Dungeon Crawl Stone Soup version 0.33-a0-628-g1c515a75a4 (webtiles) character file. Game seed: 4471274217057473933 404 cfcfcfcfcf the Conjurer (level 6, -2/41 HPs) Began as a Mummy Conjurer on Jan 2, 2025. Slain by Edmund ... wielding a +3 flail of protection (6 damage) ... on level 4 of the Dungeon. The game lasted 00:07:13 (3700 turns). cfcfcfcfcf the Conjurer (Mummy Conjurer) Turns: 3700, Time: 00:07:14 Health: -2/41 AC: 3 Str: 10 XL: 6 Next: 56% Magic: 1/12 EV: 11 Int: 20 God: Gold: 229 SH: 5 Dex: 10 Spells: 2/13 levels left rFire . . . a - staff of fire rCold + . . (no shield) rNeg + + + c - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of reflection Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: reflection, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 229 gold pieces. Inventory: Armour c - a +1 robe (worn) Magical Staves a - a staff of fire (weapon) Jewellery k - an amulet of reflection (around neck) Scrolls b - a scroll of enchant weapon {!r} d - a scroll of silence {!r} e - a scroll of identify {!r} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting - Level 6.0 Conjurations + Level 1.5 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 d - Fulminant Prism Conj/Alch 8% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 4% N/A 36% 3 Summon Seismosaurus Egg Summ/Erth 4% N/A 77% 4 Summon Mana Viper Hex/Summ 4% N/A 98% 5 Monstrous Menagerie Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Edmund barely misses you. You now have 1/12 mp. The searing ray hits Edmund. Edmund is moderately wounded. * * * LOW MAGIC WARNING * * * You are no longer firmly anchored in space. You are able to move again. Edmund hits you with a +3 flail of protection. You take 5 damage, and have 23/41 hp. You now have 0/12 mp. You barely miss Edmund. Edmund is moderately wounded. You stop channelling your searing ray. Edmund barely misses you. As you read the scroll labelled IBIQEOPU JYSSO {!r}, it crumbles to dust. It is a scroll of brand weapon. You aren't carrying any weapons that can be branded. Edmund hits you with a +3 flail of protection. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 20/41 hp. As you read the scroll labelled MIERORO VUSEUH {!r}, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise {!r}. Edmund says, "People accused me of being a cutpurse!" Edmund hits you with a +3 flail of protection! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 9/41 hp. As you read the scroll labelled CIETHO SARGH {!r}, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation {!r}. Edmund hits you with a +3 flail of protection! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 2/41 hp. Your magical contamination has completely faded away. You can't drink. Unknown command. You don't have enough magic to cast this spell. You closely miss Edmund. Edmund is moderately wounded. Edmund hits you with a +3 flail of protection. You die... Edmund whines, "They better pay attention to me now!" .. ....... .>...... ...#....... ........ ........# ........ ?......#### ........ #.......... ........ ##.......... ....###. ##........... .... #. #...#........ .. .. ###...#@..#.. #.....@.### . ##....### .. #......####... ####.......... .. ##.......# ... #....#..###... ##...##...#.#... ##.....#)....#... You could see Edmund (inner flame). Vanquished Creatures Grinder (D:3) A hound (D:4) A jelly (D:4) An iguana (D:4) 6 adders A ribbon worm (D:2) An orc (D:3) 4 ball pythons 2 bats 3 endoplasms 2 giant cockroaches 4 hobgoblins 13 jackals 3 kobolds 2 quokkas A frilled lizard (D:3) 12 goblins 7 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cfcfcfcfcf the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 357 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 585 | D:1 | Learned a level 2 spell: Searing Ray 919 | D:2 | Reached skill level 4 in Conjurations 1165 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1994 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/8 2737 | D:3 | Reached skill level 5 in Conjurations 3048 | D:3 | Noticed Grinder 3058 | D:3 | Killed Grinder 3059 | D:3 | Reached skill level 3 in Spellcasting 3059 | D:3 | Reached skill level 4 in Spellcasting 3059 | D:3 | Reached XP level 5. HP: 23/35 MP: 0/11 3059 | D:3 | Reached XP level 6. HP: 27/41 MP: 0/12 3064 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3069 | D:3 | Learned a level 4 spell: Fulminant Prism 3497 | D:4 | Reached skill level 6 in Conjurations 3497 | D:4 | Reached skill level 1 in Translocations 3678 | D:4 | Noticed Edmund 3696 | D:4 | HP: 2/41 [Edmund/+3 flail of protection (7)] 3700 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_cross D:2: layout_basic D:3: layout_loops_corners, uniq_grinder D:4: layout_cave_pools, serial_glass, glass_columns_a, glass_columns_c, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 4 5 6 | 6.0 Spellcasting | 4 | 4.0 Translocations | 1 | 1.5 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Staff | 4 | 4 || 8 Cast: Magic Dart | 76 | 35 || 111 Searing Ray | 3 | 16 || 19 Use: Scroll | | 6 || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 11 | 20 || 31 Dodge: Dodged | 18 | 14 || 32 Block: Other | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3701 | 3580 | 121 | 1201 | 1944 | 4 | 925.2 | Dungeon | 3701 | 3580 | 121 | 1201 | 1944 | 4 | 925.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1298 daAuts D:1: 964 daAuts D:2: 953 daAuts D:4: 485 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3701 | 3580 | 121 | 1201 | 1944 | 4 | 925.2 | Dungeon | 3701 | 3580 | 121 | 1201 | 1944 | 4 | 925.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1298 daAuts D:1: 964 daAuts D:2: 953 daAuts D:4: 485 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 144.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 144.5 +-------+-------+-------+-------+-------+----------------------