Dungeon Crawl Stone Soup version 0.29-a0-393-g47a863cc1b (webtiles) character file. Game seed: 10750851707684362311 18 cheechan the Conjurer (level 2, -4/17 HPs) Began as an Octopode Conjurer on May 10, 2022. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:22 (570 turns). cheechan the Conjurer (Octopode Conjurer) Turns: 570, Time: 00:02:23 Health: -4/17 AC: 1 Str: 6 XL: 2 Next: 70% Magic: 0/5 EV: 13 Int: 20 God: Gold: 41 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit + (helmet restricted) rPois + Reflect . h - amulet of guardian spirit rElec . Harm . f - ring of poison resistance rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Missiles j - a stone Jewellery f - a ring of poison resistance (left tentacle) h - an amulet of guardian spirit (around mantle) Scrolls b - 2 scrolls of enchant weapon {unknown} c - a scroll of immolation {unknown} d - a scroll of fog {unknown} g - a scroll of fear {unknown} i - a scroll of identify {unknown} Potions a - a potion of magic k - a potion of curing {unknown} l - 2 potions of heal wounds {unknown} m - a potion of cancellation {unknown} n - a potion of invisibility {unknown} o - a potion of berserk rage {unknown} Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.3 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Beogh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the kobold but does no damage. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold but does no damage. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold but does no damage. The kobold hits you with a +0 whip. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. Unknown command. You barely miss the kobold. Your grab misses the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. x2 * * * LOW HITPOINT WARNING * * * You barely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold is severely wounded. The kobold closely misses you. You barely miss the kobold. Your grab misses the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 whip. You die... ..#..#######.....# .................# ###.#.######.....# .......# #.....# ####...#####.....# #...##...###### ..........##...# ###........##...# ####.........@# ###>..#...K# #...##...# ######...# #...# #...# #...# ##### You could see a kobold. Vanquished Creatures 3 dart slugs (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheechan the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 261 | D:1 | Found a faded altar of an unknown god. 570 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_rooms, hellmonk_ecumenical_altar_defaced_shrine Action || total -------------------------++------- Melee: Mace || 10 Constrict || 2 Cast: Magic Dart || 32 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 572 | 572 | 0 | 0 | 0 | 1 | 572.0 | Dungeon | 572 | 572 | 0 | 0 | 0 | 1 | 572.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 572 daAuts