chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (rotten by now) (-1, 2, D:1) 16 stones (-36, 8, D:1) a giant newt corpse (15, 11, D:1) 21 arrows (-32, 13, D:1) 8 stones (-53, 16, D:1) a meat ration (-9, 16, D:1) 14 stones (-54, 18, D:1) a rat corpse (skeletalised by now) (-1, 20, D:1) a rotting bat corpse (-21, 23, D:1) a hobgoblin corpse (4, 23, D:1) a +0 club 4 stones a kobold corpse (rotten by now) (11, 25, D:1) a +0 club (3, 31, D:1) a +0 leather armour (-25, 32, D:1) 21 bolts (-19, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (-22, 37, D:1) a +0 robe (-9, 38, D:1) a stone (-3, 38, D:1) a +0 short sword a stone a kobold skeleton (-10, 39, D:1) a stone a +0 short sword a kobold skeleton (-9, 39, D:1) a +0 dagger a goblin skeleton a kobold skeleton (-45, 41, D:1) a +0 pair of gloves (-20, 41, D:1) a stone (-17, 41, D:1) a +0 dagger 3 stones (-42, 42, D:1) a bat corpse (skeletalised by now) (-48, 43, D:1) a +0 leather armour (-22, 49, D:1) a goblin corpse (skeletalised by now) (11, 49, D:1) a potion of confusion Level 2 of the Dungeon (0, 0, D:2) a potion of confusion