Dungeon Crawl Stone Soup version 0.33-a0-998-ged98ad6427 (webtiles) character file. Game seed: 15192695647172000265 3 cfcfcfcfcf the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Feb 23, 2025. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (136 turns). cfcfcfcfcf the Vexing (Poltergeist Enchanter) Turns: 136, Time: 00:00:15 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 41% Magic: 3/3 EV: 11 Int: 17 God: Gold: 12 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls d - 2 scrolls of identify {!r, unknown} Potions c - 2 potions of invisibility {!q} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes + Level 1.0 Ice Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 22% N/A 10% 2 Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The bat misses you. You hit the bat. You kill the bat! d - 2 scrolls labelled HOAH GUUMIU {!r} (gained 1) You now have 12 gold pieces. A ball python and a frilled lizard come into view. Found a stone staircase leading down. The frilled lizard hisses angrily. You hear a shout! The ball python moves out of view. Health restored: 11 A frilled lizard is nearby! A goblin comes into view. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! You closely miss the frilled lizard. The ball python hisses angrily. The frilled lizard closely misses you. A quokka comes into view. The frilled lizard attacks as it pursues you! The frilled lizard bites you. You take 3 damage, and have 8/11 hp. You miss the frilled lizard. The frilled lizard closely misses you. You closely miss the frilled lizard. The frilled lizard bites you. You take 3 damage, and have 6/11 hp. You miss the frilled lizard. You completely miss the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/11 hp. You hit the frilled lizard. You kill the frilled lizard! You closely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/11 hp. You hit the ball python. You kill the ball python! Your Ice Magic skill increases to level 1! You closely miss the goblin. The goblin hits you with a +0 club. You die... #.# #.# #.# #.# #.# ## ###.# ... ..#.# .r.. #.#.# ..... #.#@# ......#.#g# ....>....r# ......#.### ..... #.# .... #.# ... ..# ## ### You could see a quokka and a goblin. Vanquished Creatures A giant cockroach (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cfcfcfcfcf the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 136 | D:1 | Reached skill level 1 in Ice Magic 136 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring, skrybe_limestone_x, minmay_tall_x Skill XL: | 1 | ---------------+----+----- Ice Magic | 1 | 1.0 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 24 Armour: Skin || 17 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 134 | 134 | 0 | 29 | 64 | 1 | 134.0 | Dungeon | 134 | 134 | 0 | 29 | 64 | 1 | 134.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 134 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 134 | 134 | 0 | 29 | 64 | 1 | 134.0 | Dungeon | 134 | 134 | 0 | 29 | 64 | 1 | 134.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 134 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------