Dungeon Crawl Stone Soup version 0.33-a0-1013-g375e5309dc (webtiles) character file. Game seed: 1390439631708339145 3 cfcfcfcfcf the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Feb 27, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (72 turns). cfcfcfcfcf the Vexing (Poltergeist Enchanter) Turns: 72, Time: 00:00:10 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 41% Magic: 3/3 EV: 11 Int: 17 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility {!q} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes + Level 1.0 Ice Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 22% N/A 10% 2 Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You closely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard misses you. You hit the frilled lizard. You kill the frilled lizard! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You resist. You take 2 damage, and have 6/11 hp. You barely miss the endoplasm. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/11 hp. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/11 hp. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/11 hp. You hit the endoplasm. You kill the endoplasm! The bat hits you but does no damage. The bat barely misses you. Your Ice Magic skill increases to level 1! You hit the bat but do no damage. The bat barely misses you. You hit the bat but do no damage. The bat closely misses you. The bat misses you. You barely miss the bat. The bat misses you. You closely miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... #.# #.# #.# #.# # #.# ### #. #.# .. #.. #.##.# #... #@#..## #..... #b#...# #.....##l....# #...b........# .# #####....#...# .# #....#...# .# # #...>#...# #.# ..# #....#...# #.# ..# #......#####.##..# You could see a bat and a frilled lizard. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cfcfcfcfcf the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 69 | D:1 | Reached skill level 1 in Ice Magic 72 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, ebering_ecumenical_altar_rust, serial_glass, glass_columns_a, glass_columns_a, minmay_misc_feat_five Skill XL: | 1 | ---------------+----+----- Ice Magic | 1 | 1.0 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 20 Armour: Skin || 8 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 39 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 39 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 39 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 39 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------