Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7794243999175680493 21 chimenez the Magician (level 2, -1/19 HPs) Began as a Mummy Alchemist on Dec 21, 2024. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:34 (1032 turns). chimenez the Magician (Mummy Alchemist) Turns: 1032, Time: 00:04:34 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 65% Magic: 1/7 EV: 11 Int: 14 God: Gold: 73 SH: 0 Dex: 12 Spells: 8/9 levels left rFire x . . b - +0 dagger (protect) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . h - scarf {shadows} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons b - a +0 dagger of protection (weapon) Missiles j - a throwing net Armour a - a +0 robe (worn) h - a scarf of shadows (worn) k - a +0 buckler Jewellery l - an amulet of guardian spirit Talismans c - a beast talisman Scrolls d - a scroll of immolation {unknown} e - a scroll of fear {unknown} f - a scroll of enchant weapon {unknown} g - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting - Level 0.7 Conjurations + Level 2.5 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 9% N/A 56% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The sting hits Terence. Terence looks as sick as possible! Terence is lightly wounded. Terence hits you with a +0 mace. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, extremely poisoned, 72% to hit) You miscast Sting. Nothing appears to happen. Terence looks irritated. Terence hits you with a +0 mace. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, extremely poisoned, 72% to hit) The sting hits Terence. Terence looks as sick as possible! Terence is moderately wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Okay, then. You closely miss Terence. Terence is heavily wounded. Terence barely misses you. Unknown command. You hit Terence. Your weapon exudes an aura of protection. Terence is severely wounded. Terence hits you but does no damage. Unknown command. You barely miss Terence. Terence is severely wounded. Terence closely misses you. Unknown command. You barely miss Terence. Terence is severely wounded. Terence screams, "I hate trespassers!" Terence hits you with a +0 mace. You die... Terence says, "Finally, peace and quiet." #####.. +...... ######. # #########. #. #......##. #.. ##### #......##. ##.. #...# #......... .....##...# #####..### ....g@@...# ######.## .....#....# #......# .... ##...# #....### ... ##...###....# ## #....##.....# #.....#.....# #...........# #....#.#....# #....#.###### You could see Terence (very poisoned) and a hobgoblin. Vanquished Creatures 2 goblins 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 4 frilled lizards 4 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chimenez the Mummy Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 22 | D:1 | Reached skill level 3 in Spellcasting 158 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 438 | D:1 | Found a faded altar of an unknown god. 480 | D:1 | Reached skill level 4 in Spellcasting 1021 | D:2 | Noticed Terence 1032 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, hellmonk_ecumenical_altar_crossroads, chequers_serial_rivers_small_a, minivault_11, minmay_statues_item, minmay_hexomino_u4 D:2: layout_basic, uniq_terence, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 0.7 Alchemy | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 16 Dagger || 36 Cast: Sting || 25 Stab: Distracted || 1 Armour: Robe || 33 Dodge: Dodged || 32