Config for 0.33, revision 18, preset TurnCount Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (console) character file. Game seed: 10305882403113417089 ------------------------------------------------------------------------------- 24 chastitycage the Tinkerer (level 3, -2/25 HPs) Began as a Gnoll Forgewright on May 17, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:01:52 (258 turns). chastitycage the Tinkerer (Gnoll Forgewright) Turns: 258, Time: 00:01:53 Health: -2/25 AC: 3 Str: 9 XL: 3 Next: 2% Magic: 8/9 EV: 12 Int: 16 God: Gold: 57 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ e - ring of willpower {@P} HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, lethally poisoned (-2 -> -8) A: fangs 1, treasure sense, distributed training a: no special abilities Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. ------------------------------------------------------------------------------- Inventory: Hand Weapons a - a +0 hammer (weapon) w - a +0 whip Missiles c - 4 stones {@Q5} Armour b - a +0 robe (worn) f - a +0 cloak (worn) Jewellery e - a ring of willpower (worn) {@P} Scrolls d - a scroll of enchant weapon {!r, unknown} ------------------------------------------------------------------------------- Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 7.1 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 7.1 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 ------------------------------------------------------------------------------- You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Construct Spike Laun Frge 80% 2d6 1% 2 t - Kinetic Grapnel Frge 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 40% N/A 2% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 19% 2 Forge Blazeheart Golem Fire/Frge 24% N/A 32% 4 Forge Lightning Spire Air/Frge 24% 3d5 32% 4 Fugue of the Fallen Necr 8% N/A 36% 3 Anguish Hex/Necr 4% N/A 77% 4 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Mace || 19 Bite || 1 Cast: Kinetic Grapnel || 21 Construct Spike L || 3 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 22 ------------------------------------------------------------------------------- You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 57 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: ------------------------------------------------------------------------------- #...........# #...........# #### #..........###..... #..........<....... #.................. #...........##..... #.........#......#. #.........##...### #.........##...# ##$.J...........# #..@†............ ####⍐#.#......... #..#....∆ #.>... . #....# #....# ####.. #.# .. You could see an endoplasm. Message History Aim: a quokka (severely wounded, 67% to hit) The kinetic grapnel hits the quokka. You kill the quokka! An adder comes into view. Found an escape hatch in the floor. An adder is nearby! An adder is nearby! The adder hisses angrily. A scorpion comes into view. Cast which spell? (? or * to list) You shape a spike launcher from a nearby wall. Cast which spell? (? or * to list) Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (60% to hit) The kinetic grapnel hits the adder. The adder is moderately wounded. The rocky spike skewers the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The grapnel guides your strike. You hit the adder. You kill the adder! You feel sick. Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Cast which spell? (? or * to list) Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (78% to hit) Okay, then. You feel sick. Cast which spell? (? or * to list) Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (78% to hit) The kinetic grapnel misses the scorpion. You feel sick. Cast which spell? (? or * to list) Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (78% to hit) The kinetic grapnel hits the scorpion. The scorpion is lightly wounded. The rocky spike skewers the scorpion! The scorpion is heavily wounded. You feel sick. The grapnel guides your strike. You hit the scorpion but do no damage. The scorpion is heavily wounded. The rocky spike skewers the scorpion. The scorpion is heavily wounded. You feel sick. You are no longer poisoned. The scorpion misses you. An endoplasm comes into view. The scorpion barely misses you. Cast which spell? (? or * to list) You don't have enough magic to cast this spell. Unknown command. You closely miss the scorpion. The scorpion is heavily wounded. The scorpion misses you. The scorpion stings you. You aren't carrying any items that you can evoke. Unknown command. Really quaff o - a potion of magic {!q}? Magic courses through your body. The scorpion stings you. Cast which spell? (? or * to list) You shape a spike launcher from a nearby wall. The endoplasm quivers. The scorpion barely misses you. The rocky spike skewers the scorpion. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! Cast which spell? (? or * to list) Okay, then. Really quaff g - a coppery potion {!q}? It was a potion of brilliance. You feel clever all of a sudden. The rocky spike misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. The scorpion is severely wounded. The rocky spike skewers the scorpion. The scorpion is almost dead. The rocky spike skewers the scorpion! You kill the scorpion! You die... ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chastitycage the Gnoll Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 82 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 88 | D:1 | Learned a level 2 spell: Construct Spike Launcher 242 | D:4 | Noticed a scorpion 248 | D:4 | Reached skill level 5 in Spellcasting 248 | D:4 | Reached XP level 3. HP: 21/25 MP: 2/9 257 | D:4 | HP: 1/25 [scorpion (2)] 258 | D:4 | Killed a scorpion 258 | D:4 | Succumbed to a scorpion's poison Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A scorpion (D:4) An adder (D:4) A ribbon worm (D:3) 4 endoplasms A quokka (D:4) 3 ball pythons A bat (D:1) A kobold (D:1) 4 rats 17 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 262 | 262 | 0 | 0 | 0 | 4 | 65.5 | Dungeon | 262 | 262 | 0 | 0 | 0 | 4 | 65.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts D:3: 52 daAuts D:4: 46 daAuts D:2: 35 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.2 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, roderic_lattice_a, bh_walls_and_bars D:2: layout_basic, ebering_ecumenical_altar_sacrificial D:3: layout_basic, mainiacjoe_overflow_concentric_impassable D:4: layout_rooms, nicolae_elyvilon_peaceful_grove, led_sif_book, serial_shops, nicolae_shop_rolling_square