Dungeon Sprint DCSS version 0.29-a0-321-gf1c400731a (webtiles) character file. Game seed: 8987406602335381727 0 cheechan the Conjurer (level 1, -4/11 HPs) Began as an Octopode Conjurer on Apr 4, 2022. Was an Initiate of Vehumet. Slain by a merfolk ... wielding a +0 trident (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:42 (207 turns). cheechan the Conjurer (Octopode Conjurer) Turns: 207, Time: 00:02:43 Health: -4/11 AC: 1 Str: 18 XL: 1 Next: 0% Magic: 9/9 EV: 14 Int: 38 God: Vehumet [......] Gold: 0 SH: 0 Dex: 22 Spells: 3/4 levels left rFire . . . SeeInvis . B - +6 Majin-Bo {vamp, MP+6 Int+6} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . h - ring of flight rCorr . Rampage . i - +6 ring of dexterity Will ..... NoTele + j - +6 ring of dexterity Stlth ++++...... k - +6 ring of intelligence HPRegen 0.03/turn l - +6 ring of intelligence MPRegen 0.11/turn m - +6 ring of strength n - +6 ring of strength (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons B - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} (You found it in the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). C - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. Armour D - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery h - a ring of flight (left tentacle) i - a +6 ring of dexterity (right tentacle) j - a +6 ring of dexterity (on tentacle) k - a +6 ring of intelligence (on tentacle) l - a +6 ring of intelligence (on tentacle) m - a +6 ring of strength (on tentacle) n - a +6 ring of strength (on tentacle) Wands o - a wand of mindburst (7) p - a wand of iceblast (4) (quivered) q - a wand of acid (7) Scrolls f - 4 scrolls of blinking w - 4 scrolls of amnesia x - 7 scrolls of fog y - a scroll of holy word z - 5 scrolls of identify A - 2 scrolls of fear Potions a - 8 potions of magic b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage r - 2 potions of brilliance s - 2 potions of invisibility t - 4 potions of resistance u - a potion of experience v - 5 potions of might Miscellaneous g - a lightning rod (4/4) Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Dazzling Flash Conj/Hex 38% N/A 6% 3 Fulminant Prism Conj/Hex 9% 3d7 21% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Items here: )))))))))). There is a corrupted altar of Lugonu here. Items here: )))))))))). There is a sparkling altar of Nemelex Xobeh here. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe There is a radiant altar of Vehumet here. There is a radiant altar of Vehumet here. You hover solemnly before the altar of Vehumet. Vehumet welcomes you! There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. Found a staff of conjuration and a condenser vane. Found a transporter. You can't go down here! Aiming: Iceblast Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the merfolk! The merfolk is lightly wounded. The iceblast engulfs the merfolk! The merfolk is lightly wounded. The merfolk shouts! Aiming: Iceblast Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the merfolk! The merfolk is heavily wounded. The iceblast engulfs the merfolk! The merfolk is moderately wounded. The merfolk misses you. x2 Aiming: Iceblast Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the merfolk! The merfolk is heavily wounded. The iceblast engulfs the merfolk! The merfolk is severely wounded. The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.}.|.▓ ▓.mm..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cheechan the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Banished a spatial maelstrom 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 2 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 2 | D | Found the +10 dark maul {vorpal} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 2 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, Drain} 2 | D | Found the +5 sword of Power {vorpal} 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {vorpal, sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a transporter. 3 | D | Found an opulent altar of Gozag. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a corrupted altar of Lugonu. 12 | D | Found a burning altar of Makhleb. 13 | D | Found a stormy altar of Qazlal. 13 | D | Found an iron altar of Okawaru. 13 | D | Found a sacrificial altar of Ru. 13 | D | Found a sparkling altar of Nemelex Xobeh. 13 | D | Found a shimmering blue altar of Sif Muna. 13 | D | Found a bloodstained altar of Trog. 184 | D | Became a worshipper of Vehumet 204 | D | Entered arena 2. 204 | D | Noticed a merfolk 204 | D | Noticed a merfolk 204 | D | Found a transporter. 207 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Evoke: Wand || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 203 | 203 | 0 | 0 | 0 | 1 | 203.0 | Dungeon | 203 | 203 | 0 | 0 | 0 | 1 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 203 daAuts