cfcfcfcfcf Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 5, D:1) a +0 leather armour (6, 6, D:1) a potion of lignification (6, 7, D:1) 15 gold pieces (7, -7, D:1) a +0 dagger a goblin skeleton (7, -6, D:1) a jackal skeleton (7, 5, D:1) 7 gold pieces (7, 6, D:1) a potion of curing (7, 7, D:1) a +0 sling (8, 5, D:1) 3 stones (15, 3, D:1) a frilled lizard skeleton (19, -30, D:1) 5 stones (23, -18, D:1) 7 stones (24, 12, D:1) a bat corpse (skeletalised by now) (28, -20, D:1) a +0 leather armour (29, -1, D:1) a quokka skeleton (30, -11, D:1) a +0 whip (30, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, 18, D:1) a ball python corpse (skeletalised by now) (31, 19, D:1) a +0 leather armour (32, -38, D:1) a +0 dagger (34, -38, D:1) a +0 dagger (34, 11, D:1) a +0 ring mail (37, -11, D:1) a +0 whip a kobold skeleton (40, 9, D:1) a bat corpse (skeletalised by now) (42, -27, D:1) a +0 short sword 5 stones (42, -13, D:1) a rat skeleton (43, -5, D:1) a +0 dagger (46, -17, D:1) a +0 chain mail (49, -7, D:1) a rat corpse (skeletalised by now) (49, 2, D:1) a rat corpse (skeletalised by now) (56, -4, D:1) 8 stones Level 2 of the Dungeon [Shop] Vuecwa Deif's One-of-a-Kind Rings a +8 ring of dexterity (unknown) (605 gold) a +8 ring of intelligence (605 gold) a +3 ring of evasion (unknown) (110 gold) the ring of Winter {rF+ Will+ MP+9 Int+3} (504 gold) [ring of magical power] rF+: It protects you from fire. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). the ring "Hiezom" {rF+ rMut Wiz} (545 gold) [ring of wizardry] rF+: It protects you from fire. rMut: It protects you from mutation. Wiz: It increases the success rate of your magical spells. [Shop] Kolubly's Assorted Antiques a +0 condenser vane (960 gold) a ring of poison resistance (480 gold) a wand of charming (7) (403 gold) a +0 condenser vane (960 gold) a +0 lightning rod (4/4) (960 gold) a +0 scale mail (96 gold) a +0 quarterstaff (96 gold) a scroll of teleportation (72 gold) a staff of cold (600 gold) (0, 0, D:2) a +0 sling (6, 30, D:2) a staff of death (12, -21, D:2) a +0 hand axe (17, 35, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -1, D:2) an adder skeleton (23, 26, D:2) a +0 hand axe (25, -12, D:2) a +0 ring mail (27, 5, D:2) a ball python skeleton (31, 31, D:2) a +0 club (34, 0, D:2) a +0 short sword 5 stones a kobold skeleton (36, -8, D:2) a +0 mace (40, -6, D:2) 6 stones (41, 1, D:2) a +0 short sword (42, 2, D:2) 2 stones (48, 29, D:2) a ball python corpse (skeletalised by now) (53, 26, D:2) an adder corpse (skeletalised by now) (53, 27, D:2) a hobgoblin corpse (skeletalised by now) (55, -14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (1, -2, D:3) a +0 dagger a goblin skeleton (14, 2, D:3) 6 poisoned darts (15, -5, D:3) Sif Muna's Incunabulum of Conflagration Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (15, -4, D:3) Sif Muna's Atlas of Evil Rites Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (15, -3, D:3) Sif Muna's Handbook of the Map Spells Type Level a - Apportation Translocation 1 (unseen) (18, -45, D:3) a hobgoblin skeleton (22, -45, D:3) a +0 hammer a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (27, -36, D:3) a maw talisman (28, -39, D:3) a +0 halberd (31, -38, D:3) a bat skeleton (32, -9, D:3) a +0 short sword an orc corpse (skeletalised by now) (36, -21, D:3) a +0 hand axe an orc skeleton (37, 4, D:3) a +0 robe a +0 falchion the hobgoblin corpse of Robin (skeletalised by now) (38, 4, D:3) a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton (39, -1, D:3) a hobgoblin corpse (skeletalised by now) (39, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (39, 3, D:3) a +0 sling a +0 club a goblin skeleton (40, -14, D:3) a +0 scale mail (45, -34, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, -2, D:4) a +0 dagger (10, -2, D:4) a +0 club