cfcfcfcfcf Level 1 of the Dungeon (1, -19, D:1) a jackal corpse (skeletalised by now) (2, -20, D:1) a +0 club (2, -19, D:1) a jackal corpse (skeletalised by now) (2, -18, D:1) a +0 robe (7, 6, D:1) a +0 robe (9, -19, D:1) a +0 robe (10, -29, D:1) a hobgoblin skeleton (10, 5, D:1) a hobgoblin corpse (skeletalised by now) (11, -9, D:1) a +0 dagger a kobold skeleton (18, -41, D:1) a +0 robe (28, -4, D:1) a bat corpse (skeletalised by now) (30, -13, D:1) a +0 leather armour (45, -16, D:1) 2 stones (48, 4, D:1) a +0 dagger {Bozena} a +0 club {Septimus} (49, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (6, -28, D:2) a ball python skeleton (7, -25, D:2) 4 stones (8, -6, D:2) a +0 whip a kobold skeleton (11, -24, D:2) a +0 whip (13, -22, D:2) a +0 hand axe (16, -1, D:2) a quokka skeleton (17, -22, D:2) a ring of see invisible (20, -1, D:2) a +0 dagger (24, -17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 5, D:3) a +4 ring of slaying (7, 7, D:3) a +0 falchion (8, 18, D:3) a ring of fire (9, 5, D:3) a rat corpse (9, 6, D:3) a +0 trident an orc corpse a bat corpse (12, 9, D:3) a +0 sling (12, 18, D:3) a scroll of identify (13, 21, D:3) a hobgoblin corpse (14, 16, D:3) a +5 ring of evasion (15, 24, D:3) a potion of curing