chipmonk Level 1 of the Dungeon (12, 1, D:1) a +0 short sword (1, 4, D:1) 3 large rocks (11, 5, D:1) a +0 dagger (25, 14, D:1) a +0 hand axe (8, 17, D:1) a +0 dagger (-16, 30, D:1) a +0 club (16, 36, D:1) a +0 short sword (-22, 40, D:1) 9 stones (-1, 43, D:1) a cursed +0 club (0, 47, D:1) a +0 spear (9, 47, D:1) 26 stones (-17, 50, D:1) a +0 dagger (11, 51, D:1) a +1 dagger of protection a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (-20, 3, D:2) a +0 club (29, 7, D:2) a stone (30, 7, D:2) a stone (33, 7, D:2) a stone (35, 7, D:2) a +0 dagger a goblin corpse (rotten by now) (28, 8, D:2) a stone (33, 8, D:2) a +0 robe (1, 11, D:2) a +0 mace (-3, 13, D:2) 19 bolts (2, 15, D:2) a +0 ring mail (10, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 19, D:2) a cursed -1 dagger (-4, 20, D:2) a +0 ring mail (-12, 24, D:2) a +0 robe (27, 24, D:2) 12 stones (-18, 34, D:2) a jackal corpse