cfcfcfcfcf Level 1 of the Dungeon (0, 0, D:1) 7 stones (8, 36, D:1) a +0 ring mail (13, 46, D:1) a +0 hand axe (29, 0, D:1) a +0 dagger 2 stones (36, 13, D:1) a +0 dagger (36, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 sling of electrocution (3, 19, D:2) a +0 club (6, 14, D:2) a +0 dagger (12, 3, D:2) a +0 spear (15, 9, D:2) a +0 short sword 8 stones (21, 23, D:2) a +0 robe (39, -1, D:2) a +0 dagger (44, 4, D:2) a +0 dagger a +3 sling of draining (44, 5, D:2) a +0 whip a +0 whip a +2 whip of flaming a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 8, D:3) a +0 dagger (1, 8, D:3) a +0 dagger 5 stones (1, 28, D:3) a +0 falchion (8, -4, D:3) 3 stones (14, 16, D:3) 2 stones (19, 4, D:3) a +0 short sword (20, -6, D:3) a +0 spear (21, 7, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Lapro's Assorted Antiques a scroll of enchant weapon (195 gold) a scroll of revelation (195 gold) a potion of degeneration (26 gold) a wand of polymorph (4) (145 gold) a +0 plate armour (598 gold) a scroll of identify (52 gold) the +11 bardiche "Qetwourch" {freeze, rN+} (2142 gold) rN+: It protects you from negative energy. a scroll of poison (104 gold) a +0 scale mail (104 gold) [Shop] Jooprefo's Jewellery Shoppe an amulet of magic regeneration (300 gold) a ring of resist corrosion (200 gold) an amulet of the acrobat (300 gold) the amulet "Niwky" {Acrobat Will+ Regen+ Slay-4 SInv} (300 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Will+: It increases your willpower. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. a +5 ring of evasion (360 gold) a blade talisman (300 gold) an amulet of magic regeneration (300 gold) a ring of positive energy (200 gold) a ring of resist corrosion (200 gold) [Shop] Xawkioti's Assorted Antiques a scroll of amnesia (100 gold) the +8 broad axe of Durable Fortitude {flame, +Blink} (1530 gold) +Blink: It lets you blink. a +0 war axe (87 gold) a potion of mutation (200 gold) a phial of floods (1000 gold) a scroll of revelation (187 gold) a wand of light (4) (420 gold) a scroll of blinking (187 gold) a +0 robe (17 gold) [Shop] Kysuilar's Antique Armour Shop a +0 robe (14 gold) a +0 robe (14 gold) the +0 plate armour of the Abyss {^Contam rElec Regen+} (628 gold) rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. a +0 ring mail (80 gold) a +0 plate armour (460 gold) [Shop] Dumufam's Book Shop a book of Scorching (330 gold) a There-And-Back Book (330 gold) a book of Debilitation (308 gold) a book of Weapons (308 gold) a book of Spatial Translocations (198 gold) a book of Spectacle (528 gold) a book of Displacement (242 gold) a book of Sloth (440 gold) a book of Power (462 gold) a book of Minor Magic (176 gold) (0, 0, D:4) a +0 scale mail (11, -22, D:4) a +0 plate armour (12, -20, D:4) 2 potions of degeneration (14, -22, D:4) a +0 dagger (18, -38, D:4) a +0 club (20, -38, D:4) 2 stones (23, -23, D:4) a flux talisman (31, -24, D:4) 6 stones (43, -36, D:4) 14 gold pieces (55, -23, D:4) a +0 dagger (56, -32, D:4) a +0 falchion (57, -49, D:4) a +0 whip a +0 ring mail (57, -34, D:4) a +0 mace a +0 scale mail a +0 short sword (58, -34, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (3, 7, D:5) 3 stones (6, -25, D:5) a +0 dagger a +0 club a +0 dagger a +0 robe (7, -25, D:5) a +0 shortbow (10, 19, D:5) a +0 dagger (19, 20, D:5) the +8 dagger of Kismet {freeze, *Corrode Dex+3} Dex+3: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. (21, -23, D:5) a potion of degeneration (28, -25, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (29, -25, D:5) a +0 leather armour a +0 club (30, -25, D:5) a +0 chain mail a +0 mace (38, -38, D:5) 4 stones (43, 9, D:5) a +0 halberd (45, 8, D:5) a +0 spear (51, 7, D:5) a +0 spear (57, -13, D:5) a staff of death (60, -25, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) an orb of guile a +0 robe a +3 trident of draining (6, 22, D:6) a +0 giant spiked club (9, 12, D:6) a +0 trident a +0 ring mail (9, 16, D:6) a +0 short sword (9, 31, D:6) a +0 hand axe a +0 scale mail (9, 32, D:6) a +0 morningstar a +0 leather armour (15, 12, D:6) a +0 mace (15, 32, D:6) a +0 trident (17, 1, D:6) 6 stones (24, 7, D:6) 8 stones (24, 9, D:6) a beast talisman (27, 46, D:6) a +0 trident (30, 17, D:6) a +0 short sword (39, 10, D:6) an amulet of regeneration (41, 10, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (41, 11, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (19, 6, D:7) a +0 long sword a +0 ring mail a +0 halberd a +0 orcbow a +0 chain mail a +0 dagger a +0 dagger a +0 leather armour an orc corpse an orc corpse (24, 0, D:7) a +1 mace of draining an orc corpse (28, 14, D:7) a +0 quarterstaff (47, -4, D:7) a scroll of torment