Config for 0.33, revision 18, preset TurnCount Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (console) character file. Game seed: 7103956186082400987 ------------------------------------------------------------------------------- 0 chastitycage the Apothecary (level 1, 0/10 HPs) Began as a Deep Elf Alchemist on May 3, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (53 turns). chastitycage the Apothecary (Deep Elf Alchemist) Turns: 53, Time: 00:00:27 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 2/6 EV: 11 Int: 19 God: Gold: 22 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. ------------------------------------------------------------------------------- Inventory: Armour a - a +0 robe (worn) Potions o - a potion of magic ------------------------------------------------------------------------------- Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting - Level 1.1 Conjurations + Level 3.2 Alchemy ------------------------------------------------------------------------------- You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level v - Poisonous Vapours Alch/Air 36% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 10% 2 Freeze Ice 8% 1d3 16% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Hailstorm Conj/Ice 4% 3d5 36% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Frozen Ramparts Ice 4% 1d1 41% 3 Sticky Flame Fire/Alch 9% 2d5 61% 4 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Poisonous Vapours || 4 Armour: Robe || 8 Dodge: Dodged || 6 ------------------------------------------------------------------------------- You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ------------------------------------------------------------------------------- ##### ##... )h. #.# #@# #h# #..# #h# #... .. ###.###.#####..##.# ................... ###...#.#####..##.# #.l.#.# #.⌁##.# #...#.#####..##.###### #..................... #.....#~~~~~~~~..~~~~~ ....h...#~..ß..ß....ß..ß You could see 3 jackals. Message History Welcome, chastitycage the Deep Elf Alchemist. The incredible Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. ........................................ Using config for version 0.33 (revision 18) Using preset TurnCount ........................................ You open the large door. There is a large open door here. Found a book of Frost. Things that are here: a book of Frost; 9 gold pieces You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. You now have 9 gold pieces. You open the large door. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found 4 poisoned darts. You open the large door. Found 13 gold pieces. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. You see here 13 gold pieces. You now have 22 gold pieces (gained 13). 2 jackals come into view. The jackal barks! There are monsters nearby! A frilled lizard comes into view. Found a hand axe. A jackal comes into view. Cast which spell? (? or * to list) Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. You miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. The jackal barks! You hit the jackal. The jackal is severely wounded. You hear an angry hiss. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal looks more healthy. The jackal bites you. A jackal comes into view. The jackal closely misses you. Cast which spell? (? or * to list) Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal barks! x2 The jackal bites you. The jackal barely misses you. Cast which spell? (? or * to list) Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Cast which spell? (? or * to list) Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: a jackal You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Cast which spell? (? or * to list) Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (severely wounded, poisoned) Poisonous fumes billow around the jackal! You kill the jackal! The jackal bites you. You die... ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chastitycage the Deep Elf Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 53 | D:1 | Slain by a jackal Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A jackal (D:1) 1 creature vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 55 | 0 | 0 | 0 | 1 | 55.0 | Dungeon | 55 | 55 | 0 | 0 | 0 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 55 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic