Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 12316211333922337989 3027 cfcfcfcfcf the Geomancer (level 9, -9/62 HPs) Began as a Mountain Dwarf Earth Elementalist on Dec 16, 2024. Was an Initiate of Hepliaklqana. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (10 damage) ... on level 8 of the Dungeon. The game lasted 00:13:33 (7990 turns). cfcfcfcfcf the Geomancer (MDEE) Turns: 7990, Time: 00:13:33 Health: -9/62 AC: 14 Str: 10 XL: 9 Next: 55% Magic: 0/18 EV: 10 Int: 21 God: Hepliaklqana [......] Gold: 202 SH: 5 Dex: 10 Spells: 13/20 levels left rFire + . . a - +4 war axe "Yrorchi" {protect, Will+ Stlth+} rCold . . . (no shield) rNeg . . . c - +2 leather armour {rF+} rPois . (no helmet) rElec . C - +1 cloak rCorr . (no gloves) SInv + D - +2 pair of boots Will +.... u - amulet of reflection Stlth ++ B - ring of see invisible HPRegen 0.30/turn q - +4 ring of protection MPRegen 0.16/turn %: reflection @: no status effects A: runic magic, artefact enchanting a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 382 gold pieces. You spent 180 gold pieces at shops. Inventory: Hand Weapons a - the +4 war axe "Yrorchi" (weapon) {protect, Will+ Stlth+} (You found it on level 5 of the Dungeon) Will+: It increases your willpower. Stlth+: It makes you more stealthy. Missiles f - 4 curare-tipped darts Armour c - a +2 leather armour of fire resistance (worn) C - a +1 cloak (worn) D - a +2 pair of boots (worn) Jewellery q - a +4 ring of protection (right hand) u - an amulet of reflection (around neck) B - a ring of see invisible (left hand) H - a +6 ring of intelligence Wands t - a wand of paralysis (2) E - a wand of polymorph (10) Scrolls d - 2 scrolls of poison {!r} h - 2 scrolls of teleportation {!r} j - a scroll of noise {!r} k - 3 scrolls of silence {!r} l - 3 scrolls of enchant weapon {!r} m - 3 scrolls of immolation {!r} r - 3 scrolls of fog {!r, unknown} w - a scroll of amnesia {!r, unknown} y - 2 scrolls of brand weapon {!r, unknown} z - 2 scrolls of fear {!r, unknown} A - 3 scrolls of summoning {!r, unknown} G - a scroll of identify {!r} Potions b - a potion of lignification {!q, unknown} e - a potion of mutation {!q, unknown} g - a potion of brilliance {!q, unknown} i - a potion of berserk rage {!q, unknown} n - a potion of ambrosia {!q, unknown} o - a potion of enlightenment {!q, unknown} p - a potion of invisibility {!q, unknown} s - 3 potions of resistance {!q, unknown} v - 4 potions of curing {!q, unknown} x - 2 potions of haste {!q, unknown} F - a potion of might {!q, unknown} Skills: - Level 2.0 Armour - Level 2.0 Dodging - Level 2.0 Stealth + Level 6.3 Spellcasting - Level 5.0 Conjurations - Level 8.0 Earth Magic - Level 7.0 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 80% 2d17 1% 1 b - Stone Arrow Conj/Erth 66% 3d11 2% 3 c - Passwall Erth 40% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Brom's Barrelling Bould Conj/Erth 33% 2d7 7% 4 Construct Spike Launche Frge 12% 2d3 16% 2 Petrify Alch/Erth 23% N/A 21% 4 Fugue of the Fallen Necr 6% N/A 30% 3 Ozocubu's Armour Ice 6% N/A 30% 3 Sigil of Binding Hex 6% N/A 30% 3 Swiftness Air 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Airstrike Air 3% 2d(1-17) 71% 4 Vhi's Electric Charge Tloc/Air 12% N/A 71% 4 Gell's Gavotte Tloc 3% 2d(12-18) 100% 6 Diamond Sawblades Frge 3% 4d5 100% 7 Manifold Assault Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 [ Annotations: D:7 dig Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History A two-headed ogre is nearby! The stone arrow hits the two-headed ogre! The two-headed ogre is moderately wounded. You now have 15/18 mp. The stone arrow hits the two-headed ogre! The two-headed ogre is heavily wounded. You now have 12/18 mp. The stone arrow misses the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre hits you with a +0 giant club. You take 25 damage, and have 37/62 hp. MASSIVE DAMAGE!! You now have 9/18 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 88% to hit) The stone arrow hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you but does no damage. You take 13 damage, and have 24/62 hp. You now have 6/18 mp. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, 88% to hit) The stone arrow hits the two-headed ogre. The two-headed ogre is severely wounded. You now have 3/18 mp. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, 88% to hit) The stone arrow hits the two-headed ogre! The two-headed ogre is almost dead. * * * LOW MAGIC WARNING * * * The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... Hepliaklqana delivers you to your ancestors. ####...)#################.. #....##....##.....####.. #..........#........#... ########...#........#... ......#...#........+... ######.#...#........##<. #....#.#...#....