Config for 0.33, revision 18, preset TurnCount Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (console) character file. Game seed: 18124294442158375198 ------------------------------------------------------------------------------- 6668 chastitycage the Thaumaturge (level 10, -7/56 HPs) Began as a Deep Elf Alchemist on May 4, 2025. Was a Believer of Vehumet. Shot with an arrow by a centaur warrior (17 damage) ... on level 13 of the Dungeon. The game lasted 00:25:31 (2535 turns). chastitycage the Thaumaturge (Deep Elf Alchemist) Turns: 2535, Time: 00:25:32 Health: -7/56 AC: 6 Str: 5 XL: 10 Next: 73% Magic: 7/26 EV: 11 Int: 25 God: Vehumet [**....] Gold: 227 SH: 0 Dex: 15 Spells: 6/29 levels left rFire . . . w - +2 war axe (heavy) rCold . . . (no offhand) rNeg . . . c - +0 steam dragon scales rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . p - +0 pair of boots Will +.... (no amulet) Stlth ++++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.40/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: Renounce Religion Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. ------------------------------------------------------------------------------- Inventory: Hand Weapons d - a +2 heavy quarterstaff f - a +0 dagger of holy wrath l - a +0 spear q - a +6 trident of venom r - a +0 sling s - a +2 heavy hand axe t - the +1 scimitar of the Ten Friars {venom, +Blink rPois rN+++ Dex-5} (You found it on level 8 of the Dungeon) +Blink: It lets you blink. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). w - a +2 heavy war axe (weapon) Missiles h - 2 throwing nets {@f2} A - 4 javelins {@Q3} G - 6 datura-tipped darts {frenzy} Armour a - a +0 robe c - +0 steam dragon scales (worn) g - a +2 buckler k - an orb of energy p - a +0 pair of boots (worn) B - +0 acid dragon scales Jewellery m - the ring of the Coward {*Slow rC++ rN+ Int+6 Dex+2, @P} (You found it on level 6 of the Dungeon) [ring of intelligence] *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). v - a ring of fire {@P} Wands C - a wand of warping (5) D - a wand of mindburst (10) F - a wand of flame (20) Scrolls i - a scroll of fog {!r, unknown} n - a scroll of butterflies {!r, unknown} u - a scroll of brand weapon {!r, unknown} y - 2 scrolls of noise {!r, unknown} z - a scroll of amnesia {!r, unknown} J - 2 scrolls of blinking {!r} L - 2 scrolls of teleportation {!r} T - 2 scrolls of immolation {!r} U - 2 scrolls of revelation {!r} X - a scroll of enchant weapon {!r} Potions b - a potion of might {!q, unknown} e - 2 potions of heal wounds {!q, unknown} j - 2 potions of curing {!q} o - a potion of magic {!q} x - a potion of invisibility {!q, unknown} E - a potion of cancellation {!q, unknown} ------------------------------------------------------------------------------- Skills: - Level 4.0 Fighting - Level 2.4 Dodging - Level 8.0 Stealth - Level 10.0 Spellcasting + Level 7.0 Conjurations - Level 6.0 Fire Magic - Level 10.0 Alchemy - Level 4.0 Evocations Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 8 10 | 10.0 Alchemy | 4 5 6 7 9 10 | 10.0 Fire Magic | 3 5 6 | 6.0 Fighting | 2 4 | 4.0 Stealth | 4 6 8 | 8.0 Evocations | 4 | 4.0 Conjurations | 7 | 7.0 Dodging | | 2.4 ------------------------------------------------------------------------------- You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Mephitic Cloud Conj/Alch/Air 40% N/A 1% 3 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 r - Stone Arrow Conj/Erth 60% 3d10 3% 3 t - Sticky Flame Fire/Alch 51% 2d9 1% 4 v - Poisonous Vapours Alch/Air 100% 1d4 1% 1 w - Mercury Arrow Conj/Alch 100% 2d11 1% 2 E - Irradiate Conj/Alch 26% 3d20 4% 5 R - Olgreb's Toxic Radia Alch 58% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 48% N/A 4% 1 Petrify Alch/Erth 37% N/A 6% 4 Grave Claw Necr 24% 2d8 8% 2 Jinxbite Hex 24% N/A 8% 2 Summon Ice Beast Ice/Summ 12% N/A 14% 3 Vampiric Draining Necr 12% 2d6 14% 3 Yara's Violent Unravell Hex/Alch 18% 3d9 17% 5 Animate Dead Necr 12% N/A 43% 4 Summon Seismosaurus Egg Summ/Erth 12% N/A 43% 4 Summon Mana Viper Hex/Summ 12% N/A 80% 5 Enfeeble Hex 6% N/A 100% 7 Haunt Necr/Summ 6% N/A 100% 7 Sphinx Sisters Hex/Summ 6% N/A 100% 7 Fulsome Fusillade Conj/Alch 26% (3-5)d11 100% 8 Infestation Necr 6% N/A 100% 8 ------------------------------------------------------------------------------- Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Spear | 1 | | | || 1 Trident | | 1 | 2 | || 3 War axe | | | | 2 || 2 Fire: Sling | 1 | 23 | 37 | || 61 Cast: Poisonous Vapours | 24 | 14 | 1 | 4 || 43 Mercury Arrow | 4 | 11 | 44 | 6 || 65 Olgreb's Toxic Ra | | 14 | 20 | 9 || 43 Sticky Flame | | 1 | 22 | 6 || 29 Mephitic Cloud | | | 5 | 4 || 9 Foxfire | | | 1 | 1 || 2 Irradiate | | | | 2 || 2 Evoke: Wand | | | 3 | 6 || 9 Use: Potion | 1 | 1 | | 1 || 3 Scroll | | | 4 | 1 || 5 Armour: Robe | 11 | 7 | 3 | || 21 Steam dragon scal | | | 19 | 17 || 36 Dodge: Dodged | 8 | 13 | 10 | 15 || 46 ------------------------------------------------------------------------------- You were on level 13 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 13 of its levels. You collected 227 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One ------------------------------------------------------------------------------- #.....#..........## ... #.....#.........## ... #.....#.........# ... #.....ċ.........# .. #.....#.....##### #....†#.........# #.....#.........## #..†..#..........# #.....#...........# #.....#............. #.....#.@............ #.....#............... #.....#............... #.....#....######### #........... #............ #............. #.............. You could see a centaur warrior. Message History You erupt in a fountain of uncontrolled magic! The boulder beetle is blasted with magical radiation!! The boulder beetle is moderately wounded. The boulder beetle twists and deforms. The brown ugly thing is blasted with magical radiation!! You kill the brown ugly thing! Vehumet accepts your kill. You are lightly contaminated with residual magic. Your Conjurations skill increases to level 5! Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Aim: a slime creature (sparse dust, almost dead, chance to blink: 64%) Space twists violently! The rupture engulfs the slime creature!! The slime creature blinks! You kill the slime creature! Vehumet accepts your kill. The rupture engulfs the boulder beetle! The boulder beetle leaps! You hear a horrible gurgling sound! You hear a shout! x2 Cast which spell? (? or * to list) You begin to radiate toxic energy. The boulder beetle is poisoned. A centaur warrior comes into view. Okay, then. The boulder beetle looks even sicker. The centaur warrior shouts! The centaur warrior is poisoned. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! The boulder beetle leaps! Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur warrior looks even sicker. Your toxic aura wanes. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * Okay, then. Cast which spell? (? or * to list) Okay, then. Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. Okay, then. Okay, then. Okay, then. Cast which spell? (? or * to list) Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! You hear an angry hiss. Really quaff d - 3 green potions {!q}? It was a potion of curing. You feel better. j - 2 potions of curing {!q}; d - a +2 heavy quarterstaff Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (noxious fumes, lightly wounded, very poisoned, chance to affect: 64%) The centaur warrior's mind is blasted!! The centaur warrior is engulfed in noxious fumes. The centaur warrior appears confused. Cast which spell? (? or * to list) You begin to radiate toxic energy. The boulder beetle looks even sicker. The centaur warrior looks even sicker. The centaur warrior unwields a +0 shortbow. The centaur warrior barely misses you. The centaur warrior misses you. Cast which spell? (? or * to list) Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior (severely wounded, confused, very poisoned, 94% to hit) You miscast Stone Arrow. You are lightly contaminated with residual magic. Nothing appears to happen. The boulder beetle looks even sicker. You kill the boulder beetle! Vehumet accepts your kill. The centaur warrior is engulfed in noxious fumes. The centaur warrior appears confused. A water moccasin comes into view. Your Conjurations skill gained 2 levels and is now at level 7! Your toxic aura wanes. Hit: w) +2 war axe (heavy) Press: ? - help, Dir - move target You swing at nothing. Hit: w) +2 war axe (heavy) Press: ? - help, Dir - move target You swing at nothing. A troll comes into view. The troll moves out of view. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior (almost dead, poisoned, chance to affect: 64%) The centaur warrior struggles to resist. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow closely misses you. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (almost dead, poisoned, chance to affect: 64%) The centaur warrior struggles to resist. The centaur warrior looks more healthy. The centaur warrior shoots an arrow. The arrow hits you! You die... ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chastitycage the Deep Elf Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:2 | Reached XP level 2. HP: 9/15 MP: 1/8 82 | D:2 | Learned a level 2 spell: Mercury Arrow 411 | D:5 | Entered Level 5 of the Dungeon 434 | D:5 | Noticed a scorpion 445 | D:5 | Reached XP level 3. HP: 15/19 MP: 8/10 449 | D:5 | Killed a scorpion 450 | D:5 | Reached skill level 5 in Alchemy 450 | D:5 | Reached XP level 4. HP: 10/24 MP: 3/12 459 | D:5 | Learned a level 4 spell: Olgreb's Toxic Radiance 463 | D:5 | Learned a level 3 spell: Mephitic Cloud 483 | D:5 | Found a staircase to the Ecumenical Temple. 511 | D:5 | Reached XP level 5. HP: 19/28 MP: 5/13 595 | D:5 | Reached skill level 5 in Spellcasting 595 | D:5 | Reached XP level 6. HP: 32/32 MP: 0/15 616 | Temple | Time: 00h 04m 54s 616 | Temple | Entered the Ecumenical Temple 622 | Temple | Became a worshipper of Vehumet 655 | D:5 | Learned a level 4 spell: Sticky Flame 706 | D:5 | Reached skill level 1 in Fire Magic 864 | D:6 | Noticed Jeremiah 871 | D:6 | Reached XP level 7. HP: 36/36 MP: 2/16 878 | D:6 | Killed Jeremiah 879 | D:6 | Reached skill level 5 in Fire Magic 879 | D:6 | Reached skill level 1 in Fighting 910 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 925 | D:6 | Identified the ring of the Coward {*Slow rC++ rN+ Int+6 | Dex+2} 971 | D:6 | Found a bloodstained altar of Trog. 992 | D:7 | Reached * piety under Vehumet 992 | D:7 | Offered knowledge of Foxfire by Vehumet. 998 | D:7 | Noticed Maggie 1016 | D:7 | Learned a level 1 spell: Foxfire 1032 | D:7 | Killed Maggie 1033 | D:7 | Reached XP level 8. HP: 44/44 MP: 7/20 1050 | D:7 | Reached skill level 5 in Stealth 1177 | D:7 | Reached skill level 1 in Evocations 1390 | D:8 | Identified the +1 scimitar of the Ten Friars {venom, +Blink | rPois rN+++ Dex-5} 1424 | D:8 | Reached XP level 9. HP: 48/48 MP: 8/23 1441 | D:8 | Noticed a two-headed ogre 1457 | D:8 | Killed a two-headed ogre 1626 | D:9 | Reached skill level 10 in Spellcasting 1717 | D:9 | Offered knowledge of Static Discharge by Vehumet. 1843 | D:9 | Reached ** piety under Vehumet 2092 | D:10 | Entered Level 10 of the Dungeon 2143 | D:11 | Noticed a boulder beetle 2156 | D:11 | Killed a boulder beetle 2157 | D:11 | Reached XP level 10. HP: 55/56 MP: 12/26 2237 | D:10 | Found an opulent altar of Gozag. 2315 | D:10 | Found a shadowy altar of Dithmenos. 2321 | D:10 | Found a shimmering blue altar of Sif Muna. 2339 | D:10 | Found an iron altar of Okawaru. 2436 | D:11 | You fall into a shaft and drop 2 floors! 2460 | D:13 | Offered knowledge of Stone Arrow by Vehumet. 2462 | D:13 | Reached skill level 10 in Alchemy 2467 | D:13 | Learned a level 3 spell: Stone Arrow 2473 | D:13 | Learned a level 5 spell: Irradiate 2493 | D:13 | Noticed a brown ugly thing 2494 | D:13 | Noticed a boulder beetle 2505 | D:13 | Killed a brown ugly thing 2506 | D:13 | Reached skill level 5 in Conjurations 2511 | D:13 | Noticed a centaur warrior 2521 | D:13 | Killed a boulder beetle 2535 | D:13 | Shot with an arrow by a centaur warrior Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A two-headed ogre (D:8) 2 boulder beetles An ugly thing (D:13) Maggie (D:7) Jeremiah (D:6) A troll (D:13) A slime creature (D:13) A wyvern (D:7) A basilisk (D:13) A steam dragon (D:10) 4 vampire mosquitoes (D:10) An acid dragon (D:9) A water moccasin (D:8) 2 orc warriors A centaur (D:10) A kobold brigand (D:10) 3 bullfrogs A gnoll sergeant (D:5) 3 scorpions 17 wights 6 killer bees (D:9) A howler monkey (D:5) 2 hounds A jelly (D:7) 4 orc priests A gnoll bouda (D:5) An iguana (D:6) 2 sleepcaps 4 orc wizards 7 gnolls (D:5) 3 adders A white imp (D:6) 4 ufetubi (D:6) 23 orcs 2 endoplasms A giant cockroach (D:2) 2 jackals (D:5) A quokka (D:2) 2 ball pythons A goblin (D:2) 6 kobolds A rat (D:2) 121 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2588 | 2579 | 9 | 0 | 0 | 13 | 199.1 | Dungeon | 2572 | 2563 | 9 | 0 | 0 | 12 | 214.3 | Temple | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 530 daAuts D:5: 407 daAuts D:8: 364 daAuts D:10: 286 daAuts D:7: 236 daAuts D:2: 184 daAuts D:6: 161 daAuts D:4: 104 daAuts D:13: 101 daAuts D:3: 79 daAuts D:11: 75 daAuts D:1: 41 daAuts Temple: 15 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 732.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 793.9 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_corners, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_water, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_corridor_3, aquarium_view_2c, aquarium_view_2f, aquarium_pool_1, minmay_vboxes D:2: cheibrodos_helix_gallery, layout_basic, minmay_misc_feat_tower, amcnicky_mini_rare_corridor_liquid D:3: layout_basic, mainiacjoe_overflow_24_doors, dk_noncrumbling_3, chequers_serial_rivers_micro_d D:4: layout_gridville, chequers_temple_overflow_statue_of_worship, minmay_close_crescents D:5: layout_cave_pods, minmay_temple_entry_proselytizer D:6: layout_basic, marbit_many_paths, mainiacjoe_overflow_large_starburst, uniq_jeremiah D:7: layout_loops_ring, mainiacjoe_overflow_alcove_2, nicolae_ossuary_entry_catacombs, uniq_maggie D:8: layout_cave_pools D:9: layout_gridville, nicolae_straight_to_the_point D:10: layout_irregular_city, okawaru_trees_1, mainiacjoe_overflow_paths, mainiacjoe_overflow_brackets, grunt_dithmenos_smoke D:11: layout_loops_corners, dpeg_oklobed_lair, hiddenorc1_lemuel D:13: minmay_four_partial_circles, layout_grid_maze, hellmonk_vaults_keyhole, nicolae_blasting_shop, beargit_hepliaklqana_dungeon_heroes, uniq_frances Temple: chequers_temple_sunken