Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 11816757984548418708 89 chanterelle the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Nov 23, 2024. Was a Follower of Makhleb. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:03 (910 turns). chanterelle the Magician (Djinni Conjurer) Turns: 910, Time: 00:04:03 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 84% Gold: 62 EV: 11 Int: 22 God: Makhleb [*.....] SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of invisibility {unknown} c - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Beogh Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! Makhleb accepts your kill. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is heavily wounded. You hear a shout! The searing ray hits the gnoll. You kill the gnoll! Makhleb accepts your kill. A gnoll comes into view. It is wielding a +0 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The gnoll misses you. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... ..... .....##### .........# # .....$...# .# .........##.#.. ............. ######### ..[......)# #........ .......@g.# ...#.####### .....####)# ...#.#...# # ..........# #..#.#.#.### #.........# #..#.....#.. #.........# #..#####.#.# #.........# #.......<..# #.........###.########## #....$....†>............ #############.########## You could see a gnoll. Vanquished Creatures Natasha (D:2) 3 gnolls (D:2) 2 dart slugs (D:1) A bat (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds 3 quokkas (D:1) 4 ball pythons 3 frilled lizards (D:1) 5 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chanterelle the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | chanterelle set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 158 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 419 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 419 | D:1 | Learned a level 1 spell: Foxfire 500 | D:1 | Found a roughly hewn altar of Beogh. 556 | D:1 | Found a faded altar of an unknown god. 559 | D:1 | Prayed at the altar of an unknown god. 559 | D:1 | Became a worshipper of Makhleb the Destroyer 559 | D:1 | Reached * piety under Makhleb 848 | D:2 | Noticed Natasha 856 | D:2 | Killed Natasha 857 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 910 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring, hellmonk_ecumenical_altar_defaced_shrine, minmay_hexomino_u4 D:2: layout_basic, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 59 | 4 || 63 Searing Ray | 1 | 4 || 5 Use: Scroll | 1 | || 1 Armour: Robe | 4 | 2 || 6 Dodge: Dodged | 5 | 2 || 7