cfcfcfcfcf Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (19, -37, D:1) a +0 robe (40, 10, D:1) a +0 hand axe (46, -9, D:1) a +0 sling (47, 8, D:1) 3 stones (49, 0, D:1) a +0 dagger 5 stones (54, -17, D:1) a +0 robe (57, -33, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +2 heavy spear (8, 2, D:2) a +0 robe (26, 30, D:2) a +1 dagger of protection (28, 3, D:2) a +0 hammer (28, 4, D:2) a +0 hammer (29, 0, D:2) a +0 hammer (29, 1, D:2) a +0 cloak a +3 quarterstaff of chaos (29, 2, D:2) a +0 hammer (29, 3, D:2) a +0 hammer (29, 20, D:2) a +0 short sword a +0 chain mail (30, -4, D:2) a +0 hammer (30, -1, D:2) a +0 hammer (30, 2, D:2) a +0 hammer (30, 3, D:2) a +0 hammer (30, 4, D:2) a +0 hammer (31, -5, D:2) a +0 hammer (31, -3, D:2) a +0 hammer (32, 28, D:2) a +0 dagger 4 stones (34, 28, D:2) a +0 club (37, 15, D:2) a +0 robe (37, 20, D:2) a +0 robe (48, 1, D:2) a +0 whip (55, 25, D:2) a +0 leather armour Level 3 of the Dungeon (11, 17, D:3) a +0 leather armour (14, -3, D:3) a +0 club (17, -10, D:3) a +0 sling (18, 11, D:3) a +0 dagger (23, 26, D:3) a +0 ring mail (35, -8, D:3) the +0 robe of the Lute {rPois Str+7 Slay-6 Archmagi} Str+7: It affects your strength (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rPois: It protects you from poison Archmagi: It increases the power of your magical spells. (47, 20, D:3) a +0 club 3 stones (49, 22, D:3) 6 stones (56, 37, D:3) a +0 hand axe a +0 whip (57, 37, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 1, D:4) a +0 whip (9, -11, D:4) a +0 club a +0 ring mail a +0 falchion a +0 ring mail (10, -11, D:4) a +0 flail a +0 ring mail (15, -22, D:4) a +0 flail (18, 0, D:4) a +0 leather armour (23, -2, D:4) a +0 dagger a +0 robe (23, -1, D:4) a +0 short sword a +0 leather armour (24, -2, D:4) a +0 dagger (24, -1, D:4) a +0 club (30, -2, D:4) a +0 ring mail (31, 26, D:4) 4 stones (36, -1, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, -18, D:5) 5 stones (3, -5, D:5) a +0 ring mail (4, -23, D:5) a +0 scale mail (8, -1, D:5) a +0 club a +0 leather armour (11, -3, D:5) a +0 hand axe a +0 leather armour (12, -3, D:5) a +2 short sword of venom (12, 16, D:5) a +0 giant club (13, 1, D:5) a +0 club a +0 leather armour (14, -2, D:5) a +0 dagger a +0 robe (22, -11, D:5) a +0 whip (24, 2, D:5) a +0 long sword (39, 13, D:5) the +6 dagger of the Hurtling Gods {flame, ^Contam rElec rPois rN+} rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. (42, -16, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (1, -4, D:6) a +0 club (2, -4, D:6) a +0 whip a +0 robe (2, -3, D:6) a +0 spear (3, -5, D:6) a +0 spear (3, -4, D:6) a +0 halberd (3, -3, D:6) a +0 spear (12, -12, D:6) a +0 whip (13, -13, D:6) a +0 giant spiked club (14, -7, D:6) a +0 leather armour (14, -3, D:6) a +0 whip of draining a +0 whip a +0 leather armour a +0 flail (14, -2, D:6) a +0 leather armour a +0 short sword a +0 leather armour a +0 flail a +0 spear a +0 club a +0 halberd (14, -1, D:6) a +1 dagger of protection a +2 robe (17, -21, D:6) a +0 spear (26, 0, D:6) a +0 flail (26, 4, D:6) a +0 giant club (33, -2, D:6) a +0 chain mail (34, -16, D:6) a +0 dagger of draining a +0 robe (35, -16, D:6) a +0 trident (35, -14, D:6) a +0 falchion a +0 morningstar (36, -16, D:6) a +0 short sword a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 club (5, 34, D:7) a +0 orcbow (8, 14, D:7) a +0 mace a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 flail a +0 robe a +1 whip of electrocution (9, 11, D:7) a +0 robe of fire resistance (9, 15, D:7) a +0 trident (13, 19, D:7) a +0 flail (16, 3, D:7) a +0 spear a +0 robe (17, 18, D:7) a +0 ring mail a +0 trident (18, 3, D:7) a +0 spear a +0 robe (19, 3, D:7) a +1 war axe of freezing a +0 robe (20, 3, D:7) a +0 short sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, -3, D:8) a +0 spear (1, -2, D:8) a +0 whip (2, -3, D:8) a +0 club (2, -2, D:8) a +1 heavy spear a +0 ring mail (2, 12, D:8) a +0 robe (3, -1, D:8) a +0 halberd (5, 12, D:8) a +0 war axe (6, 14, D:8) a +0 giant spiked club a +0 giant club (17, 7, D:8) a +0 club a +0 flail (18, 7, D:8) a +0 robe a +0 whip (19, 7, D:8) a +0 club (20, 6, D:8) a +0 mace (20, 7, D:8) a +0 whip (24, 8, D:8) 2 poisoned darts a +0 spear (26, -10, D:8) a +0 scale mail (26, 7, D:8) a poisoned dart (28, -15, D:8) a +0 dagger (28, 24, D:8) a wand of polymorph (7) (29, -15, D:8) a +0 whip a +0 short sword a +0 whip 6 stones a +0 whip (29, 8, D:8) a +0 dagger a +0 leather armour (29, 9, D:8) a +0 morningstar (30, -16, D:8) a +0 short sword 4 stones a +0 whip a +0 short sword of protection (36, 7, D:8) a +0 rapier (38, -4, D:8) 5 stones (40, -7, D:8) +0 acid dragon scales (43, 7, D:8) an amulet of reflection Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (3, 10, D:9) a +0 dagger a +0 robe of willpower (3, 11, D:9) a +0 flail a +0 mace a +0 club a +0 leather armour (7, -6, D:9) a +0 flail a +2 chain mail of cold resistance a +0 short sword a +0 morningstar a +0 leather armour (8, -7, D:9) a +0 club a +0 scale mail (9, -27, D:9) 5 stones (12, -31, D:9) a +0 orcbow (15, -31, D:9) a +0 robe (17, -3, D:9) a +0 dagger a +0 robe a +0 falchion a +0 ring mail a +0 whip (28, 2, D:9) a +0 dagger (32, 3, D:9) a +0 shortbow (39, -11, D:9) 17 gold pieces (39, -6, D:9) a stone (40, -28, D:9) a +0 flail (40, -9, D:9) a stone (41, -29, D:9) a +0 dagger a +0 robe (42, -29, D:9) a +0 hand axe a +0 ring mail (42, -11, D:9) a stone (42, -10, D:9) a stone (43, -6, D:9) 5 large rocks (45, -20, D:9) a +0 morningstar (48, -20, D:9) the +0 robe of Qazlal's Outrage {+Blink Will+ Dex-3} Dex-3: It affects your dexterity (-3). Will+: It increases your willpower. +Blink: It lets you blink. (50, -31, D:9) a +0 falchion (52, -30, D:9) a +0 hand axe (53, -31, D:9) a +0 falchion a +0 leather armour (53, -30, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, 0, D:10) a +0 battleaxe a +0 chain mail a +2 dagger of distortion a +0 club a +0 war axe a +0 dagger a +0 ring mail a +0 club a +0 club a +0 dagger a +0 robe a +0 short sword (1, 10, D:10) a +0 dagger a +0 robe (2, 13, D:10) a +2 long sword a +0 robe (2, 15, D:10) a +2 scimitar of freezing a +0 robe (2, 16, D:10) a +0 falchion a +0 robe (3, 9, D:10) a +0 dagger a +0 robe (3, 10, D:10) a +0 whip (4, 9, D:10) a +0 club a +0 scale mail (4, 10, D:10) a +0 dagger (5, 10, D:10) a +0 dagger a +0 robe (6, -15, D:10) a maw talisman (6, 39, D:10) a +0 dagger (12, -14, D:10) the +3 broad axe "Kafufeudo" {flame, rC+++ Str+4} Str+4: It affects your strength (+4). rC+++: It renders you almost immune to cold. (12, 10, D:10) 2 stones (15, -13, D:10) a +0 chain mail a +0 spear (19, -17, D:10) a +0 spear (21, -19, D:10) a +0 spear (22, -19, D:10) a +0 spear (28, 14, D:10) a +3 broad axe a +0 scale mail (28, 22, D:10) 7 stones (28, 35, D:10) a +0 dire flail a +0 scale mail (38, 15, D:10) a +0 great mace a +0 giant spiked club (39, 16, D:10) a poisoned dart (42, 15, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) +0 acid dragon scales (4, -5, D:11) 7 stones (9, -33, D:11) a +0 shortbow (12, -12, D:11) a +0 hand axe (13, -9, D:11) a +0 rapier (18, -31, D:11) a staff of cold a +1 robe of cold resistance (20, -14, D:11) 8 stones (20, -8, D:11) a +0 dagger (21, -37, D:11) a +0 war axe (22, -9, D:11) a +0 club a +0 dagger a +0 robe (23, -9, D:11) a +0 hand axe a +0 ring mail (24, -21, D:11) a +0 dagger a +0 robe (24, -20, D:11) a +0 flail a +0 orcbow a +0 plate armour (24, -19, D:11) a +0 club a +0 ring mail (25, -20, D:11) a +0 club 4 large rocks (38, -24, D:11) a +0 flail (39, -13, D:11) a +0 hand axe (39, -12, D:11) a +0 club a +0 leather armour (40, -13, D:11) a +0 mace of distortion (44, -8, D:11) a +0 robe (68, -17, D:11) a +0 giant spiked club a +0 robe Level 12 of the Dungeon (0, 0, D:12) 4 stones (8, 16, D:12) a +0 long sword (22, 8, D:12) 7 stones (25, -4, D:12) a +1 short sword of venom a +0 mace a +0 chain mail (25, -3, D:12) a +0 dagger a +0 dire flail a +0 plate armour (33, 26, D:12) 5 stones (40, 4, D:12) 5 stones (47, 39, D:12) a +0 whip a +0 hand axe (47, 40, D:12) a +0 dagger a +0 robe (50, -3, D:12) a +0 orcbow (55, 32, D:12) a +0 plate armour Level 13 of the Dungeon (14, 21, D:13) a +0 ring mail (16, 23, D:13) a +0 ring mail the Ecumenical Temple