Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 7637047069043111942 8 cfcfcfcfcf the Magician (level 2, -1/22 HPs) Began as a Djinni Enchanter on Sept 12, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (104 turns). cfcfcfcfcf the Magician (Djinni Enchanter) Turns: 104, Time: 00:00:24 Health: -1/22 AC: 2 Str: 7 XL: 2 Next: 15% Gold: 28 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 3 curare-tipped darts Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility d - a potion of curing {unknown} Skills: + Level 1.5 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 b - Confusing Touch Hex 12% N/A 16% 3 c - Tukima's Dance Hex 12% N/A 16% 3 d - Dazzling Flash Hex/Fire 24% N/A 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/22 hp. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! Your magical contamination has completely faded away. You miss the jackal. The jackal splashes around in the water. You hit the jackal but do no damage. The jackal splashes around in the water. You barely miss the jackal. The jackal barely misses you. You miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 2 damage, and have 1/22 hp. You don't have enough health to cast this spell. Unknown command. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal splashes around in the water. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... #...>.........$.#... #........$.......# #. #...............## ### #.##..#..##.....#.### ...##...................## #.............#.......... ......^....$......#.### #P......#h#P..##....## ##~##P...P##@##P.##.....## ~~~~~..<..~~~~~..#.......# ##~##P...P##~##P.#.......# #P.....P#~#P..#.......# .......................## ######..#...............## #..###............... #.###..............## ####.##..............### You could see a jackal. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) 3 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cfcfcfcfcf the Djinni Enchanter began the quest for the | Orb. 0 | D:1 | cfcfcfcfcf set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 47 | D:1 | Reached skill level 3 in Spellcasting 47 | D:1 | Reached skill level 3 in Conjurations 47 | D:1 | Reached skill level 3 in Hexes 47 | D:1 | Reached skill level 3 in Summonings 47 | D:1 | Reached skill level 3 in Necromancy 47 | D:1 | Reached skill level 3 in Translocations 47 | D:1 | Reached skill level 3 in Fire Magic 47 | D:1 | Reached skill level 3 in Ice Magic 47 | D:1 | Reached skill level 3 in Air Magic 47 | D:1 | Reached skill level 3 in Earth Magic 47 | D:1 | Reached skill level 3 in Alchemy 75 | D:1 | Reached skill level 1 in Fighting 80 | D:1 | Reached XP level 2. HP: 9/22 MP: 0/0 100 | D:1 | HP: 1/22 [jackal (2)] 104 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms, minmay_lizard_pond Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Conjurations | 3 | 3.0 Hexes | 3 | 3.0 Summonings | 3 | 3.0 Necromancy | 3 | 3.0 Translocations | 3 | 3.0 Fire Magic | 3 | 3.0 Ice Magic | 3 | 3.0 Air Magic | 3 | 3.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.0 Fighting | 1 | 1.5 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 47 Armour: Robe || 28 Dodge: Dodged || 25