chipmonk Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of draining (11, 2, D:1) a +0 dagger (3, 5, D:1) 23 stones (-15, 6, D:1) a +0 short sword (8, 6, D:1) 14 stones (14, 8, D:1) a +0 hand axe (-19, 12, D:1) a +0 club (-23, 22, D:1) a +0 club (-11, 29, D:1) 23 sling bullets (-8, 30, D:1) 27 stones (-4, 39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, 8, D:2) 29 bolts (23, 9, D:2) 18 sling bullets (-1, 11, D:2) a +0 spear (4, 13, D:2) a +0 club (-8, 15, D:2) a +0 flail (33, 15, D:2) a +0 dagger (33, 16, D:2) a +0 dagger (-14, 17, D:2) a +1 dagger of venom (-15, 18, D:2) 19 arrows (14, 18, D:2) 23 arrows (-5, 19, D:2) a +0 club (-21, 22, D:2) 26 stones (-25, 24, D:2) 5 poisoned needles (-18, 25, D:2) 22 arrows (23, 26, D:2) a +0 spear (-21, 27, D:2) a +0 robe (7, 32, D:2) 23 stones (-26, 40, D:2) a +0 quarterstaff (16, 47, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) 22 arrows (15, 0, D:3) 2 stones (17, 0, D:3) a stone (6, 14, D:3) a +0 dagger (61, 25, D:3) 14 bolts (9, 29, D:3) 24 stones (18, 31, D:3) a +0 club (31, 31, D:3) a +0 club (14, 32, D:3) a +0 flail a +0 club a +0 whip a +0 club (33, 32, D:3) a +0 ring mail (42, 33, D:3) a +0 club (16, 35, D:3) a +0 spear Level 4 of the Dungeon [Shop] Ceehab Wamp's Antique Armour Shop a +1 scale mail of magic resistance (104 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +0 plate armour of fire resistance (598 gold) the +2 hat of the Alchemist {rElec rF+ rC+ MR+} (1237 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) the +2 robe of Frot {+Inv rN+ Int-6} (148 gold) It affects your intelligence (-6). It protects you from negative energy. It lets you turn invisible. a +0 naga barding of flying (598 gold) (0, 0, D:4) a +0 dagger (-4, 1, D:4) a +5 club (-6, 3, D:4) 17 poisoned needles (-4, 3, D:4) a +0 short sword a +0 leather armour (-3, 3, D:4) a +0 dagger a +0 robe (35, 9, D:4) a +0 giant club (11, 21, D:4) 3 tomahawks (19, 21, D:4) 29 stones (10, 22, D:4) a +0 dagger a +0 robe (-9, 23, D:4) 15 stones (7, 23, D:4) a cursed +0 dagger a +0 leather armour a +0 dagger a +0 robe (8, 23, D:4) a +0 dagger (9, 23, D:4) a +1 dagger of venom a +0 robe (7, 24, D:4) a +0 club a +0 giant spiked club (6, 30, D:4) a +0 short sword (10, 31, D:4) a +0 ring mail (11, 31, D:4) a +0 dagger a cursed +0 robe (12, 31, D:4) a +0 club (14, 40, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (-11, 4, D:5) 14 poisoned needles (3, 9, D:5) 20 stones (14, 11, D:5) 10 stones (-22, 16, D:5) the +2 robe "Plug" {rElec Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It insulates you from electricity. (6, 18, D:5) 25 arrows (-15, 19, D:5) 3 stones a +0 dagger (7, 32, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 long sword of slicing (-11, 2, D:6) a +0 flail (-11, 3, D:6) a +0 dagger a +0 ring mail a +0 dagger (-11, 4, D:6) a +0 dagger a +0 leather armour a +0 flail (0, 5, D:6) a +0 flail a +1 leather armour of fire resistance a cursed -1 whip (1, 5, D:6) a +0 hand axe (0, 6, D:6) a +0 hand axe (-36, 9, D:6) a +0 plate armour (9, 9, D:6) a +0 short sword a +0 hand axe a +0 short sword (-21, 11, D:6) 24 sling bullets (-27, 23, D:6) 17 arrows of frost (-23, 23, D:6) 3 tomahawks (-25, 25, D:6) a +0 trident a +0 leather armour (-26, 26, D:6) a -1 whip a +1 whip a +0 giant club (-25, 26, D:6) a +0 dagger a +0 robe (-8, 26, D:6) a +0 ring mail (-28, 27, D:6) a +0 dagger a +0 ring mail a +0 club (-29, 28, D:6) a +0 club (9, 34, D:6) a +0 ring mail (-31, 40, D:6) a +0 dagger (-17, 44, D:6) a +0 mace (29, 46, D:6) a +0 chain mail (21, 47, D:6) 20 sling bullets of flame Level 7 of the Dungeon (0, 0, D:7) a +3 morningstar a +0 robe a +2 flail a +0 robe a +2 mace a +0 robe (2, 1, D:7) a +1 battleaxe of freezing a +0 robe (3, 3, D:7) a +0 spear (-6, 4, D:7) a +0 dagger a +0 robe (3, 5, D:7) the +4 ring mail of Cheibriados' Scorn {Dex+3 Int-2} It affects your intelligence (-2). It affects your dexterity (+3). (6, 12, D:7) a +0 war axe (-6, 26, D:7) 19 stones (12, 30, D:7) 27 stones (4, 31, D:7) a +0 falchion (9, 31, D:7) 13 stones (38, 34, D:7) 13 stones Level 8 of the Dungeon (0, 0, D:8) a potion of mutation (24, 6, D:8) a +0 ring mail (15, 10, D:8) a +0 arbalest (31, 10, D:8) 3 curare-tipped needles (37, 11, D:8) a +0 whip (38, 11, D:8) a +0 dagger a +0 robe (23, 12, D:8) 21 stones (38, 12, D:8) a +0 long sword a +0 chain mail (13, 13, D:8) a +0 shortbow 15 arrows (21, 13, D:8) an arrow (38, 14, D:8) a cursed -3 mace (19, 15, D:8) an arrow (12, 17, D:8) a +0 ring mail (30, 20, D:8) 24 stones (19, 23, D:8) the +9 short sword "Itoosm" {flame, rPois rF+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from poison. (27, 25, D:8) a scroll of immolation (46, 27, D:8) a +0 mace a +0 leather armour a +0 trident a cursed +0 plate armour (47, 27, D:8) a +0 club a +0 chain mail a +0 shortbow 16 arrows (12, 28, D:8) a +0 cutlass (17, 29, D:8) a +1 great sword of holy wrath (46, 29, D:8) 2 arrows (46, 31, D:8) an arrow (23, 32, D:8) 8 stones (46, 32, D:8) an arrow (24, 33, D:8) a potion of flight (30, 34, D:8) 21 stones (45, 35, D:8) a +0 club (32, 39, D:8) 2 potions of poison Level 9 of the Dungeon (0, 0, D:9) 20 arrows (0, 2, D:9) a +0 robe (-52, 4, D:9) a +0 robe a cursed +0 flail (-42, 4, D:9) a +0 battleaxe a +0 robe a cursed +0 flail a +0 robe (-47, 12, D:9) a +0 robe a cursed +0 dagger (-34, 15, D:9) a +0 club (-51, 17, D:9) a +0 short sword (-32, 17, D:9) a +0 club (-45, 21, D:9) a +0 war axe (-52, 22, D:9) a potion of confusion (-51, 22, D:9) a potion of poison (-20, 22, D:9) a +0 buckler (-19, 27, D:9) a +0 whip (-54, 28, D:9) a +0 great mace (-53, 28, D:9) a +0 dire flail (-20, 29, D:9) a +0 trident a +0 chain mail (-19, 29, D:9) a +0 falchion (-19, 30, D:9) a +0 dagger a +0 robe (-18, 30, D:9) a +0 club a +0 ring mail (-18, 31, D:9) a +0 giant spiked club (-45, 36, D:9) a +0 club (-21, 52, D:9) 18 stones Level 10 of the Dungeon [Shop] Vyadoawn's General Store 8 arrows (19 gold) a +0 ring mail (48 gold) a potion of restore abilities (36 gold) a book of Flames (420 gold) a +2 scale mail of fire resistance (252 gold) 14 stones (16 gold) 16 stones (19 gold) a potion of curing (24 gold) a scroll of fog (24 gold) a +0 cloak (54 gold) a potion of heal wounds (36 gold) 25 bolts (60 gold) (0, 0, D:10) a +1 hand crossbow of velocity (-21, 1, D:10) a +0 ring mail (0, 2, D:10) 25 arrows (14, 4, D:10) a sling bullet (15, 4, D:10) a sling bullet (17, 4, D:10) a +2 quarterstaff of protection a +1 hunting sling of freezing 7 sling bullets a +1 leather armour of positive energy (-22, 5, D:10) a +0 whip (-21, 5, D:10) a bolt of frost (-14, 5, D:10) 13 exploding sling bullets (14, 5, D:10) a sling bullet (-34, 6, D:10) 25 stones (-23, 6, D:10) a +0 flail a +0 flail a +0 plate armour a +0 dagger a +0 robe (-22, 6, D:10) a +0 club a +0 short sword (0, 6, D:10) 22 sling bullets (-23, 7, D:10) a +0 bardiche a +0 arbalest 8 bolts of frost a +0 chain mail a +0 dagger a +0 robe a +0 war axe a +0 plate armour (-22, 7, D:10) a +0 dagger of venom a +0 robe (-19, 7, D:10) a +2 short sword of electrocution (-15, 7, D:10) a +0 mace a +0 ring mail a +0 short sword a +0 club (-34, 8, D:10) a potion of poison (-33, 8, D:10) 14 bolts of penetration (30, 8, D:10) a +0 cutlass of electrocution (-34, 9, D:10) a +0 chain mail (-17, 14, D:10) a +0 robe (-27, 15, D:10) a +0 leather armour (-4, 17, D:10) a +0 club (-13, 18, D:10) 14 stones (-12, 23, D:10) 14 sling bullets of flame (-2, 24, D:10) a +0 chain mail (1, 27, D:10) a +3 leather armour (-21, 33, D:10) 6 steel sling bullets (-26, 34, D:10) a +0 morningstar (19, 42, D:10) a +1 spear a +0 animal skin Level 11 of the Dungeon [Shop] Ethon's Magic Scroll Emporium a scroll of silence (105 gold) a scroll of immolation (49 gold) a scroll of silence (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of amnesia (49 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of magic mapping (49 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) (0, 0, D:11) 26 arrows (8, 8, D:11) an uncursed ring of poison resistance (-28, 9, D:11) a +0 falchion of holy wrath a +0 leather armour (5, 10, D:11) a +2 flail of protection (-31, 11, D:11) a potion of degeneration (8, 12, D:11) a +0 long sword a +0 ring mail (-43, 18, D:11) 16 stones (10, 18, D:11) a +0 long sword a cursed -2 ring mail (16, 21, D:11) a cursed -2 hand axe (-24, 26, D:11) a +0 leather armour a +0 flail (-24, 27, D:11) a cursed -3 club (-20, 28, D:11) a +0 robe a +0 dagger (-20, 29, D:11) a +0 hand axe (-36, 30, D:11) a +0 ring mail a +0 dagger (-19, 30, D:11) a +0 club (-37, 31, D:11) a +2 antimagic great mace (-35, 31, D:11) a +0 scale mail a +0 club (-36, 32, D:11) 22 stones a +2 hunting sling of velocity a +0 dagger (-32, 32, D:11) a cursed +0 scale mail (2, 33, D:11) 7 sling bullets (-42, 35, D:11) 25 stones (3, 36, D:11) a +0 hand axe (-1, 41, D:11) 14 stones (-44, 43, D:11) a +0 trident (-22, 44, D:11) a +0 cutlass (-4, 45, D:11) 16 arrows of flame Level 12 of the Dungeon [Shop] Kicuif's Armour Boutique a +0 pair of gloves (58 gold) the +4 robe of Night {+Inv MR+ SInv Stlth+} (614 gold) It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It makes you more stealthy. a +0 ring mail (52 gold) a +0 robe (9 gold) a +1 helmet (149 gold) (0, 0, D:12) 15 stones (2, 3, D:12) a +0 ring mail (4, 4, D:12) a +0 chain mail (11, 4, D:12) a +1 robe of resistance an uncursed ring of invisibility 20 arrows a +0 shortbow (17, 7, D:12) a +0 robe (22, 8, D:12) a +0 leather armour a +0 trident (8, 19, D:12) a +0 short sword (13, 19, D:12) a +1 lajatang of protection (-16, 20, D:12) 10 poisoned arrows (10, 23, D:12) a +0 giant club (24, 24, D:12) 15 stones (8, 29, D:12) a +0 leather armour (8, 37, D:12) a stone a +0 short sword (9, 37, D:12) a stone (12, 38, D:12) a +0 ring mail (5, 39, D:12) a +0 short sword 4 stones (6, 39, D:12) a +0 whip 2 stones (6, 40, D:12) a +0 dagger a +0 dagger (2, 41, D:12) a large rock (2, 43, D:12) 2 large rocks (3, 57, D:12) a +0 ring mail (10, 57, D:12) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (-1, 3, Lair:1) a potion of poison (-45, 9, Lair:1) a +0 hunting sling (-17, 23, Lair:1) 20 arrows (-12, 31, Lair:1) an uncursed staff of wizardry (-43, 41, Lair:1) 16 arrows (-38, 56, Lair:1) 21 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail of poison resistance (18, 4, Lair:2) 4 poisoned needles (21, 7, Lair:2) a +0 scale mail (37, 8, Lair:2) a +0 robe (16, 13, Lair:2) 8 needles of paralysis (15, 15, Lair:2) a +0 pair of boots (47, 17, Lair:2) a +0 shield (40, 23, Lair:2) a cursed -3 short sword (11, 24, Lair:2) 21 bolts (14, 24, Lair:2) a +0 club (50, 27, Lair:2) a +0 ring mail (36, 38, Lair:2) a +0 pearl dragon armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (-6, 3, Lair:3) a +0 ring mail (0, 3, Lair:3) 8 gold pieces (8, 3, Lair:3) 18 arrows (-2, 5, Lair:3) 2 potions of heal wounds (-4, 10, Lair:3) a +0 ring mail (0, 14, Lair:3) 24 gold pieces (10, 15, Lair:3) 24 gold pieces (2, 16, Lair:3) 9 gold pieces (-10, 27, Lair:3) a +0 cloak