chimenez Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-28, 1, D:1) 17 poisoned needles (-10, 8, D:1) a stone (-7, 8, D:1) a stone (-6, 8, D:1) a +0 club (14, 9, D:1) a +0 leather armour (-22, 13, D:1) 11 stones (27, 14, D:1) a +0 ring mail (-23, 18, D:1) a +0 club (30, 19, D:1) 6 javelins (-25, 23, D:1) a +0 whip (18, 31, D:1) a +0 spear (6, 33, D:1) a +0 hunting sling (16, 34, D:1) a +0 dagger (-12, 37, D:1) a +0 club (-10, 38, D:1) a stone (12, 39, D:1) a stone (13, 39, D:1) a stone (17, 40, D:1) a +0 dagger (21, 46, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (21, 1, D:2) a +0 scale mail (-2, 5, D:2) a +0 club (13, 6, D:2) a +0 dagger a +0 leather armour (18, 6, D:2) a +0 club (8, 8, D:2) a +0 leather armour (39, 10, D:2) a cursed -1 club a +0 dagger (36, 18, D:2) a +0 leather armour (32, 20, D:2) 12 stones (9, 26, D:2) a +0 spear a +0 flail (49, 26, D:2) a +2 hat (4, 31, D:2) a +0 club (2, 33, D:2) 13 poisoned needles (12, 36, D:2) a +0 ring mail (37, 37, D:2) 14 stones (12, 38, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 25 stones (12, 0, D:3) a scroll of teleportation (30, 3, D:3) a +0 dagger (17, 4, D:3) a +0 hand axe (5, 8, D:3) a +0 dagger a +0 blowgun (5, 10, D:3) 8 poisoned needles (6, 10, D:3) a +0 whip (5, 13, D:3) a poisoned needle (22, 14, D:3) a +0 short sword a cursed -1 scale mail (7, 17, D:3) 5 stones (29, 23, D:3) a +0 dagger (24, 25, D:3) a +0 quarterstaff (27, 25, D:3) a +0 hunting sling (20, 26, D:3) a +0 mace a +0 leather armour (20, 27, D:3) a +0 flail 2 tomahawks (-1, 30, D:3) a cursed -2 club (9, 33, D:3) a +0 dagger (11, 35, D:3) a cursed -3 rapier (15, 36, D:3) 17 stones (17, 36, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Meulur's Antique Weapon Shop the +8 shortbow of Modesty {freeze, rC+ Int+3 SInv} (160 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from cold. It lets you see invisible. the +7 whip "Cefik" {holy, rF+ rN+ Dex+2} (150 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. a +0 club (20 gold) a +0 mace (60 gold) a +0 trident (70 gold) a +0 quarterstaff (80 gold) a +0 hand axe (60 gold) a +0 rapier (80 gold) a +0 rapier (80 gold) a +2 long sword of electrocution (70 gold) a +0 flail (70 gold) the +8 storm bow {elec} (1164 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +0 flail (70 gold) (0, 0, D:4) a +0 spear (-35, 1, D:4) a tomahawk of returning (-33, 6, D:4) a +0 dagger a +0 short sword a +0 leather armour (-12, 12, D:4) a +0 leather armour (-1, 13, D:4) a +0 hunting sling (-27, 14, D:4) 7 stones (-6, 14, D:4) a +0 dagger (-10, 15, D:4) a +0 dagger (7, 21, D:4) 12 sling bullets (-49, 38, D:4) a +0 quarterstaff (-36, 40, D:4) a +0 war axe 5 tomahawks (-37, 42, D:4) a +0 short sword a +0 dagger a +0 chain mail a +0 war axe a +0 leather armour (-10, 49, D:4) a +0 leather armour (-49, 57, D:4) a +0 war axe (-2, 60, D:4) a +0 club (4, 63, D:4) a +0 whip (3, 64, D:4) a +0 flail (4, 64, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 spear (-1, 2, D:5) 26 stones a +0 halberd (-2, 3, D:5) a +0 spear (-5, 6, D:5) a +0 hunting sling a +0 spear (10, 13, D:5) a +0 quarterstaff (1, 14, D:5) a +0 dagger a +0 leather armour a +0 short sword a +2 dagger of flaming (37, 15, D:5) 21 sling bullets (-14, 22, D:5) a +0 dagger a +0 robe (-9, 23, D:5) a +0 club a +0 whip a +0 leather armour a +4 flail a +0 scale mail (17, 28, D:5) a +0 robe a +0 dagger (15, 29, D:5) a +0 club (3, 35, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger a +0 club a +0 hand axe a +0 dagger (-26, 5, D:6) a cursed +0 short sword a +0 robe (-11, 7, D:6) a +0 quarterstaff (-26, 9, D:6) a +0 robe a +2 spear (-25, 10, D:6) a +0 robe a cursed +1 halberd (-24, 11, D:6) a +0 robe a cursed +1 morningstar (-23, 11, D:6) a cursed +0 robe (-32, 15, D:6) 3 large rocks (-35, 20, D:6) a +2 buckler (-21, 20, D:6) a +0 scale mail (-24, 24, D:6) a +0 giant club (-6, 30, D:6) a scroll of teleportation Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (-24, 2, D:7) an uncursed staff of cold (-18, 3, D:7) a +0 chain mail (11, 8, D:7) a +1 rapier of speed (-4, 10, D:7) a +2 falchion of holy wrath (-23, 11, D:7) a +0 robe (-6, 16, D:7) a +0 chain mail a +0 scale mail (-19, 17, D:7) a +2 flail of protection (-34, 20, D:7) a +0 trident (-13, 21, D:7) a +0 club a +0 robe a +0 hand axe a +0 dagger (-13, 22, D:7) a +0 dagger (-27, 25, D:7) a +0 giant club 2 throwing nets (-11, 30, D:7) 23 stones Level 8 of the Dungeon [Shop] Meinn's Book Emporium a book of Callings (420 gold) a book of Minor Magic (280 gold) a book of Party Tricks (700 gold) a book of Burglary (1050 gold) the Papyrus of Dark Rituals (1085 gold) Spells Type Level a - Corpse Rot Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Animate Dead Necromancy 4 d - Agony Necromancy 5 a book of Hinderance (280 gold) a book of Enchantments (700 gold) a manual of Crossbows (1545 gold) a book of Maledictions (350 gold) (0, 0, D:8) 3 curare-tipped needles (-33, 13, D:8) a +0 chain mail a +0 flail (-34, 14, D:8) a +0 chain mail a tomahawk a +0 falchion a +0 chain mail a +0 hand axe a +0 morningstar (-34, 19, D:8) 2 tomahawks (-35, 21, D:8) a +0 war axe (-32, 25, D:8) a stone (-31, 25, D:8) a +1 short sword of draining (-32, 26, D:8) a +0 club a +0 whip a +0 dagger (-10, 28, D:8) a cursed +0 leather armour (-11, 40, D:8) a +0 flail (-1, 51, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a cursed -1 dagger a +0 robe (-33, 1, D:9) a +0 short sword (-33, 2, D:9) a +0 club a +0 leather armour a +0 falchion a +0 leather armour (-14, 2, D:9) a potion of poison a +0 flail a +0 leather armour (2, 2, D:9) a +0 hand axe a +0 whip a +0 leather armour (29, 2, D:9) a cursed +0 club (-15, 3, D:9) a +1 trident of venom (-14, 3, D:9) a +0 whip a cursed +0 scale mail a +0 club a +0 animal skin 2 potions of poison (1, 3, D:9) a +0 dagger a +0 chain mail (-33, 4, D:9) a +1 dagger of holy wrath a +0 robe (-15, 4, D:9) a +0 halberd a cursed +0 plate armour (0, 4, D:9) a +0 short sword a +0 ring mail a +0 halberd a +0 chain mail (-4, 5, D:9) a +0 long sword a +0 chain mail a cursed +0 leather armour (-31, 6, D:9) a potion of poison (-31, 7, D:9) a potion of poison (-10, 7, D:9) a +0 dagger (-31, 8, D:9) a potion of poison (-24, 8, D:9) a +0 club (-20, 8, D:9) a +0 hand axe a +0 animal skin (10, 11, D:9) a +0 dagger (11, 13, D:9) a +0 whip a +0 ring mail a +0 mace a +0 ring mail a +0 mace (12, 13, D:9) a +0 hand axe (22, 15, D:9) a sling bullet (23, 16, D:9) a sling bullet (23, 17, D:9) a sling bullet (24, 18, D:9) a +0 quarterstaff a +0 hunting sling of freezing 12 sling bullets a +0 leather armour (-14, 19, D:9) a stone (-18, 20, D:9) a stone (-20, 21, D:9) a +0 short sword 32 stones a +0 leather armour (-21, 22, D:9) a +0 giant spiked club a +2 robe (21, 23, D:9) a +0 whip (-15, 31, D:9) a +0 hand axe a +0 leather armour (-14, 31, D:9) a +0 trident a +0 chain mail (-13, 31, D:9) a +0 dagger (-21, 35, D:9) a +0 hunting sling (-14, 36, D:9) a +0 dagger of venom a wand of cold (0) (-19, 38, D:9) a +0 giant club (6, 40, D:9) a +0 giant club (11, 40, D:9) a +0 giant club (-28, 42, D:9) a +0 whip 3 stones (-26, 42, D:9) a +1 dagger of venom 2 stones (-28, 43, D:9) a cursed -2 club a cursed +0 short sword a +0 dagger (-28, 44, D:9) a stone (-28, 45, D:9) a stone (-19, 49, D:9) a +0 dagger a +0 scale mail a +0 glaive a +0 plate armour (-18, 49, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (-48, 4, D:10) a scroll of teleportation (-25, 11, D:10) a +0 ring mail (-30, 13, D:10) 21 stones (-51, 14, D:10) a +0 mace (-1, 17, D:10) a potion of poison (-5, 29, D:10) a +0 spear (-56, 39, D:10) a +0 trident (-49, 39, D:10) a +0 mace (2, 39, D:10) a +0 robe (-57, 40, D:10) a +0 club a +0 long sword a +0 chain mail (-52, 40, D:10) a cursed +0 hand axe (unseen) (-50, 42, D:10) a +0 dagger (-56, 43, D:10) a +0 chain mail (-50, 43, D:10) a +0 mace (unseen) (-44, 44, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 17 gold pieces (-4, 2, D:11) an arrow (-1, 2, D:11) a large rock (-4, 3, D:11) an arrow (-3, 3, D:11) 2 arrows a large rock (-2, 3, D:11) a +0 war axe an orc corpse (-6, 4, D:11) 2 arrows (-3, 4, D:11) a +0 dagger a +0 robe a large rock a +0 short sword a +0 leather armour (1, 4, D:11) a scroll of summoning (-6, 5, D:11) a +0 falchion (-3, 5, D:11) a large rock (-12, 11, D:11) a +0 chain mail (-28, 14, D:11) a yak corpse (-13, 19, D:11) a +0 mace (-11, 25, D:11) a +0 trident a +0 plate armour (-10, 27, D:11) a +0 dagger a +0 robe (-8, 40, D:11) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) 3 chunks of flesh Level 15 of the Dungeon (0, 0, D:15) 9 gold pieces (3, 0, D:15) a cursed +0 ring mail (0, 2, D:15) 15 arrows (0, 6, D:15) 5 arrows 3 large rocks (1, 6, D:15) 3 arrows (2, 6, D:15) a large rock (3, 6, D:15) a large rock (-1, 9, D:15) 21 gold pieces (-8, 10, D:15) 2 large rocks (-1, 10, D:15) 16 arrows the Ecumenical Temple