Dungeon Sprint DCSS version 0.29-a0-321-gf1c400731a (webtiles) character file. Game seed: 7156751462581625119 11784 cheechan the Severer (level 11, -4/171 HPs) Began as a Naga Monk on Apr 4, 2022. Was a High Priest of Okawaru. Killed by divine providence ... invoked by a daeva (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:09:30 (588 turns). cheechan the Severer (Naga Monk) Turns: 588, Time: 00:09:30 Health: -4/171 AC: 27 Str: 29 XL: 11 Next: 83% Magic: 11/11 EV: 6 Int: 11 God: Okawaru [*****.] Gold: 0 SH: 29 Dex: 14 Spells: 10/10 levels left rFire . . . SeeInvis + E - +14 obsidian axe {vorpal, Mesm Drain Fly SInv} rCold . . . Faith . G - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . F - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois + Reflect . (no helmet) rElec + Harm . r - +1 cloak of Starlight {*Dazzle EV+4 Stlth--} rCorr + Rampage . (no gloves) Will +++.. NoTele + (no barding) Stlth .......... NoCast + L - amulet of regeneration HPRegen 1.18/turn B - +6 ring of strength MPRegen 0.12/turn C - +6 ring of strength @: berserking (expiring), flying, mesmerised, glowing, studying 3 skills, quick A: AC +3, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison, Renounce Religion, Heroism, Finesse You were in the Dungeon. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons E - the +14 obsidian axe (weapon) {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. H - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. Armour a - the +9 chain mail of the Barracuda {rElec rPois rF- Stlth+} (Okawaru gifted it to you in the Dungeon) rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. r - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} (You found it in the Dungeon) It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. F - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. G - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. J - the +8 plate armour "Kalih" {Harm rCorr} (You found it in the Dungeon) rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Jewellery u - the ring of Qiarusesy {rElec rPois rN+ Stlth+} (You found it in the Dungeon) [ring of positive energy] rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. w - a ring of flight x - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence A - a +6 ring of intelligence B - a +6 ring of strength (left hand) C - a +6 ring of strength (right hand) I - a ring of wizardry L - an amulet of regeneration (around neck) M - a ring of willpower N - an amulet of faith Q - the ring "Cuwk" {rF+ Will+ Stlth+} (You found it in the Dungeon) [ring of willpower] rF: It protects you from fire. Will: It increases your willpower. Stlth: It makes you more stealthy. R - the amulet of Nafageakh {Acrobat Contam +Inv Will+ Dex+3} (You found it in the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+3). +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. T - a ring of ice U - the ring of Yfenimek {*Slow rF+ MP+9 Dex-3 Stlth+} (You found it in the Dungeon) [ring of protection from fire] Dex: It affects your dexterity (-3). rF: It protects you from fire. MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. W - an amulet of guardian spirit Wands t - a wand of mindburst (7) v - a wand of acid (2) Scrolls b - a scroll of brand weapon i - 4 scrolls of blinking j - 4 scrolls of amnesia k - 7 scrolls of fog l - a scroll of holy word m - 5 scrolls of identify n - 2 scrolls of fear Potions c - a potion of ambrosia d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic o - 2 potions of brilliance p - 2 potions of invisibility q - 4 potions of resistance s - 5 potions of might Miscellaneous D - a lightning rod (4/4) K - a lightning rod (4/4) O - a phantom mirror P - a tin of tremorstones (2/2) S - a box of beasts V - a lightning rod (4/4) Skills: + Level 12.3 Fighting + Level 0.4(0.6) Short Blades + Level 0.4(0.6) Long Blades + Level 17.5(17.6) Axes + Level 0.4(11.5) Maces & Flails + Level 1.4(11.6) Polearms + Level 0.4(1.1) Staves + Level 0.3(1.0) Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 1.3 Throwing + Level 4.2 Armour + Level 8.6 Dodging + Level 6.5 Stealth + Level 8.5 Shields + Level 0.4 Unarmed Combat + Level 0.3 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.9 Ice Magic + Level 0.4 Air Magic + Level 0.9 Earth Magic + Level 0.7 Poison Magic + Level 0.5 Invocations + Level 5.1 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 99% 1 Corpse Rot Necr/Air 2% N/A 100% 2 Searing Ray Conj 2% 2d4 100% 2 Conjure Flame Conj/Fire 1% 6-21 100% 3 Dazzling Flash Conj/Hex 2% N/A 100% 3 Ignite Poison Fire/Tmut/Pois 1% N/A 100% 3 Cause Fear Hex 0% N/A 100% 4 Dispel Undead Necr 1% 3d6 100% 4 Fulminant Prism Conj/Hex 0% 3d6 100% 4 Sticky Flame Conj/Fire 1% 2d3 100% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Borgnjor's Revivificati Necr 0% N/A 100% 8 Necromutation Tmut/Necr 0% N/A 100% 8 Death's Door Necr 0% N/A 100% 9 Polar Vortex Ice 1% N/A 100% 9 Summon Mana Viper Hex/Summ Unusable N/A N/A 5 Death Channel Necr Unusable N/A N/A 6 Simulacrum Ice/Necr Unusable N/A N/A 6 Summon Hydra Summ Unusable N/A N/A 7 Summon Horrible Things Summ Unusable N/A N/A 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +3) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History GONNNNG! The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! * * * LOW HITPOINT WARNING * * * You block the apis's attack. GONNNNG! The cherub unwields a +0 fustibalus. The cherub wields a +4 flail of flaming. It bursts into flame! The cherub hits you with a +4 flail of flaming! * * * LOW HITPOINT WARNING * * * The cherub burns you. * * * LOW HITPOINT WARNING * * * The cherub bites you but does no damage. You block the angel's attack. GONNNNG! The angel hits you but does no damage. You miss the angel. The angel is severely wounded. You closely miss the angel. The cherub blocks your attack. You slash the apis! Visions of slaying the angel flood into your mind. You have got your breath back. You block the angel's attack. BONNNG! The angel hits you with a +2 sacred scourge of holy wrath. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Okay, then. You slash the angel! The angel is almost dead. You barely miss the angel. You barely miss the cherub. You hit the apis. Visions of slaying the apis flood into your mind. The angel hits you with a +2 sacred scourge of holy wrath!! * * * LOW HITPOINT WARNING * * * You block the angel's attack. PANG! The daeva calls down the wrath of the Shining One upon you. The Shining One smites you! You die... ▓...8©8...▓. ▓...[)):).▓......"..▓. ▓..::)}:..▓..[.))|..▓. ▓.........▓.........▓. ▓.........▓.........▓. ▓....A....▓.........▓. ▓....AA...▓.........▓. ▓..A.YA...▓.........▓. ▓.▓.A@A.▓.▓.▓.....▓.▓. ▓....©....▓....©....▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an apis (mesmerising), 3 daevas, 2 angels and 2 cherubim. Vanquished Creatures An acid blob (D) A great orb of eyes (D) A glowing orange brain (D) A deep elf pyromancer (D) A deep elf zephyrmancer (D) A cane toad (D) A smoke demon (D) 4 slime creatures (D) A water elemental (D) 2 fire elementals (D) A yak (D) A basilisk (D) 2 hell hounds (D) A floating eye (D) 2 orc warriors (D) 2 wolves (D) 3 phantoms (D) A bullfrog (D) 2 necrophages (D) 6 wights (D) 2 quasits (D) 9 starcursed masses (D) 6 jellies (D) An orc priest (D) 3 orc wizards (D) 3 ufetubi (D) An orc (D) 2 bat skeletons (D) An endoplasm (D) 2 jackals (D) 2 ball python skeletons (D) A ball python zombie (D) A quokka skeleton (D) A quokka zombie (D) 2 fire vortices (D) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cheechan the Naga Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 21/21 MP: 1/1 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 2 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 2 | D | Found the +10 dark maul {vorpal} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 2 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, Drain} 2 | D | Found the +5 sword of Power {vorpal} 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {vorpal, sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a transporter. 3 | D | Found an opulent altar of Gozag. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a corrupted altar of Lugonu. 15 | D | Found a burning altar of Makhleb. 16 | D | Found a sacrificial altar of Ru. 16 | D | Found a shimmering blue altar of Sif Muna. 16 | D | Found a stormy altar of Qazlal. 16 | D | Found a bloodstained altar of Trog. 16 | D | Found an iron altar of Okawaru. 16 | D | Found a sparkling altar of Nemelex Xobeh. 93 | D | Became a worshipper of Warmaster Okawaru 93 | D | Reached * piety under Okawaru 93 | D | Reached ** piety under Okawaru 108 | D | Entered arena 2. 108 | D | Noticed a quasit 108 | D | Found a transporter. 112 | D | Killed a quasit 113 | D | Reached skill level 4 in Axes 113 | D | Reached XP level 2. HP: 31/31 MP: 2/2 113 | D | Reached XP level 3. HP: 37/37 MP: 3/3 123 | D | Entered arena 3. 123 | D | Noticed a necrophage 123 | D | Noticed a necrophage 123 | D | Found a transporter. 128 | D | Killed a necrophage 129 | D | Reached skill level 5 in Fighting 129 | D | Reached skill level 6 in Axes 129 | D | Reached skill level 1 in Shields 129 | D | Reached XP level 4. HP: 44/46 MP: 4/4 129 | D | Killed a necrophage 129 | D | Reached *** piety under Okawaru 130 | D | Reached skill level 7 in Axes 130 | D | Reached skill level 5 in Dodging 130 | D | Reached XP level 5. HP: 53/55 MP: 5/5 145 | D | Got the +8 plate armour "Kalih" {Harm rCorr} 148 | D | Entered arena 4. 148 | D | Noticed a floating eye 148 | D | Found a transporter. 151 | D | Killed a floating eye 151 | D | Received a gift from Okawaru 152 | D | Reached skill level 8 in Axes 152 | D | Reached skill level 1 in Armour 152 | D | Reached XP level 6. HP: 66/66 MP: 6/6 171 | D | Entered arena 5. 171 | D | Noticed a water elemental 171 | D | Noticed a fire elemental 171 | D | Noticed a deep elf zephyrmancer 171 | D | Noticed a deep elf pyromancer 171 | D | Found a transporter. 174 | D | Killed a deep elf zephyrmancer 174 | D | Reached **** piety under Okawaru 175 | D | Reached skill level 10 in Axes 175 | D | Reached skill level 5 in Stealth 175 | D | Reached skill level 1 in Evocations 175 | D | Reached XP level 7. HP: 40/75 MP: 7/7 175 | D | Killed a deep elf pyromancer 175 | D | Killed a water elemental 175 | D | Killed a fire elemental 175 | D | Reached ***** piety under Okawaru 176 | D | Reached skill level 12 in Axes 176 | D | Reached XP level 8. HP: 47/85 MP: 8/8 209 | D | Entered arena 6. 209 | D | Found a transporter. 216 | D | Reached skill level 10 in Fighting 216 | D | Reached XP level 9. HP: 93/93 MP: 9/9 233 | D | Got the ring of Qiarusesy {rElec rPois rN+ Stlth+} 246 | D | Entered arena 7. 246 | D | Noticed a starcursed mass 246 | D | Noticed a glowing orange brain 246 | D | Noticed a smoke demon 248 | D | Found a transporter. 254 | D | Killed a starcursed mass 256 | D | Killed a glowing orange brain 257 | D | Reached skill level 13 in Axes 257 | D | Reached skill level 5 in Shields 257 | D | Killed a smoke demon 258 | D | Reached skill level 14 in Axes 261 | D | Identified the +11 war axe of the Doomed Warrior {chaos, | Will+ rCorr} (Okawaru gifted it to you in the Dungeon) 261 | D | Received a gift from Okawaru 263 | D | Killed a starcursed mass 263 | D | Killed a starcursed mass 274 | D | Got the ring "Cuwk" {rF+ Will+ Stlth+} 313 | D | Entered arena 8. 316 | D | Found a transporter. 324 | D | Reached XP level 10. HP: 104/104 MP: 10/10 334 | D | Got the amulet of Nafageakh {Acrobat Contam +Inv Will+ | Dex+3} 346 | D | Entered arena 9. 346 | D | Found the macabre finger necklace {rN+} 347 | D | Found a transporter. 356 | D | Reached skill level 15 in Axes 365 | D | Got the Tome of Curses 369 | D | Got the Incunabulum of Companions 404 | D | Entered arena 10. 404 | D | Noticed a cane toad 406 | D | Found a transporter. 409 | D | Killed a cane toad 411 | D | Identified the +9 chain mail of the Barracuda {rElec rPois | rF- Stlth+} (Okawaru gifted it to you in the Dungeon) 411 | D | Received a gift from Okawaru 442 | D | Entered arena 11. 444 | D | Found a transporter. 451 | D | Reached skill level 16 in Axes 469 | D | Got the ring of Yfenimek {*Slow rF+ MP+9 Dex-3 Stlth+} 485 | D | Entered arena 12. 485 | D | Noticed an acid blob 486 | D | Noticed a great orb of eyes 486 | D | Found the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} 488 | D | Reached skill level 1 in Polearms 488 | D | Reached skill level 1 in Throwing 488 | D | Reached XP level 11. HP: 111/111 MP: 11/11 489 | D | Found a transporter. 494 | D | Killed an acid blob 494 | D | Killed a great orb of eyes 495 | D | Reached skill level 17 in Axes 495 | D | Reached skill level 5 in Evocations 577 | D | Entered arena 13. 577 | D | Noticed a cherub 577 | D | Noticed an angel 577 | D | Noticed an angel 577 | D | Noticed a daeva 577 | D | Noticed an apis 577 | D | Noticed a daeva 578 | D | Noticed a cherub 578 | D | Noticed a daeva 588 | D | HP: 8/171 [angel/+2 sacred scourge of holy wrath (29)] 588 | D | Killed from afar by a daeva Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 4 5 6 7 8 9 10 11 12 | 12.3 Axes | 4 6 7 8 10 12 14 16 17 | 17.5 Dodging | 3 4 5 6 7 8 | 8.6 Stealth | 4 5 6 | 6.5 Shields | 1 2 3 4 6 7 8 | 8.5 Armour | 1 2 3 4 | 4.2 Evocations | 1 2 4 5 | 5.1 Polearms | 1 | 1.4 Throwing | 1 | 1.3 Short Blades | | 0.4 Long Blades | | 0.4 Maces & Flails | | 0.4 Staves | | 0.4 Slings | | 0.3 Bows | | 0.3 Crossbows | | 0.3 Unarmed Combat | | 0.4 Spellcasting | | 0.3 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.9 Air Magic | | 0.4 Earth Magic | | 0.9 Poison Magic | | 0.7 Invocations | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Broad axe | 6 | 2 | 31 | 33 || 72 Abil: Spit Poison | 2 | 1 | | 2 || 5 Evoke: Wand | | 4 | 5 | 3 || 12 Use: Potion | | | 1 | 3 || 4 Armor: Plate armour | 14 | 1 | 17 | 14 || 46 Dodge: Dodged | | | 1 | || 1 Block: Kite shield | 14 | 1 | 29 | 58 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 725 | 725 | 0 | 94 | 0 | 1 | 725.0 | Dungeon | 725 | 725 | 0 | 94 | 0 | 1 | 725.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 725 daAuts