Config for 0.33, revision 18, preset TurnCount Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (console) character file. Game seed: 732253433259010574 ------------------------------------------------------------------------------- 388 chastitycage the Apothecary (level 6, -1/32 HPs) Began as a Deep Elf Alchemist on May 3, 2025. Shot with an arrow by a centaur (5 damage) ... on level 5 of the Dungeon. The game lasted 00:04:57 (674 turns). chastitycage the Apothecary (Deep Elf Alchemist) Turns: 674, Time: 00:04:57 Health: -1/32 AC: 3 Str: 5 XL: 6 Next: 49% Magic: 9/15 EV: 11 Int: 22 God: Gold: 69 SH: 0 Dex: 15 Spells: 1/15 levels left rFire . . . w - +2 hand axe (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. ------------------------------------------------------------------------------- Inventory: Hand Weapons f - a +0 club k - a +0 halberd w - a +2 hand axe of venom (weapon) Missiles e - 3 poisoned darts {@Q1} j - a throwing net {@f2} Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Scrolls g - 2 scrolls of identify {!r, unknown} h - a scroll of vulnerability {!r, unknown} i - a scroll of enchant armour {!r, unknown} L - 2 scrolls of teleportation {!r} Potions b - a potion of berserk rage {!q, unknown} d - a potion of heal wounds {!q, unknown} o - a potion of magic {!q} ------------------------------------------------------------------------------- Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting - Level 2.0 Conjurations + Level 3.6 Fire Magic - Level 6.0 Alchemy Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.0 Alchemy | 4 6 | 6.0 Conjurations | 2 | 2.0 Fire Magic | 2 3 | 3.6 Dodging | | 2.4 Stealth | | 2.4 ------------------------------------------------------------------------------- You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Mephitic Cloud Conj/Alch/Air 17% N/A 11% 3 t - Sticky Flame Fire/Alch 26% 2d6 14% 4 v - Poisonous Vapours Alch/Air 72% 1d3 3% 1 w - Mercury Arrow Conj/Alch 46% 2d8 3% 2 R - Olgreb's Toxic Radia Alch 31% N/A 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 5% N/A 30% 3 Yara's Violent Unravell Hex/Alch 9% 3d6 63% 5 Passage of Golubria Tloc 5% N/A 69% 4 ------------------------------------------------------------------------------- Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 3 | 6 || 9 Cast: Poisonous Vapours | 28 | 4 || 32 Mercury Arrow | 2 | 9 || 11 Olgreb's Toxic Ra | | 7 || 7 Sticky Flame | | 1 || 1 Use: Scroll | 1 | || 1 Armour: Robe | 3 | 13 || 16 Dodge: Dodged | 10 | 3 || 13 ------------------------------------------------------------------------------- You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 69 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Okawaru Portals: Ossuary: D:4 ------------------------------------------------------------------------------- #. ....# h......# #......# .......# #......# .......# #...... .......# #######$.... .......#####.......#'### .................#.....# .................#.....# ...........>.....+.....# ................@#.....#.. .................##...###' ##### #'#########.......#...##..###...# #.........#.......c.............. #.........#.......#.............. #.........†.......#.............. #.........#.......#.............. #.........#....)..#.............. #.........#.......#............^. ##..##.##.#....†).#'##########'## ##'##.##.#######.†.............. You could see a centaur. Message History Press: ? - help, Shift-Dir - straight line Aim: a jelly (chance to weaken: 100%) The glob of mercury hits the jelly! The jelly looks weaker. The jelly is heavily wounded. Cast which spell? (? or * to list) Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (heavily wounded, weak, chance to weaken: 100%) The glob of mercury hits the jelly. The jelly looks even weaker. The jelly is heavily wounded. Cast which spell? (? or * to list) Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (heavily wounded, weak, chance to weaken: 100%) The glob of mercury hits the jelly. The jelly looks even weaker. The jelly is almost dead. You slash the jelly! You kill the jelly! Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! You see here an iguana corpse. You see here a +0 spear. Things that are here: a +0 halberd; a gnoll corpse Things that are here: a +0 whip; a throwing net {@f2} j - a throwing net {@f2} Things that are here: a +0 halberd; a gnoll corpse k - a +0 halberd Found a stone staircase leading down. Found 18 gold pieces. You see here 15 gold pieces. You now have 51 gold pieces (gained 15). An ufetubus comes into view. The ufetubus shouts! The ufetubus moves out of view. There is an open door here. Cast which spell? (? or * to list) You begin to radiate toxic energy. The ufetubus is poisoned. An ufetubus comes into view. The ufetubus is poisoned. Cast which spell? (? or * to list) Your toxic radiance grows in intensity. The ufetubus looks even sicker. You kill the ufetubus! The ufetubus looks even sicker. The ufetubus looks as sick as possible! You kill the ufetubus! You see here a scroll of teleportation {!r}. L - 2 scrolls of teleportation {!r} (gained 1) Your toxic aura wanes. There is an open door here. The shadow imp shouts, "Slither home, thou surly weevil-witted flim-flammer!" A black bear comes into view. There are monsters nearby! There is an open door here. You close the door. A shadow imp breaks down the door. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (chance to weaken: 100%) The glob of mercury misses the shadow imp. Cast which spell? (? or * to list) Aiming: Sticky Flame (extremely dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp The sticky flame hits the shadow imp! The shadow imp is heavily wounded. The shadow imp burns! You kill the shadow imp! It's broken and can't be closed. There is an open door here. A scorpion comes into view. A scorpion is nearby! There is an open door here. Cast which spell? (? or * to list) You begin to radiate toxic energy. The scorpion is poisoned. The scorpion looks even sicker. The scorpion looks even sicker. Your toxic aura wanes. You kill the scorpion! Your Fire Magic skill increases to level 3! There is an open door here. You see here a scorpion corpse. Found 8 gold pieces. There is an open door here. You see here 18 gold pieces. You now have 69 gold pieces (gained 18). The centaur shouts! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! There is an open door, spattered with blood here. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You close the door. The centaur shoots an arrow. The arrow hits you. You die... ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chastitycage the Deep Elf Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 220 | D:4 | Reached XP level 2. HP: 15/15 MP: 4/8 223 | D:4 | Learned a level 2 spell: Mercury Arrow 260 | D:5 | Entered Level 5 of the Dungeon 280 | D:5 | Reached skill level 4 in Alchemy 295 | D:5 | Noticed a water moccasin 300 | D:5 | Found a shadowy altar of Dithmenos. 325 | D:5 | Noticed a howler monkey 326 | D:5 | Reached XP level 3. HP: 19/19 MP: 7/10 338 | D:5 | Noticed a phantom 339 | D:5 | Noticed a centaur 353 | D:4 | Found a broken altar of Ashenzari. 354 | D:4 | Found an iron altar of Okawaru. 361 | D:4 | Reached XP level 4. HP: 12/24 MP: 9/12 366 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 370 | D:4 | Learned a level 3 spell: Mephitic Cloud 409 | D:4 | Found a sand-covered staircase. 420 | D:4 | Reached skill level 5 in Alchemy 521 | D:5 | Reached skill level 6 in Alchemy 521 | D:5 | Reached XP level 5. HP: 28/28 MP: 5/13 529 | D:5 | Reached skill level 1 in Fire Magic 580 | D:5 | Reached XP level 6. HP: 32/32 MP: 6/15 586 | D:5 | Learned a level 4 spell: Sticky Flame 593 | D:5 | Reached skill level 5 in Spellcasting 674 | D:5 | Shot with an arrow by a centaur Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A phantom (D:5) 2 scorpions A howler monkey (D:5) A jelly (D:5) An orc priest (D:5) An iguana (D:5) An adder (D:4) 4 gnolls (D:5) A shadow imp (D:5) 2 ufetubi (D:5) 2 orcs An endoplasm (D:1) A hobgoblin (D:4) A quokka (D:1) 3 ball pythons (D:1) 4 goblins 2 rats (D:1) 29 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 673 | 673 | 0 | 0 | 0 | 5 | 134.6 | Dungeon | 673 | 673 | 0 | 0 | 0 | 5 | 134.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 298 daAuts D:4: 197 daAuts D:1: 159 daAuts D:3: 12 daAuts D:2: 5 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 111.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 111.0 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms, kennysheep_boxes D:2: layout_basic, serial_shops, shop, uniq_sigmund D:3: layout_basic, nemelex_xobeh_ov_fountains_minmay D:4: layout_basic, chequers_temple_overflow_statue_of_worship, nicolae_ossuary_entry_monument D:5: layout_gridville, lemuel_round_altar, nrook_mini_vaults, st_stairs_13, hangedman_abyss_or_decor_passed, minmay_manual_maat