Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 18003766601316466415 1 cfcfcfcfcf the Charlatan (level 1, 13/13 HPs) Began as an Octopode Wanderer on July 25, 2024. Got out of the dungeon alive. The game lasted 00:00:22 (54 turns). cfcfcfcfcf the Charlatan (Octopode Wanderer) Turns: 54, Time: 00:00:22 Health: 13/13 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 2/2 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois + (no amulet) rElec . f - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery f - a ring of poison resistance (left tentacle) Wands d - a wand of iceblast (4) Scrolls c - a scroll of fog e - a scroll of vulnerability {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Dodging + Level 1.5 Stealth - Level 1.0 Spellcasting + Level 2.2 Alchemy + Level 4.4 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 16% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, cfcfcfcfcf the Octopode Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a scroll labelled IWUAKE VAEG TEA. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 hat, a scroll of fog, a wand of iceblast (4); and the following spell memorised: Sting; and the following spells available to memorise: Mephitic Cloud. e - a scroll labelled IWUAKE VAEG TEA f - a ring of poison resistance f - a ring of poison resistance (left tentacle) Okay, then. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm quivers. You now have 1/2 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. An endoplasm is nearby! The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is severely wounded. You kill the endoplasm! You now have 0/2 mp. You are out of magic! You are out of magic! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Magic restored. There is a staircase leading out of the dungeon here. You have escaped! ............ ........#.# #...######## #........... #.##.###### #.##.#....# #.##.#.##.# #.##.#..#.# #.##.#.@#.# #.##.####.# #.........# #...####### ##### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cfcfcfcfcf the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | cfcfcfcfcf set off with the following items: a +0 dagger, a | +0 hat, a scroll of fog, a wand of iceblast (4); and the | following spell memorised: Sting; and the following spells | available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 54 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic Action || total ---------------------------++------- Cast: Sting || 2