plate armour a +0 scale mail a +0 war axe a +0 plate armour a +0 kite shield a +0 war axe a +0 chain mail (27, -26, Vaults:5) a +0 antimagic great mace a +0 plate armour (27, -25, Vaults:5) a +0 great sword of flaming (28, -33, Vaults:5) a +1 war axe a +0 plate armour a +0 tower shield a +2 great sword a +0 chain mail a +0 troll leather armour a +0 troll leather armour a +0 great mace a +0 ring mail (28, -32, Vaults:5) a +0 heavy dire flail a +0 scale mail (28, -31, Vaults:5) a +0 great mace a +0 chain mail a +0 dire flail a +0 dire flail (28, -29, Vaults:5) a +0 long sword a +0 arbalest of flaming a +0 scale mail a +0 long sword a +0 chain mail (28, -28, Vaults:5) a +0 war axe a +0 chain mail (28, -26, Vaults:5) a +0 halberd a +2 plate armour of cold resistance a +2 long sword of holy wrath a +0 plate armour a +0 kite shield (28, -25, Vaults:5) a +0 war axe a +0 ring mail a +3 heavy glaive a +0 plate armour (31, -27, Vaults:5) a +2 battleaxe of freezing (36, -45, Vaults:5) a +0 halberd of flaming a +3 scale mail of positive energy (36, -33, Vaults:5) a +0 scale mail of poison resistance the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. a +0 robe a +0 vampiric scimitar a +0 scale mail the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. 6 stones a wand of charming (6) a +0 dagger a wand of charming (5) a +2 scale mail of positive energy a wand of flame (16) the +2 hand axe "Murmur" {heavy, rElec} rElec: It insulates you from electricity. a +0 whip a wand of charming (6) a +0 robe a +0 short sword a +3 halberd of freezing a staff of conjuration a +2 robe of willpower a +0 battleaxe of freezing a +0 plate armour 2 javelins a +0 battleaxe the staff of the Tiger {^Fragile Str+6 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). ^Fragile: It will be destroyed if unequipped. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (40, -27, Vaults:5) a +0 war axe of flaming a +0 scale mail a +0 great mace a +0 scale mail (40, 6, Vaults:5) a +0 arbalest (41, -27, Vaults:5) a +0 battleaxe of freezing a +0 plate armour a +0 arbalest (42, -27, Vaults:5) a +3 long sword of electrocution a +0 plate armour a +0 kite shield (43, -27, Vaults:5) a +2 great sword of flaming a +0 arbalest a +2 great mace of holy wrath (43, -25, Vaults:5) a +0 kite shield a +0 chain mail the +7 sling of the Lesser Evil {flame, rElec rCorr Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (44, -37, Vaults:5) a +1 dagger of protection a +0 scale mail of poison resistance (44, -36, Vaults:5) a +0 mace a +0 plate armour a wand of charming (4) (44, -35, Vaults:5) a +0 great sword a +0 plate armour a +3 war axe a +0 chain mail of poison resistance the +6 hand axe of Nightmares {flame, rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. 12 stones a +0 scale mail a wand of flame (2) (44, -34, Vaults:5) 5 large rocks (44, -32, Vaults:5) a +0 leather armour a +0 mace a +0 scale mail a +0 dire flail (44, -31, Vaults:5) a +0 robe a +0 dagger a +0 arbalest 6 stones (44, -30, Vaults:5) a +2 heavy long sword (44, -29, Vaults:5) a +0 war axe a +0 chain mail a +0 arbalest a +0 ring mail a +0 flail (44, -28, Vaults:5) a +0 great mace a +4 ring mail a +0 troll leather armour 3 large rocks (45, -25, Vaults:5) a +0 arbalest a +0 great sword an amulet of magic regeneration the +5 robe of Veacuc {+Inv rPois} rPois: It protects you from poison +Inv: It lets you turn invisible. (46, -32, Vaults:5) a +0 plate armour a +1 great sword of pain (46, -28, Vaults:5) a +0 plate armour a +0 bardiche (47, 6, Vaults:5) a +0 dagger a +0 leather armour (50, -3, Vaults:5) a +1 vampiric scimitar a +0 plate armour (50, -2, Vaults:5) a +2 war axe of freezing a +0 ring mail a +0 buckler (51, -3, Vaults:5) the +0 lajatang "Catyet" {freeze, rPois} rPois: It protects you from poison a +0 plate armour a wand of polymorph (6) Level 3 of the Crypt (0, 2, Crypt:3) a +2 great mace of holy wrath (unseen) (2, 2, Crypt:3) a +1 great mace of venom (unseen) (4, 5, Crypt:3) a +2 scimitar of holy wrath (unseen) (5, 5, Crypt:3) a +0 rapier (5, 6, Crypt:3) a staff of earth (6, 17, Crypt:3) a +2 morningstar of flaming (unseen) (7, 51, Crypt:3) 5 stones (7, 52, Crypt:3) 6 stones (10, 6, Crypt:3) a book of Misfortune (11, 31, Crypt:3) a +0 leather armour (11, 32, Crypt:3) a book of Geomancy (12, 49, Crypt:3) a +0 morningstar (13, 32, Crypt:3) a +4 antimagic orcbow (14, -2, Crypt:3) a book of Minor Magic (14, 21, Crypt:3) a +0 trident (18, 43, Crypt:3) a +0 flail (18, 55, Crypt:3) a +0 morningstar (21, 52, Crypt:3) a +0 mace (25, 24, Crypt:3) the +8 shortbow of Lelogh {freeze, *Corrode rPois rC++ Stlth+} rC++: It greatly protects you from cold. rPois: It protects you from poison *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a +2 pair of boots of flying the ring of Pehywn {rN+ rCorr Dex+2 SInv Stlth-} [ring of positive energy] Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (30, 0, Crypt:3) a +0 robe (31, 0, Crypt:3) a +0 robe (32, 0, Crypt:3) a +0 chain mail (35, 1, Crypt:3) an amulet of reflection 15 scrolls of enchant weapon the ring "Luimoth" {rN+ Int+3 Dex+2} [ring of positive energy] Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. (40, 47, Crypt:3) a +0 robe a +1 battleaxe (41, 40, Crypt:3) a +0 helmet (43, 17, Crypt:3) a +0 robe of willpower (43, 18, Crypt:3) a +0 robe (45, 8, Crypt:3) a +1 heavy dire flail a +0 plate armour (46, 40, Crypt:3) a +0 scale mail (47, 0, Crypt:3) a +3 dire flail a +0 plate armour (47, 22, Crypt:3) a +0 trident (50, 0, Crypt:3) a +0 robe (50, 23, Crypt:3) a +0 orcbow (50, 24, Crypt:3) a wand of charming (6) (51, 23, Crypt:3) a +0 mace of protection (51, 25, Crypt:3) a +6 whip of electrocution Level 3 of the Abyss (0, 0, Abyss:3) a hell hound corpse (0, 2, Abyss:3) a hell hound corpse a raiju skeleton (2, -1, Abyss:3) a hell hound corpse (10, -10, Abyss:3) a +2 long sword of electrocution a +0 cloak a +0 kite shield a black draconian corpse Level 1 of the Depths (0, 0, Depths:1) a +1 great sword of flaming (unseen) (10, -13, Depths:1) a +0 leather armour (13, -15, Depths:1) 3 large rocks Level 2 of the Depths (0, 0, Depths:2) a Trismegistus Codex the staff of Balance {^Drain rC+ rCorr Int+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a +1 morningstar of protection a +1 spear of venom an orb of energy a +2 leather armour of cold resistance (3, 4, Depths:2) a +3 rapier of venom a +0 robe a +0 buckler (3, 19, Depths:2) a +0 plate armour (4, 1, Depths:2) a +0 great mace a +0 dire flail of protection a +0 hand axe a +0 animal skin (4, 2, Depths:2) a +0 dire flail a +0 dire flail a +0 great sword of flaming (4, 3, Depths:2) a potion of degeneration a +2 antimagic quarterstaff a +0 animal skin (8, -12, Depths:2) a +0 leather armour (8, -10, Depths:2) 3 stones (8, -8, Depths:2) a +0 battleaxe (10, -10, Depths:2) a +0 arbalest (12, -12, Depths:2) a +0 quarterstaff (12, -10, Depths:2) a +0 ring mail (12, -8, Depths:2) a +0 morningstar (16, -30, Depths:2) a +1 battleaxe of freezing (unseen) (23, 23, Depths:2) a +0 dire flail a +0 dire flail (39, 4, Depths:2) a +0 troll leather armour a +0 troll leather armour (39, 5, Depths:2) +0 fire dragon scales a +0 troll leather armour Level 3 of the Depths (0, 3, Depths:3) +0 shadow dragon scales (0, 4, Depths:3) a +0 animal skin a +0 broad axe (1, 2, Depths:3) a +0 buckler a +0 ring mail a +0 vampiric short sword (3, 2, Depths:3) a +0 whip a +0 robe (6, 4, Depths:3) a +0 war axe a +0 animal skin (7, 6, Depths:3) a +1 whip of draining (unseen) (11, 2, Depths:3) a +0 dire flail a +0 dire flail +0 storm dragon scales (12, -4, Depths:3) 7 stones (12, 1, Depths:3) +0 gold dragon scales (16, -9, Depths:3) 16 gold pieces (17, -10, Depths:3) a +0 falchion (19, 13, Depths:3) a +0 dire flail a +0 dire flail (25, -10, Depths:3) a +0 arbalest a +0 war axe a +0 leather armour (26, 11, Depths:3) a +0 leather armour a +1 great mace 5 stones (27, -2, Depths:3) 3 stones (28, -2, Depths:3) a +0 longbow a +0 long sword a +0 leather armour (28, 2, Depths:3) a +2 demon whip of electrocution a +0 animal skin a +0 hand axe (28, 5, Depths:3) a +0 animal skin a +1 rapier of venom (29, 5, Depths:3) a +0 dire flail a +0 great mace (30, -7, Depths:3) a +2 hat a +0 pair of boots (35, -11, Depths:3) a potion of degeneration (35, -10, Depths:3) a wand of charming (8) (35, -6, Depths:3) a +0 leather armour Level 4 of the Depths [Shop] Sailiech's Antique Weapon Shoppe a +0 rapier (96 gold) a +0 dagger (48 gold) a +1 antimagic glaive (636 gold) a +4 hand axe of flaming (657 gold) a +0 scimitar (96 gold) a +0 morningstar (96 gold) a +3 orcbow (492 gold) (19, -10, Depths:4) a +0 troll leather armour a +0 troll leather armour a +2 battleaxe of freezing