Dungeon Crawl Stone Soup version 0.33-a0-579-g7c13caed80 (webtiles) character file. Game seed: 2041293739528291954 3 cfcfcfcfcf the Digger (level 1, 0/14 HPs) Began as a Mountain Dwarf Earth Elementalist on Dec 18, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (22 turns). cfcfcfcfcf the Digger (MDEE) Turns: 22, Time: 00:00:13 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 41% Magic: 0/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic {!q} Skills: - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations + Level 3.5 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 16% 3 Stone Arrow Conj/Erth 14% 3d7 28% 3 Brom's Barrelling Bould Conj/Erth 7% 2d4 67% 4 Petrify Alch/Erth 6% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You kill the ball python! A jackal comes into view. x2 You now have 1/3 mp. The blast of sand hits the jackal. You kill the jackal! The jackal barks! You now have 0/3 mp. You are out of magic! You are out of magic! You hit the jackal. The jackal is heavily wounded. The jackal bites you. You take 1 damage, and have 13/14 hp. You closely miss the jackal. The jackal is heavily wounded. You miss the jackal. The jackal bites you. The jackal barely misses you. The jackal completely misses you. The jackal bites you. You take 2 damage, and have 11/14 hp. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. The jackal misses you. You take 3 damage, and have 8/14 hp. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal but does no damage. The jackal closely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/14 hp. MASSIVE DAMAGE!! You now have 0/3 mp. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/14 hp. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. x2; The jackal bites you. You die... ##.##.##.#### #...^.......# ####.~~~~~~~...## .....~.....~..... #.........[~...# #.~~~~~~~..~...# ..~....<~..~...# #.~..~.....~(..# #.~..~~~~~~~h@## ..~.........h## ..~.....~.#.### #.~~~~~~~.#...# ............#h# ###(.#....###.# #.##...## #†.....b. #. #... .†####### ##.. ##h# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cfcfcfcfcf the Mountain Dwarf Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 22 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Sandblast || 4 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 5 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 5 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 5 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 5 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------