Dungeon Crawl Stone Soup version 0.31-a0-1309-gbf3fed316f (webtiles) character file. Game seed: 12401365243189727105 63 cheechan the Sneak (level 4, -3/40 HPs) Began as an Octopode Wanderer on Dec 20, 2023. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:45 (1401 turns). cheechan the Sneak (Octopode Wanderer) Turns: 1401, Time: 00:04:45 Health: -3/40 AC: 1 Str: 11 XL: 4 Next: 10% Magic: 9/9 EV: 12 Int: 11 God: Gold: 91 SH: 0 Dex: 16 Spells: 5/9 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . g - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) d - a +0 dagger Missiles c - 10 poisoned darts (quivered) j - 5 boomerangs Jewellery g - a ring of poison resistance (left tentacle) Scrolls b - 2 scrolls of fear e - a scroll of fog h - a scroll of enchant armour l - a scroll of teleportation Potions i - a potion of brilliance k - a potion of heal wounds {unknown} m - a potion of haste {unknown} n - a potion of ambrosia {unknown} Skills: + Level 1.8 Throwing + Level 5.8 Stealth + Level 3.3 Spellcasting + Level 1.8 Ice Magic + Level 2.0 Invocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 20% 1d4 12% 1 b - Ozocubu's Armour Ice 5% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 26% 2 Lesser Beckoning Tloc 2% N/A 36% 2 Passwall Tmut/Erth 0% N/A 36% 2 Gell's Gravitas Tloc 1% N/A 58% 3 Swiftness Air 1% N/A 58% 3 Teleport Other Tloc 1% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the rat. Your grab misses the rat. The rat closely misses you. You hit the rat. You grab the rat. You squeeze the rat. You kill the rat! The goblin closely misses you. You hit the goblin. You kill the goblin! You see here a +0 club. A goblin comes into view. It is wielding a +0 dagger. You closely miss the goblin. Your grab misses the goblin. You squeeze the goblin. You kill the goblin! You see here a +0 dagger. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The gnoll hits you with a +0 whip! You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll misses you. You hit the gnoll. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You hit the gnoll. You squeeze the gnoll. You kill the gnoll! Your Invocations skill increases to level 2! You have reached level 4! A gnoll comes into view. It is wielding a +0 flail. Things that are here: a +0 whip; a gnoll corpse It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The gnoll hits you with a +0 flail. You die... ####..#.....##.# ......#.)#..##.# ......>......... ......##.##.##># #####.......##.# ..######)......# #...........#### ## #.....##.##.#####.## ......##........@..# #.....#####>#####g...... #...........# .#####. ..#.######### .# ###.# .. #.# .. ... ### ..# #### You could see a gnoll. Vanquished Creatures A gnoll (D:3) 2 adders (D:2) A worm (D:2) 2 dart slugs (D:1) An orc (D:3) 2 ball pythons 2 bats An endoplasm (D:1) 3 goblins 4 hobgoblins (D:1) 3 quokkas A frilled lizard (D:2) 2 kobolds (D:1) 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheechan the Octopode Wanderer began the quest for the Orb. 0 | D:1 | cheechan set off with the following items: a +2 dagger, a | scroll of fear, 10 poisoned darts, a +0 dagger, a scroll of | fog; and the following spell memorised: Freeze; and the | following spells available to memorise: Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 137 | D:1 | Reached XP level 2. HP: 7/17 MP: 4/6 663 | D:2 | Reached XP level 3. HP: 21/21 MP: 7/7 766 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1398 | D:3 | HP: 1/21 [gnoll/+0 whip (7)] 1400 | D:3 | Reached XP level 4. HP: 2/27 MP: 9/9 1401 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic D:2: layout_basic, serial_forest, infiniplex_forest_lined_4_way, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_1, infiniplex_forest_join, infiniplex_forest_end_3, minmay_misc_feat_enclosed, minmay_misc_feat_square D:3: layout_loops_cross, portal_sewer_entry_f, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 2 | 2.0 Throwing | | 1.8 Stealth | | 5.8 Spellcasting | | 3.3 Ice Magic | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 53 | || 53 Tentacles | 15 | || 15 Constrict | 14 | || 14 Cast: Freeze | 8 | || 8 Use: Scroll | 7 | || 7 Potion | | 1 || 1 Stab: Sleeping | 8 | || 8 Armour: Skin | 27 | 1 || 28 Dodge: Dodged | 36 | || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1400 | 1400 | 0 | 100 | 0 | 3 | 466.7 | Dungeon | 1400 | 1400 | 0 | 100 | 0 | 3 | 466.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 659 daAuts D:2: 641 daAuts D:3: 98 daAuts