chimenez Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-2, 1, D:1) a +0 dagger (-1, 1, D:1) a +0 club (18, 1, D:1) a +0 robe (-32, 3, D:1) 17 sling bullets (1, 3, D:1) a +0 robe (15, 6, D:1) a cursed +0 club (-26, 7, D:1) a +0 leather armour (14, 7, D:1) a +0 club (16, 7, D:1) a cursed +0 dagger (-20, 16, D:1) 13 stones (-8, 23, D:1) a +0 club (12, 23, D:1) a +0 club 3 stones (1, 27, D:1) 18 stones (-33, 31, D:1) 26 stones (-30, 31, D:1) a +0 club (-17, 31, D:1) a +0 club (-9, 34, D:1) a +0 club (-13, 35, D:1) a +0 leather armour (-11, 36, D:1) a +0 short sword (-9, 36, D:1) a +0 club (unseen) Level 2 of the Dungeon (0, 0, D:2) 11 bolts (-4, 2, D:2) a +0 flail (-3, 2, D:2) a +0 spear a +1 whip of venom (7, 6, D:2) a +0 robe (-23, 9, D:2) 3 stones (-25, 18, D:2) 14 sling bullets (6, 18, D:2) a +0 whip (7, 19, D:2) a +0 club (8, 19, D:2) a cursed -3 club (0, 20, D:2) 10 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 robe (-9, 7, D:3) 13 bolts of flame (26, 8, D:3) 18 poisoned needles (7, 12, D:3) 24 sling bullets (23, 22, D:3) a +0 dagger (21, 23, D:3) 21 sling bullets (30, 24, D:3) 8 poisoned needles (3, 25, D:3) a cursed -1 club (38, 31, D:3) 5 tomahawks (-4, 32, D:3) a +0 short sword (26, 33, D:3) a +0 dagger (7, 34, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (7, 0, D:4) a +0 hand axe (-11, 4, D:4) a quokka corpse (skeletalised by now) (-4, 7, D:4) a +0 trident (10, 10, D:4) 30 stones (5, 31, D:4) a +0 club (1, 45, D:4) a +0 chain mail (17, 50, D:4) a giant newt corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Jompefoa's General Store 28 bolts (72 gold) 11 stones (14 gold) a +0 chain mail (58 gold) a +0 scythe (39 gold) 14 poisoned bolts (72 gold) a +0 quarterstaff (52 gold) a +3 ring of protection (273 gold) a potion of poison (13 gold) the +9 glaive "Cabein" {elec, *Contam rC- Int+8 Dex+3} (1023 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+8). It affects your dexterity (+3). It makes you vulnerable to cold. It causes magical contamination when unequipped. a +1 longbow of flaming (196 gold) (0, 0, D:5) a hound corpse (1, 5, D:5) a +0 spear of piercing (5, 14, D:5) a +0 leather armour (18, 17, D:5) an uncursed ring of loudness (0, 19, D:5) a +0 ring mail (unseen) (-1, 20, D:5) a +0 club (unseen) (0, 20, D:5) a +0 short sword (unseen)