Dungeon Crawl Stone Soup version 0.29-a0-317-gd16b76e6b1 (webtiles) character file. Game seed: 10079233608878473309 4 cheechan the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Apr 1, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (171 turns). cheechan the Conjurer (Octopode Conjurer) Turns: 171, Time: 00:00:33 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 0/3 EV: 13 Int: 20 God: Gold: 10 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 great sword rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - a +0 great sword (weapon) Missiles b - 11 stones Jewellery d - a ring of magical power Potions a - a potion of magic Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A jackal comes into view. A frilled lizard comes into view. A jackal comes into view. The frilled lizard hisses angrily. Sorry, you're not good enough to have a special ability. Unknown command. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. Unknown command. A rat comes into view. The jackal closely misses you. The rat falls through a shaft! The shaft crumbles and collapses. The jackal barks! You hit the jackal. You kill the jackal! The jackal completely misses you. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. The jackal misses you. The frilled lizard bites you. The jackal bites you. The jackal closely misses you. You slash the jackal! You kill the jackal! The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.##### ####..... #.......# ## ######.##.##.# #. ##............# #####. .........#..!.#####..... #...........#.##........ #....>l.......##.##..... #......@............###. #...†.h.###.#.##.##.# #. ....##### #.#.##.##.# #. ### .......##.# #. ####.#####.# ## #.# #.# # #.. ..# .... You could see a jackal and a frilled lizard. Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheechan the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 171 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_cross, minmay_misc_feat_alley Action || total -------------------------++------- Melee: Great sword || 3 Cast: Magic Dart || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 171 | 0 | 0 | 0 | 1 | 171.0 | Dungeon | 171 | 171 | 0 | 0 | 0 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 171 daAuts