Dungeon Crawl Stone Soup version 0.34-a0-67-g04553db0ad (webtiles) character file. Game seed: 10193110088993163250 0 chem1a the Apothecary (level 1, 0/10 HPs) Began as a Deep Elf Alchemist on May 22, 2025. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (102 turns). chem1a the Apothecary (Deep Elf Alchemist) Turns: 102, Time: 00:01:28 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 19 God: Gold: 6 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . d - +2 dagger (freeze) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons d - a +2 dagger of freezing (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of mutation {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 10% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, chem1a the Deep Elf Alchemist. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the large door. Okay, then. There is a large open door here. Found a purple potion. c - a purple potion You open the door. There is an open door here. You open the door. As you open the door, it creaks loudly! You open the large door. Found 6 gold pieces. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Why would you want to do that? You now have 6 gold pieces. Found a runed dagger. You see here a +2 dagger of freezing. Okay, then. Your +2 dagger of freezing glows with a cold blue light! d - a +2 dagger of freezing (weapon) Found a cloak. A kobold comes into view. It is wielding a +0 dagger. Found a scroll labelled DOOSAM ZOYPOE. The kobold shouts! You hit the kobold but do no damage. The kobold hits you with a +0 dagger. You completely miss the kobold. The kobold hits you with a +0 dagger. You hit the kobold. You freeze the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. You die... ..... #.#...# ####### ..... ##.#...# #.....# ## .?... ......# #.###.###. # #... ...... #.#....##. ..#...##.#.# #.#.#..##. ....[...... #...#..... .........#############.##. ........K................. .........@.............##. ≈≈≈~~≈~≈≈~≈~≈~~≈≈~~~~...#. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...#. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...#. ≈#+#+#≈≈≈≈≈≈≈#+#+#≈≈≈..... . ##'###'## +≈≈~..... ..~ #.......# +≈≈≈...#. ..~≈≈#+###.#####.#+#+#≈≈~...#. ..~≈≈≈≈'...#...#...#≈≈~≈....#. You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chem1a the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 102 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic Action || total ---------------------------++------- Melee: Dagger || 3 Armour: Robe || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 0 | 28 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 0 | 28 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts