chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0,+0 dagger a goblin corpse (skeletalised by now) (-21, 1, D:1) a +0,+0 whip (-18, 13, D:1) a +0,+0 dagger (-32, 16, D:1) a cursed -1,+0 short sword (-10, 16, D:1) a dart (-9, 18, D:1) a +0 chain mail (2, 18, D:1) 18 stones (-34, 22, D:1) a cursed -1,-2 club (-5, 25, D:1) 18 stones (-42, 29, D:1) a +0 leather armour (3, 30, D:1) 16 sling bullets (-10, 32, D:1) a scroll of noise (-8, 32, D:1) 16 darts (-35, 33, D:1) a +0,+0 dagger Level 2 of the Dungeon (0, 0, D:2) a giant newt corpse (skeletalised by now) (12, 0, D:2) 10 silver darts (52, 5, D:2) a rat corpse (12, 9, D:2) a +0,+0 hand axe (14, 11, D:2) a bat corpse (rotten by now) (1, 12, D:2) a +0,+0 club a goblin corpse (skeletalised by now) (19, 12, D:2) a silver dart (50, 15, D:2) a rat corpse (48, 16, D:2) a +0,+0 long sword (50, 21, D:2) a +0,+0 club (28, 27, D:2) a +0 ring mail (40, 34, D:2) a +0,+0 club (13, 35, D:2) a +0,+0 dagger (18, 35, D:2) a +0,+0 club (2, 36, D:2) a bat corpse (rotten by now) (26, 36, D:2) a +0,+0 falchion (51, 40, D:2) a +0,+0 club (36, 46, D:2) a +2,+1 dagger of protection (49, 46, D:2) a +0,+0 club (-1, 47, D:2) a scroll of noise (9, 47, D:2) a +0,+0 club (40, 50, D:2) a +0,+0 mace Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (-13, 1, D:3) a +0,+0 mace (-12, 1, D:3) a +0,+0 club (-21, 6, D:3) a choko