ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-752-gc3205288ea Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 1425164898918319419, deterministic pregen: 1 Command line: /usr/games/crawl-git-c3205288ea -name chimpychan -rc /dgldir/rcfiles/crawl-git/chimpychan.rc -macro /dgldir/rcfiles/crawl-git/chimpychan.macro -morgue /dgldir/morgue/chimpychan/ -webtiles-socket /crawl-master/webserver/sockets/chimpychan:2021-03-24.13:30:22.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 31 stack frames. /usr/games/crawl-git-c3205288ea(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55a9a1244ea8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c3205288ea(_Z13do_crash_dumpv+0x47c) [0x55a9a124d11c]: do_crash_dump() /usr/games/crawl-git-c3205288ea(_Z20crash_signal_handleri+0x7e) [0x55a9a12451ae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fae14e49060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fae151c5f9f]: /usr/games/crawl-git-c3205288ea(+0x37e8d6) [0x55a9a124c8d6]: /usr/games/crawl-git-c3205288ea(+0x37eb6d) [0x55a9a124cb6d]: /usr/games/crawl-git-c3205288ea(+0x7c458e) [0x55a9a169258e]: /usr/games/crawl-git-c3205288ea(_Z12species_nameB5cxx1112species_type17species_name_type+0x12) [0x55a9a1692972]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c3205288ea(+0x4b8aea) [0x55a9a1386aea]: /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry16init_with_fieldsEv+0x17f8) [0x55a9a1392778]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xad) [0x55a9a13964fd]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c3205288ea(+0x4c85f0) [0x55a9a13965f0]: /usr/games/crawl-git-c3205288ea(_Z18hiscores_new_entryRK15scorefile_entry+0x303) [0x55a9a1396963]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c3205288ea(_Z8end_gameR15scorefile_entry+0xd45) [0x55a9a12fee05]: end_game(scorefile_entry&) /usr/games/crawl-git-c3205288ea(_Z4ouchi16kill_method_typejPKcbS1_+0x330d) [0x55a9a15e469d]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c3205288ea(_ZN4bolt13affect_playerEv+0x744) [0x55a9a1201204]: bolt::affect_player() /usr/games/crawl-git-c3205288ea(_ZN4bolt11affect_cellEv+0x18f) [0x55a9a1205cff]: bolt::affect_cell() /usr/games/crawl-git-c3205288ea(_ZN4bolt7do_fireEv+0x315) [0x55a9a1208825]: bolt::do_fire() /usr/games/crawl-git-c3205288ea(_ZN4bolt4fireEv+0x1168) [0x55a9a120a8c8]: bolt::fire() /usr/games/crawl-git-c3205288ea(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x101f) [0x55a9a151876f]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-c3205288ea(_Z16handle_mon_spellP7monster+0x1811) [0x55a9a1520601]: handle_mon_spell(monster*) /usr/games/crawl-git-c3205288ea(+0x1dcfe7) [0x55a9a10aafe7]: /usr/games/crawl-git-c3205288ea(_Z19handle_monster_moveP7monster+0x1b07) [0x55a9a1500a17]: handle_monster_move(monster*) /usr/games/crawl-git-c3205288ea(_Z15handle_monstersb+0x904) [0x55a9a15017e4]: handle_monsters(bool) /usr/games/crawl-git-c3205288ea(_Z12world_reactsv+0xdd) [0x55a9a181475d]: world_reacts() /usr/games/crawl-git-c3205288ea(+0x9487d6) [0x55a9a18167d6]: /usr/games/crawl-git-c3205288ea(+0x949005) [0x55a9a1817005]: /usr/games/crawl-git-c3205288ea(main+0x345) [0x55a9a11a6a35]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fae14e362e1]: /usr/games/crawl-git-c3205288ea(_start+0x2a) [0x55a9a11a73ca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c3205288ea/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = rooms, absdepth0 = 3 Level vaults: layout_rooms uniq_blork_the_orc uniq_edmund Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You shoot a stone. The stone barely misses the rat. You shoot a stone. The stone hits the rat! You kill the rat! h - 35 stones (gained 1) There are no items here. h - 37 stones (gained 2) You see here a rat corpse. h - 38 stones (gained 1) You see here a rat corpse. You see here a rat corpse. h - 39 stones (gained 1) You see here a rat corpse. You see here a rat corpse. You reach down and open the door. 3 kobolds come into view. The kobold shouts! x2 Found a green potion and a hand axe. You shoot a stone. The stone closely misses the kobold. You shoot a stone. The stone barely misses the kobold. The stone closely misses the kobold. The stone hits the kobold! You kill the kobold! The kobold misses you. You shoot a stone. The stone hits the kobold. You kill the kobold! You shoot a stone. The stone closely misses the kobold. The kobold hits you with a +0 short sword. You shoot a stone. The stone hits the kobold. You kill the kobold! No target in view! HP restored. h - 36 stones (gained 2) There is an open door here. Things that are here: a +0 short sword; a +0 club h - 41 stones (gained 5) Things that are here: a +0 dagger; a kobold corpse h - 42 stones (gained 1) p - a green potion Things that are here: a +0 dagger; a kobold corpse There is an open door here. Things that are here: a +0 short sword; a +0 club A ball python comes into view. A ball python is nearby! You shoot a stone. The stone hits the ball python! You kill the ball python! You hear a splash. A ball python comes into view. A ball python is nearby! A ball python comes into view. The ball python hisses angrily. You shoot a stone. The stone hits the ball python. The ball python is severely wounded. You hear a splash. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You shoot a stone. The stone hits the ball python! You kill the ball python! You hear a splash. You shoot a stone. The stone hits the ball python. The ball python is heavily wounded. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python closely misses you. The ball python constricts you. You shoot a stone. The stone hits the ball python. You kill the ball python! h - 39 stones (gained 2) You see here a ball python corpse. You reach down and open the door. 4 kobolds and a kobold brigand come into view. The kobold shouts! x4; The kobold brigand shouts! The kobold brigand unwields a +0 short sword. The kobold brigand wields a +0 hand crossbow. The kobold brigand shoots a bolt. The bolt hits you but does no damage. Found four items. You see here a ball python corpse. You shoot a stone. The stone barely misses the kobold. The stone hits the kobold. You kill the kobold! The kobold splashes around in the water. You shoot a stone. The stone closely misses the kobold. The stone barely misses the kobold brigand. You shoot a stone. The stone hits the kobold brigand! The kobold brigand is moderately wounded. You hear a splash. You shoot a stone. The stone hits the kobold brigand. The kobold brigand is heavily wounded. You hear a splash. The kobold closely misses you. The kobold brigand unwields a +0 hand crossbow. The kobold brigand wields a +0 short sword. The kobold brigand splashes around in the water. You shoot a stone. The stone hits the kobold brigand. The kobold brigand is heavily wounded. You hear a splash. The kobold splashes around in the water. The kobold brigand hits you with a +0 short sword. You shoot a stone. The stone closely misses the kobold brigand. The stone hits the kobold. You kill the kobold! The kobold barely misses you. The kobold brigand closely misses you. The kobold unwields a +0 whip. The kobold wields a +0 hand crossbow. The kobold shoots a bolt. The bolt hits you. You shoot a stone. The stone completely misses the kobold brigand. The kobold splashes around in the water. The kobold brigand barely misses you. The kobold shoots a bolt. The bolt hits you. The kobold barely misses you. You shoot a stone. The stone hits the kobold brigand. The kobold brigand is severely wounded. You hear a splash. The kobold brigand hits you but does no damage. The kobold shoots a bolt. The bolt hits you. The kobold hits you but does no damage. You shoot a stone. The stone hits the kobold brigand but does no damage. The kobold brigand is severely wounded. You hear a splash. The kobold brigand splashes around in the water. The kobold shoots a bolt. The bolt hits you. The kobold barely misses you. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Press: ? - help, v - describe, . - travel Some deep water. Fire: 30 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering bolts (severely wounded, 60% to hit) You shoot a stone. The stone hits the kobold brigand! You kill the kobold brigand! You hear a splash. x3 The kobold shoots a bolt. The bolt barely misses you. Your Spellcasting skill increases to level 1! Fire: 29 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (60% to hit) You shoot a stone. The stone hits the kobold. The kobold is severely wounded. You hear a splash. The kobold shoots a bolt. The bolt closely misses you. Fire: 28 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (severely wounded, 60% to hit) You shoot a stone. The stone hits the kobold. You kill the kobold! You hear a splash. x2 The kobold shoots a bolt. The bolt closely misses you. The kobold shoots a bolt. The bolt misses you. Items here: (( ))) ††. The kobold unwields a +0 hand crossbow. The kobold wields a +0 whip. The kobold hits you but does no damage. The kobold unwields a +0 whip. The kobold wields a +0 hand crossbow. The kobold shoots a bolt. The bolt hits you. Items here: (( ))) ††. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold unwields a +0 hand crossbow. The kobold wields a +0 whip. The kobold hits you with a +0 whip. Really attack while wielding your +4 hunting sling? Okay, then. Fire: 27 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering bolts (60% to hit) You shoot a stone. The stone hits the kobold. You kill the kobold! You hear a splash. x4 h - 27 stones (gained 1) Items here: ( )) †. h - 34 stones (gained 7) Items here: ( ))) ††. q - 18 bolts h - 36 stones (gained 2) Things that are here: a +0 whip; a +0 whip; a ball python skeleton q - 41 bolts (gained 23) Things that are here: a +0 whip; a +0 hand crossbow; a kobold corpse Things that are here: a +0 whip; a +0 whip; a ball python skeleton h - 38 stones (gained 2) There is an open door here. r - a fuming orange potion g - 2 lumpy inky potions (gained 1) r - 3 fuming orange potions (gained 2) g - 3 lumpy inky potions (gained 1) s - a scroll labelled JUFUR VIFAOHOE p - 2 green potions (gained 1) There is an open door here. A rat comes into view. A rat is nearby! You shoot a stone. The stone hits the rat! You kill the rat! No target in view! 2 rats come into view. There are monsters nearby! You shoot a stone. The stone closely misses the rat. You shoot a stone. The stone hits the rat! You kill the rat! You shoot a stone. The stone hits the rat! You kill the rat! 3 rats come into view. The rat twitches its whiskers. There are monsters nearby! You shoot a stone. The stone hits the rat. You kill the rat! You shoot a stone. The stone hits the rat. You kill the rat! You shoot a stone. The stone hits the rat! You kill the rat! No target in view! No target in view! 2 river rats come into view. There are monsters nearby! You shoot a stone. The stone hits the river rat but does no damage. You shoot a stone. The stone hits the river rat but does no damage. You shoot a stone. The stone hits the river rat but does no damage. You shoot a stone. The stone hits the river rat! The river rat is almost dead. You shoot a stone. The stone barely misses the river rat. You shoot a stone. The stone hits the river rat. You kill the river rat! The river rat bites you but does no damage. You shoot a stone. The stone hits the river rat. The river rat is moderately wounded. The river rat twitches its whiskers. The river rat closely misses you. You shoot a stone. The stone hits the river rat! You kill the river rat! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. A rat comes into view. You see here a stone. A rat is nearby! You shoot a stone. The stone hits the rat. The rat is moderately wounded. You shoot a stone. The stone hits the rat. You kill the rat! No target in view! h - 22 stones (gained 1) h - 23 stones (gained 1) h - 24 stones (gained 1) You see here a rat corpse. A ball python comes into view. The ball python hisses angrily. You see here 2 stones. A ball python is nearby! You shoot a stone. The stone hits the ball python. You kill the ball python! No target in view! No target in view! h - 25 stones (gained 2) h - 26 stones (gained 1) You see here a rat corpse. h - 28 stones (gained 2) h - 29 stones (gained 1) h - 30 stones (gained 1) You see here a rat corpse. h - 31 stones (gained 1) A river rat comes into view. A river rat is nearby! You shoot a stone. The stone barely misses the river rat. You hear a splash. An adder comes into view. You shoot a stone. The adder hisses angrily. The stone hits the river rat. The river rat is moderately wounded. You shoot a stone. The stone hits the river rat! The river rat is almost dead. The river rat bites you. The adder completely misses you. You shoot a stone. The stone closely misses the river rat. You hear a splash. The river rat bites you. The adder barely misses you. The river rat bites you. You shoot a stone. The stone barely misses the river rat. You hear a splash. The adder barely misses you. The river rat misses you. You shoot a stone. The stone barely misses the river rat. You hear a splash. The adder bites you but does no damage. x2; The river rat bites you. You shoot a stone. The stone hits the river rat. You kill the river rat! The adder bites you but does no damage. You shoot a stone. The stone misses the adder. The adder bites you but does no damage. x2 You shoot a stone. The stone barely misses the adder. The adder bites you but does no damage. You shoot a stone. The stone hits the adder! The adder is severely wounded. The adder barely misses you. The adder completely misses you. You shoot a stone. The stone misses the adder. The adder bites you. You shoot a stone. The stone hits the adder. You kill the adder! No target in view! No target in view! No target in view! Unknown command. h - 20 stones (gained 1) h - 23 stones (gained 3) You see here an adder corpse. h - 25 stones (gained 2) You see here a river rat corpse. h - 26 stones (gained 1) A rat and an ooze come into view. The ooze quivers. Things that are here: a stone; a ball python corpse There are monsters nearby! There are monsters nearby! You shoot a stone. The stone hits the rat. You kill the rat! You shoot a stone. The stone hits the ooze. The ooze is heavily wounded. You shoot a stone. The stone hits the ooze! You kill the ooze! No target in view! h - 24 stones (gained 1) You see here a ball python corpse. h - 27 stones (gained 3) 2 rats come into view. There are monsters nearby! There are monsters nearby! You shoot a stone. The stone hits the rat. You kill the rat! You shoot a stone. The stone barely misses the rat. You shoot a stone. The stone closely misses the rat. You shoot a stone. The stone hits the rat. You kill the rat! A rat and a river rat come into view. There are monsters nearby! There are monsters nearby! You shoot a stone. The stone closely misses the rat. The stone hits the river rat! The river rat is severely wounded. You shoot a stone. The stone hits the river rat. The river rat is almost dead. You shoot a stone. The stone hits the river rat but does no damage. The river rat is almost dead. You shoot a stone. The stone hits the river rat! You kill the river rat! Your Spellcasting skill increases to level 2! You shoot a stone. The stone hits the rat. You kill the rat! No target in view! No target in view! A rat comes into view. You see here a stone. A rat is nearby! A rat is nearby! You shoot a stone. The stone closely misses the rat. You shoot a stone. The stone hits the rat! You kill the rat! No target in view! No target in view! h - 17 stones (gained 1) No target in view! No target in view! h - 18 stones (gained 1) h - 20 stones (gained 2) You see here a rat corpse. h - 21 stones (gained 1) You see here a river rat corpse. A ball python comes into view. Things that are here: 3 stones; a rat corpse A ball python is nearby! You shoot a stone. The stone closely misses the ball python. You shoot a stone. The stone hits the ball python. You kill the ball python! No target in view! No target in view! h - 22 stones (gained 3) You see here a rat corpse. h - 23 stones (gained 1) h - 24 stones (gained 1) An adder comes into view. The adder hisses angrily. Things that are here: a stone; a ball python corpse An adder is nearby! You shoot a stone. The stone hits the adder. The adder is moderately wounded. You shoot a stone. The stone misses the adder. You shoot a stone. The stone closely misses the adder. You shoot a stone. The stone hits the adder. The adder is severely wounded. The adder bites you. You shoot a stone. The stone misses the adder. The adder bites you but does no damage. The adder completely misses you. You shoot a stone. The stone misses the adder. The adder barely misses you. You shoot a stone. The stone misses the adder. The adder bites you. The adder completely misses you. You shoot a stone. The stone hits the adder. You kill the adder! No target in view! h - 17 stones (gained 1) You see here a ball python corpse. h - 19 stones (gained 2) h - 20 stones (gained 1) h - 21 stones (gained 1) h - 26 stones (gained 5) You see here a ball python corpse. h - 28 stones (gained 2) You see here a rat corpse. You see here a river rat skeleton. You see here a rat skeleton. You see here a rat skeleton. h - 30 stones (gained 2) You see here a river rat skeleton. A river rat comes into view. A river rat is nearby! A river rat is nearby! You shoot a stone. The stone hits the river rat. The river rat is lightly wounded. You shoot a stone. The stone hits the river rat. The river rat is heavily wounded. You shoot a stone. The stone hits the river rat. The river rat is severely wounded. You shoot a stone. The stone hits the river rat. You kill the river rat! No target in view! No target in view! 2 rats come into view. There are monsters nearby! There are monsters nearby! You shoot a stone. The stone barely misses the rat. The stone hits the rat. You kill the rat! You shoot a stone. The stone barely misses the rat. You shoot a stone. The stone hits the rat. You kill the rat! No target in view! No target in view! A rat comes into view. A rat is nearby! A rat is nearby! You shoot a stone. The stone closely misses the rat. You shoot a stone. The stone barely misses the rat. You shoot a stone. The stone barely misses the rat. You shoot a stone. The stone hits the rat. You kill the rat! No target in view! h - 20 stones (gained 1) You see here a river rat corpse. h - 22 stones (gained 2) You see here a rat corpse. h - 23 stones (gained 1) h - 24 stones (gained 1) h - 25 stones (gained 1) h - 26 stones (gained 1) h - 27 stones (gained 1) h - 28 stones (gained 1) You see here a rat corpse. You reach down and open the door. 3 kobolds come into view. A kobold is wielding a +1 short sword of venom. The kobold shouts! The kobold throws a stone. The stone closely misses you. Found 2 murky dark potions and a fuming orange potion. You shoot a stone. The stone hits the kobold. You kill the kobold! You shoot a stone. The stone closely misses the kobold. The stone completely misses the kobold. The kobold throws a stone. The stone hits you. You shoot a stone. The stone hits the kobold. You kill the kobold! You shoot a stone. The stone hits the kobold. The kobold is severely wounded. The kobold barely misses you. You shoot a stone. The stone closely misses the kobold. The kobold completely misses you. You shoot a stone. The stone completely misses the kobold. The kobold hits you with a +1 short sword of venom. You shoot a stone. The stone barely misses the kobold. The kobold barely misses you. You shoot a stone. The stone closely misses the kobold. The kobold hits you with a +1 short sword of venom. You shoot a stone. The stone hits the kobold! You kill the kobold! No target in view! h - 22 stones (gained 3) There is an open door here. You see here a +1 short sword of venom. t - a +1 short sword of venom h - 23 stones (gained 1) Things that are here: a +0 whip; a kobold corpse h - 28 stones (gained 5) You see here a +0 club. h - 33 stones (gained 5) u - 2 murky dark potions r - 4 fuming orange potions (gained 1) You see here a +0 club. There is an open door here. The kobold shouts! You hear a shout! The kobold shouts! You hear a shout! The kobold shouts! x2 You reach down and open the door. A kobold is nearby! A kobold is nearby! You shoot a stone. The stone hits the kobold. You kill the kobold! No target in view! No target in view! No target in view! There are monsters nearby! You shoot a stone. The stone hits the kobold! You kill the kobold! The kobold throws a stone. The stone closely misses you. You shoot a stone. The stone hits the kobold. The kobold is moderately wounded. You shoot a stone. The stone barely misses the kobold. The stone hits the kobold. You kill the kobold! You shoot a stone. The stone closely misses the kobold. The stone hits the kobold. You kill the kobold! The kobold hits you with a +0 club. x2 You shoot a stone. The stone hits the kobold but does no damage. The kobold is moderately wounded. The kobold hits you but does no damage. You shoot a stone. The stone hits the kobold! You kill the kobold! Your Dodging skill increases to level 5! No target in view! No target in view! No target in view! No target in view! h - 28 stones (gained 2) There is an open door here. Things that are here: a +0 club; a kobold corpse h - 30 stones (gained 2) Things that are here: a +0 dagger; a kobold corpse h - 31 stones (gained 1) You see here a +0 short sword. h - 36 stones (gained 5); u - 3 murky dark potions (gained 1) Things that are here: a +4 short sword of venom; a kobold corpse v - a +4 short sword of venom h - 37 stones (gained 1) p - 3 green potions (gained 1) r - 5 fuming orange potions (gained 1) w - a scroll labelled NAOMO NANUUPN h - 38 stones (gained 1) Things that are here: a +0 dagger; a kobold corpse g - 4 lumpy inky potions (gained 1) r - 6 fuming orange potions (gained 1) You see here a kobold corpse. You see here a +0 short sword. Things that are here: a +0 dagger; a kobold corpse There is an open door here. Things that are here: a +0 club; a kobold corpse Done exploring. Done exploring. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. There is a large open door here. There is an open door here. h - 40 stones (gained 2) x - a bubbling silvery potion Found a stone staircase leading up. A ball python comes into view. The ball python hisses angrily. You shoot a stone. The stone hits the ball python. You kill the ball python! As you open the door, it creaks loudly! There is an open door here. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! You hear a shout! An orc comes into view. It is wielding a +0 club. You hear a shout! You shoot a stone. The orc shouts! The stone hits the orc wizard but does no damage. The orc wizard gestures at you while chanting. You resist with some effort. You shoot a stone. The stone hits the orc wizard. The orc wizard is moderately wounded. You shoot a stone. The stone hits the orc wizard. The orc wizard is moderately wounded. You shoot a stone. The stone hits the orc wizard but does no damage. The orc wizard is moderately wounded. You shoot a stone. The stone hits the orc! You kill the orc! You shoot a stone. The stone hits the orc wizard but does no damage. The orc wizard is moderately wounded. You shoot a stone. The stone hits the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell at itself. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. No target in view! There is a strange disturbance nearby! No target in view! No target in view! Fire: 32 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a stone. Fire: 31 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a stone. Something hits you. Fire: 30 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Fire: 30 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a stone. Something hits you. Fire: 29 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a stone. Something hits you but does no damage. Fire: 28 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a stone. Reactivating autopickup. You feel a bit more experienced. h - 29 stones (gained 2) Things that are here: a +0 dagger; a +0 robe h - 30 stones (gained 1) A worm comes into view. Items here: ( ) [ †. You see here a stone. You see here a stone. You shoot a stone. The stone hits the worm. The worm is moderately wounded. You shoot a stone. The stone hits the worm! The worm is severely wounded. The worm closely misses you. You shoot a stone. The stone hits the worm. The worm is severely wounded. The worm barely misses you. You shoot a stone. The stone hits the worm. The worm is almost dead. You shoot a stone. The stone hits the worm! You kill the worm! h - 26 stones (gained 1) h - 28 stones (gained 2) Things that are here: a +0 club; a +0 leather armour; an orc corpse Things that are here: a +0 club; a +0 leather armour; an orc corpse h - 29 stones (gained 1) h - 34 stones (gained 5) h - 37 stones (gained 3) HP restored. Found a stone staircase leading down. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard moves out of view. An orc wizard is nearby! You shoot a stone. The stone hits the orc wizard. The orc wizard is moderately wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you. You shoot a stone. The stone closely misses the orc wizard. You shoot a stone. The stone hits the orc wizard. The orc wizard is severely wounded. You shoot a stone. The stone misses the orc wizard. You shoot a stone. The stone hits the orc wizard! You kill the orc wizard! Your Fighting skill increases to level 4! h - 33 stones (gained 1); y - a scroll labelled WEATHE WECLIDGH Things that are here: a +0 dagger; a +0 robe Found a stone staircase leading up. An orc comes into view. It is wielding a +0 mace. You see here 2 stones. h - 35 stones (gained 2) The orc shouts! An orc comes into view. It is wielding a +0 whip. Cast which spell? (? or * to list) You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! Casting: Beastly Appendage (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your +0 helmet melds into your body. You shoot a stone. The stone hits the orc. The orc is heavily wounded. You shoot a stone. The stone hits the orc! You kill the orc! You shoot a stone. The stone hits the orc! You kill the orc! No target in view! No target in view! No target in view! Your magical contamination has completely faded away. Your transformation is almost over. h - 33 stones (gained 1) Items here: )) ††. h - 34 stones (gained 1) There is a stone staircase leading up here. Items here: )) ††. Okay, then. Your horns disappear. Your +0 helmet unmelds from your body. There is a stone staircase leading down here. z - a scroll labelled IMAACI DOEPHA A hobgoblin comes into view. The hobgoblin shouts! You shoot a stone. The stone barely misses the hobgoblin. You shoot a stone. The stone hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! h - 33 stones (gained 1) There is a stone staircase leading down here. There is an open door here. 2 goblins come into view. The goblin shouts! You shoot a stone. The stone barely misses the goblin. You shoot a stone. The stone hits the goblin! You kill the goblin! You shoot a stone. The stone hits the goblin. The goblin is severely wounded. You shoot a stone. The stone hits the goblin! You kill the goblin! Found an iron altar of Okawaru. No target in view! h - 31 stones (gained 2) You see here a +3 spear. h - 33 stones (gained 2) Things that are here: a +0 spear; a goblin corpse A rat comes into view. The rat moves out of view. An ooze comes into view. There are monsters nearby! You shoot a stone. The stone hits the rat! You kill the rat! You shoot a stone. The stone hits the ooze. You kill the ooze! No target in view! No target in view! An orc comes into view. It is wielding a +0 mace. The orc shouts! An orc is nearby! An orc is nearby! You shoot a stone. The stone hits the orc. The orc is lightly wounded. You shoot a stone. The stone closely misses the orc. You shoot a stone. The stone hits the orc. The orc is almost dead. An orc is nearby! You shoot a stone. The stone hits the orc. You kill the orc! No target in view! Found 11 gold pieces. h - 28 stones (gained 1) Things that are here: a +0 mace; a +0 ring mail h - 29 stones (gained 1) h - 30 stones (gained 1) h - 32 stones (gained 2) h - 33 stones (gained 1) A bat comes into view. A bat is nearby! A bat is nearby! You shoot a stone. The stone hits the bat. You kill the bat! No target in view! No target in view! No target in view! You now have 107 gold pieces (gained 11). h - 33 stones (gained 1) You see here a bat corpse. Found a pair of boots. An orc comes into view. It is wielding a +0 club. An orc is nearby! You shoot a stone. The stone hits the orc. The orc is lightly wounded. You shoot a stone. The stone hits the orc. The orc is severely wounded. You shoot a stone. The stone barely misses the orc. You shoot a stone. The stone hits the orc. You kill the orc! No target in view! h - 30 stones (gained 1) You see here a +0 club. h - 31 stones (gained 1) h - 32 stones (gained 1) h - 33 stones (gained 1) There is a stone staircase leading down here. Things that are here: a +0 ring mail; a +0 club A jackal comes into view. A jackal is nearby! You shoot a stone. The stone hits the jackal! You kill the jackal! No target in view! No target in view! A jackal comes into view. A jackal is nearby! You shoot a stone. The stone hits the jackal. The jackal barks! The jackal is almost dead. A jackal comes into view. x2 You shoot a stone. The jackal barks! x2 The stone hits the jackal! You kill the jackal! You shoot a stone. The stone hits the jackal. The jackal is severely wounded. You shoot a stone. The stone hits the jackal. You kill the jackal! You shoot a stone. The stone hits the jackal! You kill the jackal! No target in view! No target in view! h - 29 stones (gained 2) You see here a jackal corpse. h - 30 stones (gained 1) h - 31 stones (gained 1) You see here a jackal corpse. h - 32 stones (gained 1) You see here a jackal corpse. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a white marble altar of Elyvilon here. Things that are here: a +0 ring mail; a +0 club As you open the door, it creaks loudly! There is an open door here. Key pressed, stopping explore. You reach down and open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Search for what [Enter for "arm", or ? for help]? boot Search for what [Enter for "boot", or ? for help]? shoes Can't find anything matching that. There is an open door here. You reach down and open the door. There is an open door here. You see here a +0 pair of boots. A - a +0 pair of boots You have no feet! You drop a +0 pair of boots. You drop a +0 leather armour. Done exploring. Done exploring. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. Found a stone staircase leading down. Found a colourful robe. A giant cockroach comes into view. A hound comes into view. The hound barks! You hear a shout! You shoot a stone. The stone hits the giant cockroach! You kill the giant cockroach! The hound stops to sniff the ground. Edmund the Younger comes into view. He is wielding a +2 vorpal flail. You shoot a stone. The stone hits the hound. The hound is lightly wounded. You shoot a stone. The stone hits the hound! The hound is severely wounded. You shoot a stone. The stone hits the hound! You kill the hound! You shoot a stone. The stone hits Edmund but does no damage. You shoot a stone. The stone hits Edmund but does no damage. You shoot a stone. The stone hits Edmund. Edmund is lightly wounded. Edmund completely misses you. You shoot a stone. The stone barely misses Edmund. Edmund barely misses you. Edmund hits you with a +2 vorpal flail. You shoot a stone. The stone hits Edmund. Edmund is lightly wounded. You shoot a stone. The stone hits Edmund but does no damage. Edmund is lightly wounded. Edmund hits you with a +2 vorpal flail. Edmund hits you with a +2 vorpal flail! Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" There is a stone staircase leading up here. Edmund hits you with a +2 vorpal flail. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. Done exploring. There is an open door here. There is a stone staircase leading down here. You fly downwards. Level annotation: Edmund Found a small filigree amulet and a chain mail. Found a stone staircase leading up. There is a stone staircase leading up here. b - an amulet of magic regeneration You see here a +0 chain mail. Blork the orc and a skeleton come into view. The quokka skeleton moves out of view. A quokka skeleton comes into view. Found a stone staircase leading down. You shoot a stone. The stone closely misses Blork the orc. The stone hits the quokka skeleton! You destroy the quokka skeleton! An adder comes into view. You shoot a stone. The stone hits Blork the orc! Blork the orc is moderately wounded. You shoot a stone. The stone hits Blork the orc. Blork the orc is moderately wounded. Blork the orc screams, "I'll break your legs!" Blork the orc hits you from afar with a +0 trident. Blork the orc screams, "I'll make a cloak from your skin!" Blork the orc casts a spell at you. The puff of frost hits you! You feel a terrible chill! You shoot a stone. The stone barely misses Blork the orc. The stone barely misses the quokka skeleton. You shoot a stone. The stone completely misses the adder. The stone completely misses Blork the orc. You shoot a stone. The stone hits the adder. The adder is heavily wounded. The adder closely misses you. Blork the orc screams, "I'll break your legs!" Blork the orc hits you but does no damage. The adder barely misses you. You shoot a stone. The stone closely misses the adder. The stone closely misses Blork the orc. The adder barely misses you. Blork the orc closely misses you. You shoot a stone. The stone closely misses the adder. The stone barely misses Blork the orc. The adder bites you but does no damage. Blork the orc hits you from afar with a +0 trident. The adder barely misses you. You shoot a stone. The stone misses the adder. The stone closely misses Blork the orc. Blork the orc misses you. The adder bites you but does no damage. Blork the orc mumbles some strange words. Blork the orc seems to speed up. You shoot a stone. The stone hits the adder. You kill the adder! Blork the orc hits you from afar with a +0 trident! You shoot a stone. The stone completely misses Blork the orc. The stone hits the quokka skeleton! You destroy the quokka skeleton! Blork the orc points at you and mumbles some strange words. The puff of flame misses you. Blork the orc barely misses you. You shoot a stone. The stone hits Blork the orc! Blork the orc is heavily wounded. Blork the orc barely misses you. You shoot a stone. The stone hits Blork the orc. Blork the orc is severely wounded. Blork the orc hits you from afar with a +0 trident. Blork the orc hits you from afar with a +0 trident! You are too injured to fight recklessly! Unknown command. You see here a +0 chain mail. You are too injured to fight recklessly! Fire: 9 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Blork the orc Aim: Blork the orc, wielding a +0 trident and wearing a +0 robe (severely wounded, fast, 70% to hit) You shoot a stone. The stone hits Blork the orc! Blork the orc is almost dead. Blork the orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Blork the orc barely misses you. Blork the orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Blork the orc gestures at you while chanting. The puff of frost hits you. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Blork the orc casts a spell at you. The puff of frost hits you! You feel a terrible chill! >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-752-gc3205288ea) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [chimpychan] Species: Djinni Job: Gladiator HP: -11/47; mods: 0/0 MP: 0/0; mod: 0 Stats: 13 (13) 9 (9) 17 (17) Position: (39, 22), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading up Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 4 | 543 | 43/250 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 2 | 310 | 132/178 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 1 | 187 | 117/142 Bows | X | 0 | 0 | 0 | 0 | 0/70 Crossbows | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 1 | 151 | 81/142 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 25 | 5 | 690 | 60/252 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 50 | 2 | 358 | 146/212 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 107 #23: 3540 #24: 1964380971 #27: 594 #49: 131 #59: 1 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) hp casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #4: +4 hunting sling eq slot #2, inv slot #2: +0 helmet eq slot #6, inv slot #12: +0 ring mail eq slot #9, inv slot #9: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ## ##. #.. #.# #.# #.######.#####.. #......@....<... ########.####### #o# #.# #[# #.# #(# #(# ........# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>