chipmonk Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, 0, D:1) a +0 short sword (-36, 2, D:1) a +0 club (7, 4, D:1) a +0 club (8, 4, D:1) a +0 dagger (-40, 7, D:1) a +0 robe (15, 12, D:1) a +0 short sword (-18, 14, D:1) 15 stones (-43, 17, D:1) a +0 club (3, 25, D:1) 25 stones (-33, 27, D:1) a +0 dagger (-32, 28, D:1) a +2 dagger of venom (9, 28, D:1) a +0 ring mail (-32, 34, D:1) a stone (-32, 35, D:1) a +0 dagger (-1, 39, D:1) a +0 whip (-6, 48, D:1) a +0 short sword (2, 49, D:1) a +0 dagger (-1, 57, D:1) a +0 leather armour (-32, 63, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 22 silver sling bullets (-2, 2, D:2) a +1 mace of draining (-24, 11, D:2) a +0 scythe a +0 robe (-38, 15, D:2) a cursed -3 club (-37, 16, D:2) a +0 club (-11, 16, D:2) a +0 whip 2 stones (-6, 16, D:2) a rotting giant gecko corpse (-3, 18, D:2) 13 bolts (-18, 19, D:2) 2 stones (2, 20, D:2) 7 poisoned bolts (-39, 25, D:2) a jackal corpse (skeletalised by now) (-25, 27, D:2) 23 stones (7, 27, D:2) a +0 short sword (-1, 38, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a cursed +0 falchion (unseen) (-2, 9, D:3) a worm corpse (-1, 9, D:3) a potion of curing (-15, 12, D:3) a +0 club a goblin corpse (rotten by now) (-7, 12, D:3) a +0 dagger (-14, 15, D:3) a +0 mace (-15, 16, D:3) a hobgoblin corpse (-23, 21, D:3) a +0 leather armour (1, 33, D:3) a +0 blowgun 4 poisoned needles (1, 36, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (-1, 38, D:3) a +0 club (-1, 39, D:3) a +0 club a +0 mace a +0 dagger a +0 robe an orc corpse (rotten by now) (1, 39, D:3) a +0 antimagic whip an orc corpse (skeletalised by now)