Dungeon Crawl Stone Soup version 0.33-a0-1132-g2ccf60101c (webtiles) character file. Game seed: 8638435293521882901 87 cfcfcfcfcf the Magician (level 4, -1/30 HPs) Began as a Demonspawn Conjurer on Mar 26, 2025. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:36 (1422 turns). cfcfcfcfcf the Magician (Demonspawn Conjurer) Turns: 1422, Time: 00:03:37 Health: -1/30 AC: 5 Str: 12 XL: 4 Next: 28% Magic: 10/10 EV: 11 Int: 21 God: Gold: 94 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . a - +3 dagger rCold . . . (no offhand) rNeg . . . k - +0 robe rPois . c - +0 helmet rElec . f - +0 cloak rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.24/turn %: no passive effects @: brilliant A: magic regeneration, big brain 1, regeneration 1, strong 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) Armour c - a +0 helmet (worn) f - a +0 cloak (worn) j - a +0 pair of gloves (worn) k - a +0 robe (worn) Jewellery l - a ring of fire Scrolls d - 2 scrolls of identify {!r, unknown} g - a scroll of enchant armour {!r, unknown} h - a scroll of revelation {!r, unknown} i - a scroll of fear {!r, unknown} Potions e - a potion of mutation {!q} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.3 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 5% 1 Swiftness Air 6% N/A 34% 3 Fulminant Prism Conj/Alch 9% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 45% 4 Airstrike Air 3% 2d(1-17) 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have an unusually large brain. (Int +2) Your natural rate of healing is unusually fast. Your muscles are strong. (Str +4, Int/Dex -1) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. You now have 4/10 mp. You stop channelling your searing ray. Something hits you but does no damage. You bump into the rock wall. Something hits you! You take 7 damage, and have 20/30 hp. You bump into the rock wall. Something hits you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 11/30 hp. It was a potion of mutation. You feel extremely strange. You begin to heal more quickly. You feel stronger. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 7/30 hp. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 2/30 hp. You now have 4/10 mp. The searing ray hits something. You now have 3/10 mp. The searing ray hits something! Something hits you. * * * LOW HITPOINT WARNING * * * You now have 2/10 mp. The searing ray hits something! * * * LOW MAGIC WARNING * * * You finish channelling your searing ray. Something hits you but does no damage. You now have 1/10 mp. It was a potion of brilliance. You feel clever all of a sudden. Magic courses through your body. Something hits you! You die... ##..## #†##..#.## ##.# #...# #.##...## ##. #.#.# #....##.## ##.# #.#>#####.######.###.## #.#.............#.#..# #.#.#####..........#.# #..#.## #..####.##.#.# #.###.###..# #.##.#.# ..## ##@{...####.##.#.# ### #.#..............# #.#................ #.#.###.......)....# ..... ....## ####. ##..# #### .... ##. # There were no monsters in sight! Vanquished Creatures 4 adders (D:2) A dart slug (D:2) 4 ball pythons 5 bats 4 endoplasms (D:1) 2 giant cockroaches (D:1) 6 hobgoblins 7 jackals (D:1) 3 quokkas A frilled lizard (D:1) 3 goblins 2 kobolds (D:1) 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cfcfcfcfcf the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 80 | D:1 | Found Ullakhlane's Assorted Antiques. 313 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 313 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 564 | D:1 | Reached skill level 3 in Spellcasting 631 | D:1 | Learned a level 2 spell: Searing Ray 830 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1297 | D:2 | Reached skill level 4 in Spellcasting 1355 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1355 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/10 1403 | D:2 | Noticed Sigmund 1416 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 1416 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1422 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, serial_shops, nicolae_diamond_shop, amcnicky_mini_rare_corridor_liquid D:2: layout_loops_ring, minmay_3d_cube, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Dagger | | 5 || 5 Cast: Magic Dart | 57 | || 57 Searing Ray | 15 | 4 || 19 Use: Potion | | 3 || 3 Armour: Robe | 45 | 15 || 60 Dodge: Dodged | 54 | 4 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1417 | 1403 | 14 | 264 | 824 | 2 | 708.5 | Dungeon | 1417 | 1403 | 14 | 264 | 824 | 2 | 708.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1089 daAuts D:2: 328 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1417 | 1403 | 14 | 264 | 824 | 2 | 708.5 | Dungeon | 1417 | 1403 | 14 | 264 | 824 | 2 | 708.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1089 daAuts D:2: 328 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 62.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 62.5 +-------+-------+-------+-------+-------+----------------------