cfcfcfcfcf Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 7, D:1) 5 stones (16, 20, D:1) a +0 club (26, -1, D:1) a +0 club (30, 24, D:1) a stone (50, -4, D:1) 4 stones (57, 38, D:1) a +0 sling (58, 15, D:1) 3 stones (59, 42, D:1) a +0 pair of boots Level 2 of the Dungeon (4, 25, D:2) a +0 whip (17, 6, D:2) a +0 dagger a stone (24, 6, D:2) a +1 dagger of venom (28, -7, D:2) a +0 spear (40, 29, D:2) a +0 scale mail (45, 7, D:2) a ring of see invisible Level 3 of the Dungeon (4, 0, D:3) a staff of air (5, 0, D:3) a +0 whip (9, -26, D:3) a +0 dagger (10, -4, D:3) a +0 dagger a +0 sling (16, -23, D:3) a +0 dagger (20, -9, D:3) a +0 club (22, -11, D:3) a +0 mace (36, -5, D:3) a +0 sling (39, 2, D:3) a +0 robe Level 4 of the Dungeon [Shop] Axarik's Distillery a potion of brilliance (44 gold) a potion of haste (110 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of curing (33 gold) (8, -25, D:4) 6 boomerangs (17, 18, D:4) a +0 club (17, 23, D:4) a +0 leather armour (18, 22, D:4) a +0 sling (31, -26, D:4) a +0 buckler (37, 31, D:4) 2 poisoned darts (38, 22, D:4) an orb of guile (42, -19, D:4) a +0 hand axe (42, 3, D:4) a +0 sling (56, 22, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a beast talisman (3, 6, D:5) a +0 falchion 5 stones a +0 leather armour (6, -11, D:5) a +0 whip (8, -10, D:5) a serpent talisman (8, -7, D:5) a +0 robe (8, 15, D:5) a +0 ring mail (17, 22, D:5) a +0 leather armour (24, 14, D:5) a +0 club a +0 leather armour a +0 flail (25, 14, D:5) a +0 short sword a +0 chain mail (29, 10, D:5) 4 stones (38, -5, D:5) a +0 club Level 6 of the Dungeon [Shop] Indra's Dragon-Slaying Spoils +0 steam dragon scales (440 gold) +0 acid dragon scales (440 gold) +0 swamp dragon scales (550 gold) the +0 fire dragon scales of the Elven Halls {Harm +Blink rF++ rC- MP+9 Slay+2} (1109 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. Harm: It increases damage dealt and taken. +0 ice dragon scales (660 gold) +2 pearl dragon scales (1192 gold) +0 shadow dragon scales (880 gold) +2 storm dragon scales (1012 gold) +0 gold dragon scales (880 gold) quicksilver dragon scales (660 gold) (0, 0, D:6) a +0 flail a +0 robe (0, 2, D:6) a +0 falchion of holy wrath (1, -1, D:6) 6 stones a +0 mace (1, 2, D:6) a +0 mace (2, 1, D:6) a +0 robe a +0 dagger a +0 club (2, 2, D:6) a +0 robe a +0 dagger (5, 33, D:6) a stone (7, 3, D:6) an orb of wrath (18, 3, D:6) a +1 leather armour of fire resistance (18, 19, D:6) a +0 dagger (20, -10, D:6) a +0 robe (20, 7, D:6) a +0 dagger (22, 7, D:6) a +0 robe (34, 9, D:6) a +0 orcbow (35, 0, D:6) a +2 spear of venom a +0 whip (39, -11, D:6) 6 poisoned darts (39, -2, D:6) a +0 spear (40, -2, D:6) a +0 leather armour a +0 whip (47, 11, D:6) a +0 hand cannon of flaming Level 7 of the Dungeon (0, 0, D:7) 8 stones (1, 31, D:7) a +0 war axe (12, 29, D:7) a +0 ring mail a +0 hand axe (15, 32, D:7) a +0 cloak (27, -5, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, -5, D:7) a +0 short sword a +2 flail of protection a +0 short sword (29, 32, D:7) 5 stones (29, 37, D:7) a +0 dagger (30, 14, D:7) a +0 robe (32, 26, D:7) 6 stones (33, 7, D:7) a +0 scimitar (35, 30, D:7) a +0 hand axe (36, -6, D:7) a +0 ring mail (39, 28, D:7) 4 poisoned darts (39, 37, D:7) a +0 orcbow (45, 0, D:7) a +2 halberd of venom (46, 1, D:7) a +0 halberd (46, 3, D:7) a +0 spear (47, 1, D:7) a +0 club a +0 robe (47, 8, D:7) a +0 leather armour 3 boomerangs a +0 whip (47, 9, D:7) a +0 leather armour 2 boomerangs a +0 club (47, 10, D:7) a +0 mace (48, 9, D:7) a +0 robe a +0 dagger (57, 40, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Teitir" {rF- rC+ rN+ Str+7} (4170 gold) [ring of positive energy] Str+7: It affects your strength (+7). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. the +7 spear of Lole {speed, Str+5} (6150 gold) Str+5: It affects your strength (+5). the ring "Coufiloe" {*Corrode Fly Str+6 SInv Stlth+} (3850 gold) [ring of flight] Str+6: It affects your strength (+6). SInv: It lets you see invisible. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. the +2 whip of Zabouthuykh {vamp, Str-2 Dex+2 Stlth+} (2730 gold) Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (2, -22, D:8) a +0 robe (5, -33, D:8) a +4 flail of freezing a +0 robe (22, -14, D:8) a staff of air (24, -36, D:8) a +3 dagger a +0 robe (46, -17, D:8) a +0 pair of boots (51, -26, D:8) a +0 whip (51, -25, D:8) a +0 halberd a +0 leather armour a +0 whip (51, -24, D:8) a +0 halberd (51, -23, D:8) a +0 flail (51, -22, D:8) a +0 club (52, -21, D:8) 4 poisoned darts a +0 dagger of venom (52, -20, D:8) a +0 whip of venom (53, -21, D:8) a +0 dagger a +0 short sword Level 9 of the Dungeon (0, 25, D:9) a +0 shortbow (4, 9, D:9) a +0 robe a +3 long sword (4, 12, D:9) a +2 spear 4 atropa-tipped darts a +0 leather armour (8, 16, D:9) a staff of conjuration (12, -2, D:9) a +0 falchion (15, 3, D:9) a +0 war axe (22, -7, D:9) a +0 great sword a +0 robe (26, 8, D:9) a +0 dagger a +0 robe (26, 9, D:9) a +0 trident a +0 scale mail (27, -20, D:9) 4 stones (28, 17, D:9) a +0 orcbow a +0 robe (29, 3, D:9) a +0 hand axe (32, 21, D:9) a +0 buckler Level 10 of the Dungeon (0, 0, D:10) a +3 short sword a +1 robe of willpower a +0 flail a +0 robe a +0 flail a +0 robe (4, 17, D:10) 7 stones (5, -11, D:10) a +0 robe (8, -11, D:10) a serpent talisman (8, 14, D:10) 8 stones (9, 28, D:10) a +2 flail of protection (15, 9, D:10) a +0 mace (18, 2, D:10) a +0 robe (23, -12, D:10) 6 large rocks (28, 6, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (1, 10, D:11) 4 stones (12, -11, D:11) a +0 barding (12, 6, D:11) 5 stones (13, -10, D:11) a +0 ring mail (16, -15, D:11) a +0 dagger a +0 robe (16, -14, D:11) a +0 club a +0 scale mail (17, -13, D:11) a +0 hand axe (17, 1, D:11) a +0 dagger (17, 14, D:11) a +0 robe (18, 2, D:11) 6 stones (20, -11, D:11) 2 large rocks (22, 0, D:11) 6 stones (32, 2, D:11) a +0 flail a +0 chain mail (32, 3, D:11) a +0 dagger a +0 robe (33, 3, D:11) a +0 hand axe a +0 falchion a +0 leather armour (38, 9, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 rapier a +0 ring mail (0, 2, D:12) a +0 giant club a +0 giant club (0, 27, D:12) a +0 mace (2, 27, D:12) 4 large rocks a cyclops corpse (11, -3, D:12) a +0 helmet (12, 20, D:12) a throwing net (12, 27, D:12) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (13, 25, D:12) a +0 club (20, 34, D:12) 5 poisoned darts (26, 19, D:12) a +0 giant club a +0 giant club (28, 19, D:12) a +0 troll leather armour (34, 29, D:12) a scroll of brand weapon (35, -10, D:12) a +0 broad axe (35, 30, D:12) 2 scrolls of enchant armour 4 scrolls of enchant weapon the Ecumenical Temple